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Jay Sheely
United States
Seattle
Washington
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Senji » Forums » Reviews
Like Shogun... only way better
Okay, so not exactly like Shogun but pretty similiar. I've played both games once and would love to play either one again but there is something clearly superior (to me) in Senji.

This is my first review and it's just going to be a short little comparison. I believe Senji is pretty new and perhaps some folks are interested in what it's like. So... it's like Shogun, only better.

I enjoyed playing Shogun but I felt really hampered by the action selection. I didn't like that only 2 of my provinces could attack. Or I could only tax one province. I have an army, why can't they attack! Why can't I tax everybody this turn? This made little sense to me. I mean, I'm not an 'attack, attack, attack, let's play RISK' kind of guy at all, but I need a little more flexibility.

I think their are 2 notable differences: (feel free to point out more)

(1) In Senji, if you want to attack everybody, great! If you want the more elegant cards, great! If you want to reinforce and/or mobilize everybody, great! However, whomever is hosting the Emperor decides what order these things take place in. And that means serious Power and serious anxiety for the rest of us (which translates into a great game experience).

(2) Another major difference is that one can host another player's family members thereby gaining some honor points (VP's). But, if you want some quick revenge because the Green player just invaded your territory, you can execute their family member (provided you have that card in your hand)! I mentioned this possibility just prior to an attack and it was rerouted. A great, subtle negotiation tool.

Anyways, I loved playing Senji and am considering buying it. On the other hand, I'm definitely not buying Shogun but wouldn't hesitate to play.

There are other differences like the negotiation phase and collecting card combo's and what not but overall the two games felt alike. However Senji made an effort to mimic reality and while Shogun felt like an exercise in manipulating game mechanics.

Overall, I give Senji two big thumbs up. Shogun gets a thumb and a half.
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By the way, the all-out attack strategy really backfired on this war-gamer dude playing with us. He took dead last out of 6. But I got his number so we can play Combat Commander!

Edited to reflect comments, thanks guys!
Last edited on 2008-07-28 11:55:39 CST (Total Number of Edits: 1)
David Wiens
United States
Lakeville
Minnesota
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Man or Astroman wrote:
O
I enjoyed playing Shogun but I felt really hampered by the action selection. "Do you mean that if you're attacking, I can't?" I didn't like that only 2 people could attack. I have an army, why can't they attack! That made no sense. I mean, I'm not an 'attack, attack, attack, let's play RISK' kind of guy at all, but I need a little more flexibility.

I think their are 2 notable differences: (feel free to point out more)

(1) In Senji, if you want to attack, great! If you want the more elegant cards, great! If you want to reinforce and/or mobilize, great! However, whomever is hosting the Emperor decides what order these things take place in.


Everyone can attack twice in each season. The only thing keeping you from attacking is if somebody else attacked the region you had planned to attack from and took the place over.

If you were playing that only two people are allowed to attack each season, then you were playing with wildly incorrect rules. Find the person who taught you the game and smack him.

The hostage/negotiation thing sounds very cool and I'd like to try Senji out sometime, but you might want to give Shogun another go. :)
Scapegoat
United States
Houston
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There is more than one Shogun,which one are you referring to?
Jay Sheely
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David's right. I couldn't remember the exact way it worked (having played Shogun a month ago). But I think the overall point I'm trying to make is that I really felt restricted/frustrated in Shogun wereas in Senji I had the feeling that I was in control my own destiny. Sorry about bungling the exact way the game plays out and thanks for the clarification.

I'm talking about the Shogun ranked 15th and given the choice between the 2, I'll play Senji 4 times out of 5.

The hostage negotiation thing IS very cool, One can host them as an honored guest, trade them to another player (hey! how'ld he get my grandma?!?) or you can execute them.

We had a lot of fun playing last night and many people who walked by stopped to look at the beautiful game board.
Last edited on 2008-07-27 09:54:40 CST (Total Number of Edits: 1)
Was George Orwell an optimist?
United States
Corvallis
Oregon
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Man or Astroman wrote:
I'm talking about the Shogun ranked 15th and given the choice between the 2, I'll play Senji 4 times out of 5.


When posting, you'll note a button labeled 'Game' below the emoticons and next to the 'bold', 'italic' etc. selectors. If you use that, you'll be able to select the precise game, and it becomes a selectable link in your text that looks like this:

Shogun

The only awkward point is that it gets inserted at the top of your post instead of where your cursor is, but it's easy to move to the desired location.

You could also just type it in manually if you know the game's BGG ID, like this, (GAMEID=20551), only using square brackets [] instead of parentheses ().
Luis E. Hernández Agüe

República Independiente de Puerto de Sagunto
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Hi,
I´ve played and enjoyed both games, but I find "Shogun" a little more amusing. It may seem an obsession to me, but I like games that last for at least 2 or 3 hours, and I find "Senji" too short. That´s the only flaw I find in the game.
Last edited on 2008-07-28 08:49:20 CST (Total Number of Edits: 1)
Cédric Rothacher
Switzerland
Täuffelen
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Well - for a flaw that's a flaw!:D
Teik Chooi Oh
United Kingdom
Manchester
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Gameluis wrote:
Hi,
I´ve played and enjoyed both games, but I find "Shogun" a little more amusing. It may seem an obsession to me, but I like games that last for at least 2 or 3 hours, and I find "Senji" too short. That´s the only flaw I find in the game.


surely a 'flaw' (this is a bonus point for me!) that is easily fixed by having a higher scoring threshold of say 80 points?
Luis E. Hernández Agüe

República Independiente de Puerto de Sagunto
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I prefer longer games, but yes, trying to score 80 points can solve this, as Bruno himself agreed in another thread ;)
Last edited on 2008-07-31 18:06:00 CST (Total Number of Edits: 1)
Benjamin Parker


Connecticut
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Man or Astroman wrote:
I enjoyed playing Shogun but I felt really hampered by the action selection. I didn't like that only 2 of my provinces could attack. Or I could only tax one province. I have an army, why can't they attack! Why can't I tax everybody this turn? This made little sense to me. I mean, I'm not an 'attack, attack, attack, let's play RISK' kind of guy at all, but I need a little more flexibility.


You see, I like the restriction; it adds a lot of puzzle-ity to the game. But I can see where you're coming from. It doesn't really fit the "war game" theme too well. It does, however, reflect the idea of military strategy, where one can only control so many aspects of each branch of his empire at a time, which I like a lot... To each his own.
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