geek
Recently Viewed
Hot Games
Agricola
Tomb
Battlestar Galactica
Le Havre
Race for the Galaxy
Conflict of Heroes: Awakening the Bear! - Russia 1941-1942
Puerto Rico
A Touch of Evil, The Supernatural Game
Settlers of Catan, The
Dominion
Stone Age
Last Night on Earth: The Zombie Game
Arkham Horror
Power Grid
Race for the Galaxy: The Gathering Storm
Pandemic
How to Host a Dungeon
Axis & Allies Anniversary Edition
Carcassonne
Twilight Struggle
Reiner Knizia's Decathlon
StarCraft: The Board Game
Risk
BattleLore
Tigris & Euphrates
War of the Ring
Descent: Journeys in the Dark
Through the Ages: A Story of Civilization
Titan
Galactic Emperor
Caylus
Memoir '44 - Mediterranean Theater
Memoir '44
Twilight Imperium 3rd Edition
Galaxy Trucker
Commands & Colors: Ancients
Brass
World of Warcraft: the Adventure Game
Scrabble
Age of Empires III: The Age of Discovery
Age of Conan - The BoardGame
Quoridor
El Grande
Ticket to Ride
Hannibal: Rome vs. Carthage
Shogun
Arkham Horror - The Black Goat of the Woods Expansion
Football Strategy
Halo Interactive Strategy Game
New World: A Carcassonne Game
Rules | Subscriptions | Bookmarks | Search | Account | Moderators
Recommend
10
6 Posts
New Thread | Printer Friendly | Subscribe | Bookmark
Your Tags: Login to Add Tags | View 
Popular Tags: [View All]
I'm now Captain Yid
flag

A famous philosopher/gamer once said: “There is no ‘Family’ once you sit at the game table.” Okay, he wasn’t all that famous. Actually, he is a member of my gaming group, but his words ring true once you play “Gloom.”

First Impressions:
A game named “Gloom” brings thoughts of pain and agony. In this game, that is a good thing. The rules were fairly simple. It was one sheet back to back. The first side explained the background for the game and gave funny backgrounds of the characters. Not really needed, but fun to read just the same and added to the theme. The second side explained game play and the types of cards. It sounded like “The Family Business,” but instead of trying to kill off someone else’s mob family first, you try to kill off your own family and play good cards on other players. Oh, by the way, the one who kills off their own family first with the most NEGATIVE points or lowest score of the dead is the winner or looser if you want to stay with the theme. In short, it is kind of a screw you kind of game, but to be more accurate, it would be more of a...”was delighted by ducklings” for +10 points to nail other characters.

Game Play:
Everyone gets five cards. The person who had the worst day goes first. The cards are split between modifier Cards, event cards, and untimely death cards. Modifier cards give negative and positive points etc. Event cards mess with other players, and untimely death cards kill off people, yea! In depth rules are elsewhere on "The Geek."

Second Impression:
Okay, I only played it once and was hooked, but I had my doubts because some of my family still think we’re related once entering the game arena; not so for Gloom. My family is not real receptive to screw you type of games as much as I am, but to cause discomfort in this game is by actually having something nice befall upon them, such as: “was married magnificently,” or “had a picnic in the park.” My gentle random acts of kindness were quickly met with a mob mentality. During my first turn, I was able to kill off the Nefarious Nanny with a whooping -45 points. She never knew what hit her. I tried to give my neighbor’s dog a “picnic in the park” for positive points by raiding the food basket since my dog seems to enjoy the hunt for people food, but that didn’t go over so well either.
To make a long story short, I was confronted with a lot of, “Dad, why did you do that!?” kind of mentality. I even tried a little role play of the famous Dr. Frankenstein by bringing one character back to life while sacrificing one of my own to keep my poor helpless daughter at zero points. Don’t let her looks fool you. She'd gut you while you sleep. I was always taught to lay one’s life down for another, but my kind acts got my daughter hoppin like a hoola girl at a grass fire. She even went as far as to enforce her own form of Martial Law house rule and wouldn’t even let me save her first victim with an event card before I ended the game by killing my last family member. How fair is that?

In Summary:
Gloom is a game for the bi/polar that refuse to take their meds. It can be a fun emotional roller coaster if you let it. It goes against all good in all humanity. However, it would be a great gift for Lemoney Snicket. The game was painful for a variety of reason. Several of which were how objects, mild obscenities, and physical aggressions seem to have been directed at my person when I was trying to be a good citizen by helping those poor pathetic excuses for living beings to enjoy the simple comforts in life. After playing, I would also have to assign a negative value to the marriage card instead of a positive for my shoulder will never be able to deliver a fast ball for all the damage it took during the game. The game is somewhat light and the flavor text is fun. The cards are plastic and different from anything I’ve played. I was just kidding about the fastball. It was a curve ball.
Would I play this again? You bet, but there is something to be said about wearing the proper attire. How much does a suit of armor go for these days anyway?
John W
flag
Avatar
yong no mo wrote:
During my first turn, I was able to kill off the Nefarious Nanny with a whooping -45 points. She never knew what hit her.
Nice review - I like the dark humor in it. Very appropos.

And I'm just wondering about your 1st turn -
45 points is a lot to lay down on the first turn, AND kill your character off. Since you only get 2 actions per turn, and you can't normally play an Untimely Death card on your 2nd action, the only way I can think of getting that kind of score is to play a negative modifier first (around -15) then play the -20 card (?) that allows you to play an Untimely Death card as a free action, AND have an Untimely Death card that matches with that symbol (-10 point bonus).

That's a rare starting hand, if so.
thumbsup
I'm now Captain Yid
flag
Re: Murphy’s Law Declared the Winner of Gloom
That is correct. I was able to play an untimely death as a free action. Life doesn't get any worse than this.
Heath Ruetten
flag
Avatar
Nice review. Knowing your family, I am not sure I would want to play this with them. I do have to give you grief for using "looser" when you meant "loser". Aren't you a teacher?
I'm now Captain Yid
flag
Re: Murphy’s Law Declared the Winner of Gloom
Thanks for the response. Remind me to proof read everything you write the next time I'm over. Teacher? Heck, try bouncer, lawyer, cheer leader, custodian, parent, or man of steel to give you a few. You know that. I only missed one word? I'm impressed.
Joshua Harris
flag
Avatar
0607
I can honestly say, I would be more afraid of your daughter when playing Gloom from the sound of it....(I'll let you try to figure out which one!)
 
Front Page | Welcome | Contact | Privacy Policy | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.