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Arthur chang
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temple city
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Pirates of the Caribbean PocketModel Game » Forums » Reviews
A belated look at Pirates of the Carribean Pocketmodel
Pirates of the Caribbean Pocketmodel Game is great attempt by Wizkids to bring one of their flagship (pun intended?) marques to mass market appeal.

The game itself is well designed -- quite elegant in my opinion -- it's simple and fun so non-gamers will enjoy it, but with enough strategic depth that keep many miniature gamers coming back to it. It is NOT a naval simulation, and many grognards will balk at this game for that reason, but I believe they are looking at this from the wrong perspective. :p

Anyhow, the reason I mention this is that the game has a good following (though declining unfortunately) in the gaming community -- I still remember the day years ago when this little "[GAMEID=10653 Pirates of the Spanish Main]" game hit the scene and all my Warhammer buddies were flocking to it. This would have been an opportunity to expand the gamer base as this product had great shelf placement in big box stores in addition to summer blockbuster movie franchise.

However, as with most movie franchise products, timing is the key. This game was released months after the movie when the market had already been saturated by way too many toys and Pirates fatigue had set in. I never followed up on why this occured, so if anyone can shed light one it I would greatly appreciate it.

That said, it is still a good game to pick up for some pirating action. As this game is fully compatible all of the other Wizkids Pirates games (in fact they've all been rebranded them all to Pocketmodel to avoid the prior confusion of every expansion having a different name and no "base" game name), most of the time you can easily find a gaming group to join or introduce new players to it and buy other Wizkids Pirates sets to expand on this.

A summary of the positive/negative aspects of this game:

thumbsupthumbsupGame mechanics fit the theme well :arrrh:

The other reviews of the Pirates games describe this well, so I will not go into detail: each player has a small fleet of ships and every turn each ship may be given an action such as moving, shooting another ship, searching for treasure, etc.

All ships have varying statistics such as how fast they move, how much damage they can take, cargo hold, gun power, special abilities (if any, such as rolling a die to see if they get an extra free action each turn). Crews add flavor and additional abilities to each ship.

Suffice to say, it plays and feels like a ships and pirates and not an abstract bean (or beads, as it were...) counting boardgame.

thumbsupShip design and artwork

The cards look great, are easy to read, and the ships are colorful and eye-catching. Even though they use the same ship models are the previous Wizkids Pirates games, there color schemes are a bit more exciting than before. The Kraken looks fantastic.

thumbsupthumbsupthumbsupEasy to get non-gamers interested

The fact that I got my wife -- who has practically no interest in gaming except to make me happy -- interested in this so much that she actually requests it sometimes (not often enough unfortunately), along with other anecdotal stories leads me to believe this is true.

thumbsupthumbsup"Common" cards with popular characters

Popular characters such as Jack Sparrow and Elizabeth Swann can be easily found as "common" cards as well as having a "rare" version. Other collectible card games have been designing their sets like this for a while, but Wizkids only recently started this trend with Pirates and Heroclix within the past year.

thumbsdownthumbsdownthumbsdownthumbsdownDistribution/collation

I have no problems with this being a collectible game, but there have been some major issues with the distribution of the cards. Wizkids is notorious for this, unfortunately, as it happens about every 2-3 sets in all their game lines, and this has caused me to basically buy nearly all my cards off ebay (and yes, I do support my local game store everytime I play there but I only buy non-collectible stuff there).

With this set, I bought 4 limited tins and 4 special value boxes from Target -- from 3 different stores knowing this may happen -- and yet I still ended up with almost the same distribution of rares (or lack thereof, I believe I only picked up a rare in 50% of the tins/boxes; whereas past experience was about 95% of them had one). Plus the combination of commons/uncommons in each tin/box was almost of the same 2-3 patterns leaving me with tons of duplicates.

I've purchase limited edition tins and special value boxes of previous Pirates sets and they never have been this bad.

thumbsdownFragility

As this is the same product as with the previous Wizkids Pirates games, the fragile parts of ships tend to break frequently. This is especially true as you are constantly removing masts when a ship is damaged. Storage and transportation are also an issue. Overall the materials are still quite solid so it's not a major issue.

thumbsdownPirates vs. English

This was rather disappointing, as there are clearly other nationalities in the previous Pirates games and also in the movie. I don't understand how hard it would have been to make the French pirate and his ship, well, French. Anyhow, this is easily alleviated by introducing ships and crew from the other sets and mixing them.

halfstarIt's the same game

I don't want to make this too much of a negative, but it is what it is. An advantage of it being simple to play is that it's easy to get non-gamers interested and a game can be played rather quickly. This of course means that it can get a bit trite after a while, though luckily Wizkids is always introducing new game mechanics to make it more interesting without making it too cumbersome.

The other issue is that with the ship stats being so limited, after a while they've reach all possible combinations of ships and special abilities. This is exacerbated by the fact that each set/expansion includes over 100 ships/crew which kills the variability rather quickly and leads to a lot of useless ships.
Josh Henderlight
United States
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Tennessee
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I collect (and play, occasionally) the PotSM stuff, and I have seen these in the store along with the 'real' Pirates stuff. I say that because this seemed to me a ploy to cash in on the Pirates craze and seemed like a separate concept from the existing Pirates games. So I have avoided them thus far. But after reading your review and thinking about it, I really don't see any reason not to incorporate a few of these into my Pirates collection. It sounds like the game is the same, and the models look and feel like all the others and would mix well with the existing sets. Plus I think it would add some familiar and beloved characters and add some more interest for players who like the movies. I am thinking particularly of the group I am most likely to play with. They like the movies, like to play Pirates, and I believe they have the Liar's Dice game as well. So I really think these would add some flavor to a game for folks who aren't into the PotSM mythos (I know it is Cursed Seas now, but it is hard to make the change).

I have been curious how many ships, crew, etc. there could be in this set. Doesn't seem like a whole lot, unless there are some additional ones added in that aren't featured in the films. Maybe I'm wrong, but the scope just seems very limited.

I was also wondering if there are any mechanics or ship types that are unique to this set. If so, I would be more encouraged to buy them. Otherwise, I'd rather keep hunting for things I don't have, like submarines, long ships, flotillas, etc.

Quote:
The fact that I got my wife -- who has practically no interest in gaming except to make me happy -- interested in this so much that she actually requests it sometimes (not often enough unfortunately), along with other anecdotal stories leads me to believe this is true.


My wife mould rather face a firing squad than play games with me, especially Pirates. Consider yourself lucky.
Arthur chang
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Hello Josh -
Glad to know my review had an impact!

I also picked this up not for any interest in using it as a standalone but to add flavour to POTSM and also get non-gamers interest. Everyone loves the Pirates movies!

Regarding integration, yes, the rules are exactly the same. I believe WK said in a press release that it is 100% compatible so it is technically an official expansion of POTSM.

I don't believe there is any mechanic that is in this set that wasn't in prior sets -- but I may be wrong as I never read the rules and just use the ships/crew/treasure in my POSTSM games. The Kraken I believe is the only new model not seen before.

In fact a lot of them are reprints of cards/treasures/ships from earlier sets with different photos and artwork, such as Rum.

Here is a checklist of the set, it is similar in size to the others:
http://www.wizkidsgames.com/pirates/documents/PPDC_Checklist...

You can also see each card individually here, just isolate your search to Caribbean:
http://www.wizkidsgames.com/pirates/cardgallery.asp

I really wish they had made scenarios or something more themed gaming for this expansion to give it a bit more interest, but alas, we have to make it up ourselves.

Enjoy!
Last edited on 2008-03-04 16:48:50 CST (Total Number of Edits: 1)
Michael Kraenzle
Germany
Stuttgart
Baden-Wuerttemberg
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More useful links to the Pirates Pocketmodel Game in general are

Independent but complete Pirates PM Database, very good and up-to-date!
http://users.adelphia.net/~holofernes/JollyRogerChecklist.ht...

Page of the highest ranking Pirates PM Rules Arbitraitor, helps a lot.
http://piratesrules.com/

Pirates terrain
http://www.gf9.com/pirates
S M
Canada

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http://www.wk-pirates.be/forum/index.php

Here you will find some remnants of the WK Forums. All "scurvy dogs" are welcome!
Last edited on 2008-12-26 07:48:04 CST (Total Number of Edits: 1)
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