avmartin wrote:
This probably needs to be sent in to Rio Grande for an answer. The rules don't actually say WHEN you score a completed wonder.
Yes, they do.
Scoring
When the last building disc for a wonder is fulfilled, this wonder is scored.Quote:
Nowhere does it say 'immediately' after the final chip is built.
It doesn't have to say it explicitly. When the condition is fulfilled, scoring happens. That is what the rules say.
If you deny that "immediately" is an implied part of that rule, and since the rules also do not say that scoring occurs at the end of the build turn, then you have to say that scoring occurs at some unspecified time after a wonder is complete. This opens up a whole other can of worms. If I take the last disc but scoring does not have to happen right then, but can occur at some nebulous future time, can I defer scoring until after other wonders have been completed and scored, thus boosting the point total?
Yet another problem with the "it doesn't say this in the rules" argument is that, if that is valid, then it is questionable whether you can ever play a double turn card at all. It doesn't say in either the Pass or Build sections that if a double turn card is played, that all players do not take a card at the end of the turn. Thus, by your argument there is no interruption in these turns, so everyone still takes a card. But if everyone takes a card, then you can't play a double turn card because no one can take a card until the second turn is done. So the double turn cards can never come into play and are worthless.
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Since the build section (where you move tokens/chits) does not say anything about stopping to score the completed building.
That's because scoring is not part of the build turn per se. It only occurs as a result of actions in some build turns, as is explicitly stated in the scoring section.
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AND since the build technically isn't complete until the End of Build turn (when cards are returned to the discard pile to pay for it),
The end of the build turn is not a condition of scoring, so whether the build turn is done is irrelevant.
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I can easily see the argument of inference that scoring is done at the end of a turn when a wonder has been completed versus interrupting the end of build turn process.
Except that waiting until the build turn ends would violate the rule that says scoring is done when the last building disc for a wonder is fulfilled. You would be doing the scoring after other actions have been taken subsequent to the last disc being fulfilled.
Another problem with this interpretation would arise from use of the double turn card (if it can be played at all). If someone completed two wonders as a result, which one scores first? By your logic, they are both completed simultaneously at the end of the build turn. So how do you assign priority? There is nothing in the rules that would put one above the other, if your interpretation is correct.
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I myself would tend for the latter since I believe a rule should say it interrupts the process in order to actually interrupt it. And virtually every game I have seen that does this makes a point of saying 'scoring is done immediately'.
The usual caveats regarding being able to play a game any way you want apply here. However, when using rules that go against those as written, alterations are not the same as the standard rules.
Also, when interpreting rules, if the plain language if followed would result in a smooth game, but an alternate interpretation (particularly one based on something that isn't there) would lead to problems, it is wiser to follow the rules as written instead of demanding every possible contingency be explicitly spelled out.
It says in the rules that "The active player takes the building disc used in this build and places it face down in his play area." However, it does not continue and say "where other players may not turn it over" or "where other players may not take it and add it to their own holdings." Yet the absence of these statements is not a good argument for my tunring over other players' discs or taking them from those players.
Likewise, because the rules do not redundantly add the word "immediately" to the scoring criteria, that is not a valid argument that they implicitly include the opportunity to postpone scoring to some undefined time in the future.
The rules are clear about what happens and in what order. In the case of the original question, it would be thus:
1. Build occurs.
2. Last disc of wonder is fulfilled. This triggers a scoring.
3. Scoring is done for wonder.
4. As part of scoring, active player draws a card.
5. If it is a double turn card, player could play it now since the build turn is not complete.
6. The build turn is completed.
7. If the double turn card was played then the active player chooses another turn, which is carried out.
8. After that, or if a double build is not played, players pick a card.