PrairieBoy wrote:
3) And when upgrading a bond you can only trade in one bond. For instance you couldn't trade in the $2mil and $4mil bonds, add $3mil and get the $9mil. You can never have fewer bonds than the number you had at the start of the turn.
Is this referenced in the rules somewhere? I've only played once and probably missed some rules. This one doesn't seem intuitive to me I guess - why would the amount of bond cards make any difference? Shouldn't the value(s) be the driver?
EDIT: found the answer in another thread:
Quote:
pp. 9-10 (Note the use of the singular "bond".)
2. Activating the Investor
The player who is holding the Investor card
(Investor) gets paid 2 million from the bank and
then may invest in any nation. He may only select
from the bonds that are available in the nation‘s
bond repository, and may choose whether to take
a new bond or increase an existing bond of the
same nation.
An additional bond is paid in total to the appropriate
treasury, and the player takes the bond card. If an
existing bond is increased, the card of the bond
is sorted into the pile of the nation‘s bond cards,
the new bond card is taken from the repository,
and only the difference between the two bonds
is paid into the treasury.
Still very non-intuitive, but I guess there's a game play/balance reason for it??
Last edited on 2008-06-23 15:25:59 CST (Total Number of Edits: 1)