asmiles wrote:
kaa0s wrote:
hmmz. My rules stated that it should be +2. Oh well. These things have happened before. I guess Scott got it wrong too. Anyway it's best to play how it feels the best, for us this rule has added a lot in form of as to when to score the routes; you can score now and get the next cart you need otherwise it's a missed opportunity to use the cartwright and you've already made your decision to score a longer route to get the bonus chits..
I think people should give it a try at least. It's not a major change but can still affect the gameplay nicely.
I don't mean to single you out, but it always amuses me when people initially learn a game with an incorrect rule, and their immediate reply, upon learning of the error, is "but my way is a really good variant, you should try it."
I'm not sure it "nicely" affects game play. It looks like it takes 4 balanced special actions and makes one of them much more restrictive than the others.
Just looked up here on the geek is the english rules
http://www.boardgamegeek.com/file/16412 and there's a paragraph stating the following:
Assistance of a Postal Officer in this Phase:
Wainwright (Wagner): By calling on the assistance of the Wainwright in this phase, the player may take the next available Coach Card if the player’s completed route is short by up to two cards. Example: A player already possesses the Coach 6 Card. The player now completes a route that contains only five City Cards and uses the assistance of the Wainwright to take the Coach 7 Card.I have the same on my rulebook and I guess I see the problem now more clearly than before; it does say "by up to two cards" and this is where we initially got it wrong then.. but then again the example is the last thing you read about this phase and it leaves the impression that it should be 2.
Sorry. I didn't try to make it a hip and cool variant or anything, we've played with this rule and it has been good. No need to get all pissed about it. My mistake. But at least a good one =)