geek
Recently Viewed
Hot Games
Dominion
Agricola
Axis & Allies Anniversary Edition
Titan
Pirate King
Battlestar Galactica
Le Havre
Race for the Galaxy
Pandemic
Settlers of Catan, The
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Space Alert
Ghost Stories
Puerto Rico
Red November
Municipium
Arkham Horror
Power Grid
Twilight Struggle
Through the Ages: A Story of Civilization
Carcassonne
Race for the Galaxy: The Gathering Storm
Formula D
Last Night on Earth: The Zombie Game
Chicago Express
Stone Age
War of the Ring
Risk
A Touch of Evil, The Supernatural Game
Wasabi!
Tigris & Euphrates
World of WarCraft Miniatures Game
Apples to Apples
Galaxy Trucker
Ticket to Ride
Descent: Journeys in the Dark
Kingsburg
Twilight Imperium 3rd Edition
StarCraft: The Board Game
Monsterpocalypse
BattleLore
Bakugan Battle Brawlers
Scrabble
Age of Empires III: The Age of Discovery
Snow Tails
Caylus
After the Flood
Munchkin Quest
Playing Gods: The Board Game of Divine Domination
Carcassonne - The Catapult
Rules | Subscriptions | Bookmarks | Search | Account | Moderators
Recommend
9
Seth Jaffee
flag
Game Designer
Avatar
050607
Here's what the expansions have to offer. I'll talk primarily about the Petting Zoo. To me, the game Coloretto isn't much of a game in and of itself. It's an interesting mechanic, but it's not a full game. Zooloretto is a game built off of that interesting mechanic. It's got some interesting ideas, but in my opinion the base game is little more than that mechanic. The thing that makes the game interesting is the money actions - the cool and interesting tactical things you can do that aren't "draw a tile or take a truck." In the base game there's not a lot of income. You start with $2, you pick up a buck on a truck now and again, people buy your animal once in a blue moon... it doesn't seem like enough to do much in the way of cool and interesting tactical money actions. The Petting Zoo allows you to get a little more income, and therefore players can afford to do more cool and interesting (even if oddly costed) money actions, making the game more of a game and less just like the Coloretto mechanic.

Also, in the base game there's often times when you really don't want the breeding animals, because they'll give you a baby you'd have to put in your barn (because the animal itself fills up your enclosure). That's kind of silly, considering the mating animals are pretty good, and you sort of want them most of the game, then at the end you're like "sweet, my mating animal came up... and now it's not only not-so-good for me anymore, but it's actually bad for me..." With the Petting Zoo expansion that doesn't really happen anymore (while it seems to happen a lot in the base rules).

So that's why I think the Petting Zoo is a must. The other expansions are simply more stuff to do with your money and I could take them or leave them. I like the extra enclosures, but they seem really strong- I haven't checked but it wouldn't surprise me if the winner of most games played with the Extra Enclosures expansion did buy one of the extra enclosures. The other expansions I only used once, the first time I played, and they were alright I guess. I had bought the Restaurant, which I thought was strong, as it's worth at least 2 points, maybe more, and I'm of the opinion that market booth thingies are really strong to begin with - worth 2-5 points each while other tiles are worth between 1 and 2 each.

So to sum up, I think the Petting Zoo is an essential expansion. The others are alright, but not as important. And the extra enclosures might be worth too many points for their cost.
Miguel Marques
flag
Avatar
0607
Re: Zooloretto expansions - Why the Petting Zoo is important
Fully agree, since the first game we tried with the Petting Zoo we NEVER play without it! We were beginning to consider a house rule to start with 3 euros, but the Petting Zoo has given us more money "officially".

We wanted to switch the other expansions on and off, but most of the time we use all of them. If you have money and you want to buy things, do it. I find the Pavilion quite useful when you want to fill an enclosure and the animal is not available.

The only one that adds a different feeling is the Souvenir Shop, it gives a big advantage and for free, with players that know the game it has quite often decided the winner. I don't mind, since I mostly play with my kids, but players that love control and hate an extra random touch should avoid it!
:)
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.