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Subject: Demoed at GenCon
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Ryvre is Awesome
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This caught my eye at GenCon, so I demoed it with a group of friends.

First Impression:
I really like the look of this game. The art is reminiscent of of old time carnival.

Watching people play, it's sort of like 3d Twister for your hands. I watched a few younger kids play, and it seemed like their hands are too small for it.

The Rules:
Everybody has a reserve of colored balls. You are on two teams- one with the person to your right and one with the person to your left. As you go around the table, each team member flips over a card indicating a finger. Then they try to hold a ball between the indicated fingers without dropping any other balls. When a ball is dropped, the team puts it back in the box and loses it for the rest of the game. Scoring is done by adding up the number of balls left in play.

Gameplay:
My group played for about 10 minutes. It was kind of fun for the first round, but my group could never get more than one ball of each color in the air at the same time. Whoever put the first ball in the air dropped their second ball every time. It might be better with less players. There were 5 of us, and it was just a tangle of hands.

Cons:
The balls don't like staying in the little hoops. When you grab one ball from the hoop, sometimes the other balls go rolling off the table. If you try to grab them before they fall, you run the risk of dropping the balls you're holding.

It's not as much fun as it look like it would be.

Pros:
The art. I keep seeing the box, and I want to buy it even though I didn't enjoy the game.

It might be fun if you have steady hands.

It's very unique. I've never seen another game that plays in a similar way.
 
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