The Logo Board Game
As a Christmas present this year, my well-meaning family got me The Logo Board Game as a gift. Though anytime I get a new game should be an exciting time, this one filled me with concern. I'd seen it on the store shelves, and thought it seemed rather...meh. But, always anxious to try it out, my brothers and cousins sat with me around the table to try out a game.
A lackluster board game experience.
Gameplay is very simple. All players have a pawn, placed at the starting place on a spiral game board. Each space consists of one of four colours (purple, green, an odd yellow/orange, and red). Each turn, one player is chosen to be the Question Reader. Starting with the player on his left, the Reader asks the first question (which is always a purple question). If that player correctly answers the questions, he advances his pawn to the next space that matches the colour of the question, and then is asked the next question. If the player is incorrect, the question passes to the next player in turn. If that player gets a correct answer, she instead moves to the next space of the colour, and she gets the first chance to answer the next question on the card. Should every player have a chance to answer a question, and all fail to get the correct answer, the next question is asked first to the player to the left of the Reader.
Simple enough game start. We quickly went through a few turns...or at least, we tried. Though the irregular colour placements on the board added some variety, it also caused some very awkward jumping ahead moments. At times it seemed unfair that I had answered 7 questions correct to move 11 squares, whereas my brother had answered 4 and was ahead by a sizable margin. If we were all more confident about our knowledge in this subject area, it is likely that we would have been able to play slightly play strategically with the board colours -- though that may just be the slightly more deep board gamer in us trying to mold this game into something it wasn't.
As mentioned, none of us are huge on TV, so many a question went by unanswered. And since the oldest game player was myself at 27, a few of the questions just seemed a bit outdated, and far beyond something any of us could have known. Add this to the fact that we had started out with the maximum number of players (6), the game felt like it was going to take forever. At the one hour mark (which is where we typically like to finish up games), no one was remotely close to the center, so we bumped everyone ahead 15 spaces on the board. Even with this bump, it was still another 20 minutes before someone finally reached the center square, and was playing for the win.
To win the game, a player in the center must either answer two consecutive questions correctly, or answer one red question (the last question on a card). One of my brothers was the first to reach the center, and he remained stuck there for a short time, allowing a cousin to catch him. However, on a turn where he was the first to be asked a question, everyone missed the yellow (third) question, giving him first shot at a game winning red question. When the question read "What colour is original Windex?", everyone felt a little defeated at an anticlimatic win. We congratulated him, and put the game away.
So, 90 minutes after starting, we had finished our first, and for many our last, game of The Logo Board Game. As a big fan of trivia, I would likely play it again, but I would start a lot closer to the beginning, especially if I was playing with people I knew would have the same level of difficulty that my family and I did with the questions. Though the special cards where you get an image of a company logo or product, and answer questions about that company were a pleasant change, and not something that you see in a lot of trivia games, it just felt too samey for me to really enjoy myself with it. And with only 400 cards, the game will reach the end of its replayibility rather quickly in my book.
- Good for players who know products well (or watch a lot of TV, and thus know commercials well).
- Cards with pictures are a pleasant change from standard trivia cards.
- Bad for players who don't watch a lot of TV or commericals.
- Limited lifespan with minimal number of cards.
- Game is very long with the maximum number of players.
- A 2-player game would lose the slightly unique idea of passing missed questions to other players.
- Questions on cards have no scaled difficulty, and on half the cards, no connection to one another.
Overall opinion: If you like jingles and product trivia, watch a lot of TV, or are just a huge trivia buff in general, I would suggest you get this game. Otherwise, give it a play through first, as it will certainly not appeal to everyone.
Confusion Under Fire
A very good review and I sympathise with you on the questions. We played on Xmas day with my family, ages ranging from 24 up to 53. I found some of the questions were from way back and the younger members had not heard of some of the products but we split into 2 teams, the first was men v women and the second was younger V older. I remember winning the first but I am guessing lost the second game.
I also thought that the movement was different and put it down to balance, which you do not usually get in a trivia game. Also remember that to steal a question the initial answerer must of got it wrong so a bonus to the one who steals that question. I found stealing questions can propel you through the board quicker.
I cannot remember the time span that it took us but we played 2 games including learning the game in what must of been 2-3 hours. Overall a fun experience but on Xmas day after a few drinks it wouldn't be hard to fulfil that criteria.