verandi wrote:
Pa°L° wrote:
I would like to know: who would actually be interested in such a thing?
If you mean game play I think it is perfect, so much so that I'm curious what you could possibly add in an expansion- care to give us a teaser?
Happy that the game play is perfect
to you. Rather than 'improved', I would have better said 'twisted'. I was messing around with an idea about (a) giving some more 'civ' flavour (though probably it will never be considered a civilization game), and (b) helping keeping track of the points of the various players.
The idea is a set of 'development' tiles, that during the game are 'bought' by the players and 'paid' with cubes taken by tiles of some colors. These tiles will give a mix of points and special powers.
For example, the 'Irrigation' development tile cost s3 cubes from green tiles, 2 from yellow and 1 from blue, and allows its owner to 'mantain' (ie not to lose cubes) tiles djagonally adjacent to green ones during an Agriculture actions. And maybe it confers also 5 points.
That's the idea. No more points for set, just for development tiles. When a certain tile has been bought, the game is over.
Comments?