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Chris Abratte
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On the Underground » Forums » Reviews
First Impression: On the Underground
I recently developed a little obsession with buying a game about trains, and after some deliberation, i decided to pick up on the underground rather than ticket to ride, transamerica, metro, or any other rail game. I played the game once with some regular gaming budies and one newcomer, and these are my thoughts.

Your Turn: The game is pretty simple, either turn you either lay track or give up laying track to get a branch token. You can lay 4 pieces of track, or take up to 4 branch tokens, or any combination thereof as long as the total number of "actions" is 4. Track sections must be laid in a continuous linear fashion, unless you spend two branch tokens, which will let you lay a track that BRANCHES off of an existing line. After laying track, you move the passanger to one or two destinations (depending on the destination types available), you replenish the visible destinations, and then the next player goes.

Scoring: points are scored for interacting with on-board elements, such as connecting to certain stations, or connecting matched pairs of random markers that are placed on set stations at the beginning of the game. You also score points for surrounding stations with a loop, and for having the passenger travel on your line. The passanger travels to destinations determined by random draws from a destination deck, and he always chooses the route which involves the least walking, and in case of a tie, the least walking and the fewest number of lines.

Game end: After the destination deck is depleted, you finish out the round laying track only, and then the player with the highest score wins.

Thoughts: I think this game does a pretty good job of giving you a number of objectives and making you decide on whats important. Since you can see where the passanger will go at the end of the turn, you have to balance your temptation to affect his choice of line with your moves, to lay track to score on preset board elements, and to make lines that seem logical for the whole length of the game rather than just the current turn. The random placement of some on-board scoring opportunities, combined with limited space to lay track in some areas, and the random travel of the passanger will keep the game from getting too repetitive.

The presentation of the game is nice, with a beautiful mounted board, nice wooden pieces, and decent art.

My only beef with the game is that the downtime inbetween turns is a bit long, espescially if youre playing with somebody who takes forever to decide what theyre going to do. Also, while there is some player interaction injected in the game due to the limited space to lay track on some areas of the board, the affect of your moves on other players in the game is somewhat minimal.

Conclusions: If youre looking for a rail game that is quick to learn, and pretty fun to play, check out On The Underground.
Joe Andrews
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My only beef with the game is that the downtime inbetween turns is a bit long, espescially if youre playing with somebody who takes forever to decide what theyre going to do.


Great first impressions. I prefer this game with two or three people for the reason stated above AND because the game is so tactical that you really can't do much planning until it's your turn. I love it with two or three and don't ever play to bring it out with more.
Justin Heimburger
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I've played this one a couple of times with 4, and it worked really well. It was tighter than I'd imagine a three-player game to be, and the downtime didn't really seem like downtime due to the fact that we were all discussing which route the passenger would take after the track building was done.
Joe Andrews
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didn't really seem like downtime due to the fact that we were all discussing which route the passenger would take


That's true. Playing it with four when the group chats is good. Unfortunately, I've played a couple of times with groups who are not vocal where it seemed to go forever.

Because it's so group dependent and I have plenty of 4 player games that aren't, I try not to bring it out under those circumstances.

Still, I agree, a great game.
Vera Sepulveda
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I just played my first game with my usual gang and I totally agree with your assessment. Fun, pretty, not too complicated, and a little too long between turns. We played with five, I think three would be better.

I'll play it again!
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