I will not argue with anyone who asserts that the results of this game are more dependent on luck than anything else. Your options in movement and attack are dictated by cards whose effects are deeply chaotic, and on top of that fire is resolved by all-or-nothing dice labels.
That being said, the game is much more enjoyable that it sounds, because it doesn't feel like it's decided by luck. This is mostly because of the card system. Your cards present you with sequencing challenges that require difficult tradeoffs and decisions no matter what your situation. As a result, you have a lot of control - no matter how much your fate is actually decided by luck, you can greatly effect how that fate plays out. As a result, this is one of the few games I've enjoyed no matter how inevitable defeat may be.
I only wish the mitigation of randomness extended to dice based combat resolution. Nevertheless, this doesn't change how much I enjoy the challenge of this game, and am willing to play no matter what cards I get stuck with!
Last edited on 2008-08-21 11:41:37 CST (Total Number of Edits: 1)



















god i feel old now i found the game very good to play.
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