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Alma Jensen
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Mag·Blast Third Edition » Forums » Reviews
Mag Blast 3rd edition VS 2nd Edition
I was introduced to Mag Blast in my gaming group using the 2nd edition. I'm a fan of Twilight Imperium and I loved the pictures and the gameplay of second edition. Eventualy I decided to pick up my own copy of the game, but I was disapointed to learn of the change in themes. I intended to look for a copy of the second edition but in the end I went with the 3rd edition just to check it out.

I brought the game to one of the gaming nights with my group. We all loved the 2nd edition but we found we liked the third edition much more. I've yet to see a review take note of the changes other than the pictures in the game, but there were several changes in game play balance. Overal we found third edition to play much better.

I don't have a copy of the 2nd edition to make an exhaustive comparison of the 2 versions. Suffice it to say for now that the game did play much better and we loved it.

Some changes of note, are the new races, at least 1 new direct hit option, and carriers can now shoot small blasts. Also the new cards are printed on much better quality paper like the current version of citadels.

To sum up, while I originaly wanted the 2nd edition over the third edition, I now find I much more prefer the third edition over the second, and I wouldn't even want the second edition anymore. My friend who has the second edition is also planning on upgrading to the third edition.

My only real complaint about the third edition is that the wording on some of the cards and in the rules could be a little clearer. I've had to reread cards and rules multiple times to figure out some of the finer options in the game. Once I got over that the game is as it says a "BLAST".

Brandon Pennington
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Springfield
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I felt the exact same way about the 2nd edition, until I caved and bought the 3rd edition. After I got used to it, I really enjoy the artwork and find it a bit easier to introduce to non-gamers because of the cartoon look of it.
Lance McMillan
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I own 2nd Edition (with the "realistic" artwork). When I moved away from my previous gaming group, taking with me my copy of "MagBlast" (the only one anybody in the group owned), the others immediately tried to go out and buy their own copy, but they were insistent that it *HAD* to be 2nd Edition because the new cartoony artwork of 3rd Edition utterly "ruined the ambiance of the game" for them. They still haven't been able to find a copy of 2nd Edition, and they still refuse to buy 3rd Edition -- so they don't get the opportunity to play a game that they all thoroughly enjoyed, even though it's readily available.

What I find truly strange about the whole situation is that none of the group ever took the game seriously. It was always a complete lark when we played, replete with all the required "Zap! Boom!" sound effects, and most of us using faux alien voices while trash talking our opponents. That's what makes the situation truly weird: the notion that the 3rd Edition is somehow less fun simply because of the "cartoon" artwork, when it's entirely a tongue-in-cheek silly game, strikes me as just plain idiotic.
Peter Marchlewitz
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I really like the 2nd edition better in terms of its looks.
Fraser
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Melbourne
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I actually prefer the art on the 1st and 2nd editions, although I am fan of the 3rd edition artist's work on other games.

The real difference to me between the 2nd and 3rd edition, is that the 3rd edition seems to have been balanced for more than two players. The 1st and 2nd editions play much better if you only have two players. Some of the alien races in the 3rd edition are very substandard if you only have two players.
Matt Hoskins
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Broken Arrow
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Karlsen wrote:
I actually prefer the art on the 1st and 2nd editions, although I am fan of the 3rd edition artist's work on other games.


I'll second that. John Kovolik's art really works in most games he illustrates. In Mag-Blast his work really detracts from the game. I'm not hugely into aesthetics and theme, but the cutesy art pulls you away from the game.

As for gameplay - Carriers get a Laser Cannon, which is a small but very effective tweak. Minesweeper was a good addition to the ship classes. The Freep/X'xacha were finally balanced in 3rd ed. too.
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