Components
168 cards, rules, 1 dice.
The cards are full color unlike the original munchkin serie.
The artwork is very funny and simple so anybody can relate to it. The rules are clean and there is always the backup: "If something is unclear the owner decides" that I love so much.
Objective
Reach level 10 with your hero.
Gameplay
The cards are divided in 2 main groups: DOORS & TREASURES.
Each turn players open a DOOR and check if there is a MONSTER or something else. If it is a monster they fight it, if it is a CURSE they suffer it, if it is something else they keep it.
The way to defeat a monster is to sum your actual level with the bonus provided by treasures, represented as armor, weapons, gear, and ichors and compare it to the level of the MONSTER/s. If your level is higher you win the treasures described in the cards, if you fail you suffer the "Bad Stuff".
Other players can help you or add monsters to your encounters through the use of special cards. Also they can curse you and do some other mean stuff. This is why negotiation is a strong key in the game and since this is a PARTY GAME, where you will get the most fun.
Everytime you defeat a monster you gain 1 level. Also there are treasures that let you gain an extra level or monsters that let you gain 2 levels.
There are special professions that define some additional abilities (investigator, monster whacker, professor and cultist).
Conclusion
This is not a serious game but a must have for any Lovecraft fan for the simple fact that you will find a mockery of the entire lovecraftian world on this game. Names like Shog Goth depicting 2 people dress as Goths or the Geek Ones or even the adorable Chibbithulhu are as common jokes as it is everything coming from President Bush's Mouth.
So if you are looking for a game to have fun with a bunch of friends this will secure a great time.
Last edited on 2007-11-11 00:37:14 CST (Total Number of Edits: 3)



















