Ave Caesar
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Fun with enough players
I am not normally a fan of racing games, but
Ave Caesar is one I like to play. As long as there are enough players. Five or six is best, but four will do.
The appeal of the game is its simplicity; you play a card from your limited hand, and move that many spaces forward. That's it!
The conflict in the game comes from bottlenecks on the track; you can't go through the other pieces, nor can you make a partial move, so it's possible to have no valid move. That's how you fall behind. But for this mechanic to come into play frequently you must have the higher number of players, and without this effect the game loses its fun and excitement.
There's one more part. During each race, which is three laps, you must pass Caesar's podium and toss him a coin in his honor. You must do this at the end of either the first or second lap, and this obligation creates some extra possibility for tactical screwage of other players.
You are supposed to run four races and score points for placing in each one, then add the points to determine victory. There are two sides to the board, and you run each track in opposite directions, and so have four distinct courses. But you could just play one race as a filler, why not?
The hail to Caesar, and the jockeying for position on the track, evoke the Roman chariot race theme nicely. The components are high quality. If you game with large groups, and racing games work for you, this is a good bet.