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Merric Blackman
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Well, the second game of my year 7s and 8s playing Zooloretto was as amusing to watch as the first. The attraction of players to certain animals meant that choices for which animals to choose weren't always rational. ("I like Zebras! I hate Elephants! I'm not taking that truck!")

Getting extra coins from filling up the 4 and 5 pens was something that rarely happened; quite interesting.

Deals were proposed between the players, often for mutual gain. (You buy my flamingo, I buy your monkey!) However, money is tight in Zooloretto, and such deals, although proposed, weren't always able to be followed through on. Buying the extra pen was generally the first money action the players took, and it left them very short for the rest of the game.

One of the best plays of the game came when W was left with the only truck left - with only a vendor on it. He badly needed money and so pushed his luck... and drew two coin tiles from the bag!

Pushing their luck was something that all the players engaged in, often drawing tiles to fill up the trucks and thus gaining several unwanted tiles. This would hurt Sm and W greatly in the end game.

Scores:

5/4: W:5, J:5, Sm:4, St:1
8/5: W:8, St:8, J:8, Sm:3
9/5: W:9, Sm:5, St:3, J:1
10/6: Sm:10, St:10, J:10, W:6
Vendors: St:6, J:6, W:4, Sm:2
Barn: J:0, St:-4, W:-6, Sm:-6

Final scores:
J:30, W:26, St:24, Sm:18

They all enjoyed the game; in all it took about an hour.
 
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