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Chris Watson
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The Settlers of Catan » Forums » Rules
Questions pertaining to Fog Island Scenario of Seafarers
When you are using the ships to discover new land and the hex discovered is a land hex then on your next turn you move to the coast of that land hex to discover new land and the hex adjacent to the first land hex is also a land hex, your ship now lies in between two land hexes, do have to immediately move your ship because it now lies between two land hexes? Do you now have to build a settlement in order to continue exploring from that point?
Dennison Milenkaya
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Is it even possible to get a ship between to regions? I think if you have a ship next to shore, you have to continue thru the known water hex to discover the next hex out. If it is also water, you may then move the end ship toward the shore.

Otherwise, you'd have to be able to look at the unknown hex in front of the ship (to differentiate from the hexes to the sides) or end up with a ship run ashore.

Either way, you would have to build a settlement and continue the line with roads. You can't build ships inland.
ackmondual
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08
I beleive this is what you're trying to describe.....

--The red lines represent your line of ships
--The area encompassed by B-x-D and x-C are land hex tiles
--Outside of those tiles is all sea/ocean


|
/
A
|
/ \ / \
B x C
| | |
\ / \ /
D


In this case, you two options for your situation:

a) you can build a settlement at 'x', build two roads through the mini-island (remember, to bld ships, u need at least 1 sea tile on either side), build a sett on the otherside (since you need a sett to switch to building ships), and finally, continue downwards wtih ships.

b) build ships AROUND that land mass. So you can go from 'x', loop around through 'C' to get to 'D', or loop around 'B' to get to 'D'
Chris Watson
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Actually what i mean is this

I have built ships into the unknown waters, once I place a ship to discover once of the pieces of the ocean to see if it is a resources hex or not then I flip that hex over and it is brick lets say. THe following play I build another ship that discovers the hek adjacent to the brick hex, what happens if that hex is another resource say sheep, then my ship is now lying in between the two hexes of brick and sheep?

The question: do i have to move that ship onto the coast of one of these resorces still connected to to my line of ships, or do I have to build a settlement immediately to continue to the other side of the hexes?

A= SHIPS X=UNKNOW HEX THAT BECOMES A LAND HEX ONCE DISCOVERED
D=SEA HEXES


D D D D D X
A A A A A A A
D D D D D X

What happens to the last A does it need to be moved to a location ABOVE OR BELOW THE X:

_______A
D D D D D X
A A A A A A
D D D D D X

OR

D D D D D X
A A A A A A
D D D D D X
_______A

CW
Last edited on 2008-07-09 17:08:01 CST (Total Number of Edits: 1)
Tony V
Sorry dude. i'm a visual person. Can you post some pix? My understanding is that you can never be in the situation you are describing if you are using your ships correctly and flipping your hexes correctly.
John Anderson
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08
I'm also pretty positive it's impossible to landlock a ship. Are you remembering the rule that you can build ships on the border of a land and sea hex ("coastline")? So if you get your ship into a "bay" so to speak, you can just build ships around the island. Or you can see if moving your existing ships could be more efficient.
Chris Watson
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If the ship discoveries a land hex and then on the following turn you build another ship on a coastline of that same land hex thattouches another sea hex that has not been discovered, what happens if when you turn the hex over to discovery it is another resources hex? The ship that once was laying on a coastline is now in between two land hexes? understand yet? do you have to move the ship?
walter willis
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You flip any tile that is adjacent to your ship. Both sides, or just one side and a sea tile. You can't get between two land tiles. You can be at the bay between two land tiles.
Grzegorz Kobiela
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0708
Whenever your ship points to an unrevealed hex, reveal it. Thus, the 2nd hex you mention had to be revealed in the previous round and not when you want to build another ship on the edge of the unrevealed hex.
Grzegorz Kobiela
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0708
Ok, to clarify this more visually I created an image to show you how all that stuff works:



All circles of whatever color in all of the pictures are concidered to be ships of one player color. I use different colors to address those ships more easily.

Image 1: Two ships are built on water and come close to an unknown region marked with ?-hexes (the fog). Nothing happens here.

Image 2: However, we now place a third ship at the end of the line. This ships now points to a foggy hex, so we flip it to reveal what's underneath - a clay hex. The ship owner gets one clay card and we draw a number chit (not shown in the picture). Note, the hex remains revealed!

Image 3: Now, we want to continue our exploration and build the forth ship on the edge of the clay hex. Again, this ship points to an unknown hex, so flip it and reveal it - a wood hex. Receive one wood and draw a number chit.

Image 4: This image probably shows how you played. The blue ship was built, but you didn't flip the fog hex now. Afterwards you've built the white ship nex to a fog hex and after you revealed it, you noticed it's a wood hex. If you've played by the rules, your situation would never arise. Therefore, image 4 is crossed to show it's wrong play.

I hope that helps.
Last edited on 2008-07-18 06:47:24 CST (Total Number of Edits: 5)
ackmondual
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08
Bottom line, whenever you place a road or a ship, flip over an unrevealed tile if any. Note that by design of the hex grid and the fact roads and ships are built along the edges or sides of the hex tiles, you will at most uncover one unrevealed tile per ship or road placement.

If any of the endpoints that the ship or road occupies touches an unrevealed hex tile, go ahead and unreveal it.
Chris Watson
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I wasnt revealing until my ship actually touched the hex that needed to be flipped. Thanks for the help
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