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james_bond wrote: Just a question... where's Italy?
It's a country, shaped like a boot, in Southern Europe, along the Mediterranean Sea. Shouldn't you know that?
Last edited on 2008-09-12 22:31:42 CST (Total Number of Edits: 1)
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To chime in, I am only interested in conflict periods from 900BC to 1500AD, and 1936 -> 1952. Outside of that, I don't know why, but I just cant care.
I love ww2 in wargames because it was such a huge theater of operations with so many conflicts and also many many (almost all of them) countries involved. Everyone can find something to love here.
For the german guys, perhaps some pacific action would work until they feel better about the war in europe?
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The Italians and French troops are coming!! Other than "Steel Rain" - the Eastern front 43-45 with Tigers, Stugs, Rockets, etc. we are in the beginning phases of "Airborne Assaults", which will concentrate on British, USA and other glider and paratroop battles (VERY cool). We have also begun "Under Burning Skies" which concentrates on S.Africa, Ethiopia, Iraq and Egypt. Mainly Italians, native troops, and Brits.
Uwe
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uweeickert wrote: The Italians and French troops are coming!! Other than "Steel Rain" - the Eastern front 43-45 with Tigers, Stugs, Rockets, etc. we are in the beginning phases of "Airborne Assaults", which will concentrate on British, USA and other glider and paratroop battles (VERY cool). We have also begun "Under Burning Skies" which concentrates on S.Africa, Ethiopia, Iraq and Egypt. Mainly Italians, native troops, and Brits.
Uwe what a good news :D... and if it's possible, what about vietnam war? :D
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uweeickert wrote: The Italians and French troops are coming!! Other than "Steel Rain" - the Eastern front 43-45 with Tigers, Stugs, Rockets, etc. we are in the beginning phases of "Airborne Assaults", which will concentrate on British, USA and other glider and paratroop battles (VERY cool). We have also begun "Under Burning Skies" which concentrates on S.Africa, Ethiopia, Iraq and Egypt. Mainly Italians, native troops, and Brits.
Uwe Sounds good to me - flesh out the Eastern Front, then Western Front then the Med. It would be good to see the Pacific Theatre as well, plus ANZAC's, Polish and Canadians making an appearance. The focus on WWII suits me - not too interested later than that - Korea maybe, but not Vietnam or beyond.
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EMKwan wrote: For those of you who don't follow the ConSimWorld Conflict of Heroes topic, Uwe advised us . . . Quote: Expansions
Ken,
We are continuing the Ostfront 1943-45 tentatively titled "Steel Rain". It will include airplanes (very cool), tigers, stugs, SU-152s, Katyusha rockets, and much more.
I will also be releasing nationality packs such Poland, Finland, Yugoslavia, Rumania, New Zealand, India, Philipines, etc. I will be asking players from the individual countries who are familiar with their country's history to participate in designing the scenarios for these troops.
Major countries such as France, Japan, England, and the USA will be represented in the core games. Enjoy. Hello! Is there anyone out there?I feel offended that some people are considering nationality pack without even mentionning the implication of the Canadian troop in the conflict, has per the above quote. A little bit of history for you: Canada spent almost two years in Italy being the major force in liberating that country. Canada in Belgium: More than 800 canadians gave their lives the automn of 1944 to liberate part of the country. August 19, 1942 raid on Dieppe, in a single day, more than 900 canadian soldiers died and almost 2000 soldiers were taken has war prisonners in one of the worst raid of the second WW for the allies. Canadians in the Netherlands: Up to 175 000 canadian soldiers took part in the battle of the Netherlands where more than 7500 gave there lives and more than 800 died in the battle of l'Escaut. On july 25 1944, has the US troop were moving slower than expected, a diversion attack was ordered. Canadian troop were sent to face german elite troop. By the end of the day more than 1500 soldiers were called missing in action, one of the worst days for Canada after the raid on Dieppe. More than 5000 soldiers gave there lives in the battle of Normandie. The war effort druring the second WW war way greater than almost any country compared to is population and canada was the training ground for lots of allied troops. So I do hope that this will help you remember the implication of canadian soldiers in the second world war conflict and that Canadian soldiers will be remember has a major players in any game that recreates the battles of WW2. Let's remember so we can never forget.For those who want to know more about the Canadian at war you can go to the web site of the Veterans Affairs of Canada. http://www.vac-acc.gc.ca/remembers
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presence wrote: To chime in, I am only interested in conflict periods from 900BC to 1500AD, and 1936 -> 1952. Outside of that, I don't know why, but I just cant care. Very close to my own preference - stuff with gunpowder isn't very interesting until tanks join in
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I second dumont's point.
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rmarine wrote:
Sorry Helmet ... I don't know what book you were reading but this is not correct. There is a far higher chance of hitting a target with an aimed shot than an unaimed shot and this percentage increases in the aimed shots favour as the range to the target increases.
Couldn't find the the book in the library anymore, but who needs libraries when you got the internet! In Wikipedia I found the following: Quote: Late 1950s–1960s: Lighter rifles & smaller bullets ... Following the end of World War II, the U.S. Army conducted a number of studies of what happened in the war and how it was actually fought. Several things were learned which applied directly to personal weapon design. Perhaps most important, research found that most combat casualties caused by small-arms fire took place at short range. So the long range and accuracy of the standard rifle was, in a real sense, wasted. Second, the research found that aiming was not a major factor in causing casualties. Instead, the number one predictor of casualties was the total number of bullets fired. http://en.wikipedia.org/wiki/Assault_rifleSource for this paragraph is the book: Ezell, Edward Clinton (1983). Small Arms of the World (in English). New York: Stackpole Books This is probably the book I read. Ok, aimed shots have a better change to hit, that seems quite obvious, but aimed shots have little impact on the overall result of a average firefight. -But I could swear, I read the sentence... BTW: Why has the Russian SMG squad a range of 6 hexes, while the rifle squad has only 5?
Last edited on 2008-09-23 09:55:36 CST (Total Number of Edits: 1)
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Helmet Lampshade wrote: BTW. Why has the Russian SMG squad a range of 6 hexes, while the rifle squad has only 5? From the FAQ: Soviet SMG PPSh Q: Why is the printed range of the Russian SMG is "6", while both factions range of long rifles was "5"? I would have expected the opposite since the SMGs typically have shorter barrels, are less accurate, are less aimed, and have an increased rate of fire that results into more firepower at the expense of reduced accuracy beyond short range.
A: A unit's firepower is the "effect" it had at the stated ranges. Even though average rifle troops had a greater theoretical range and accuracy, the effect they had at distances of 250 m + decreased significantly. SMG troops were often better trained, calmer under fire, and knew how to "rain down" their greater firepower onto soft targets at ranges under 300 m. So both fire power (FP), cost to activate in APs, and range are all inter-related to accurately portray WWII combat results. The same goes for tanks, which have very short stated ranges in the game. Again, we are nudging players to conform to tactics used during this period through mechanics, not rules. Panzers had a very long fire range, but data compiled by Wehrmacht indicates that most Mark III's in 1941, for example, fired at over 70% of targets that were under 300 meters range.
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Quote: We have also begun "Under Burning Skies" which concentrates on S.Africa, Ethiopia, Iraq and Egypt. Mainly Italians, native troops, and Brits Please tell me more about this Uwe. Are we talking scenarios from the 1936 Italian invasion of Ethiopia, the 1941 Iraqi uprising against Britain, and 1940-41 battles in Ethiopia and Egypt with Italians vs Brits and S.Africans or just some of the just mentioned subjects? It sounds like a lot of countersheets are in order to show all this accurately. (Not that I would mind a lot of beautifull CoH counters:D ) I am really looking forward to hearing more about this project as it sounds really interesting and groundbreaking, as this is a rarely covered field of military history. Brian
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noblejohn wrote: Things I would like to see - 1) Tons of new units from all the big nationalities participating in WWII. Tigers, Stugs, Shermans, Churchills, Flame throwers
2) Hedge rows, beach assaults, air strikes, some kind of anti-air, some abstract air to air defense system.
3) a points system and a campaign system.
4) tons of customizable maps (building tokens, hedge tokens, hill tokens).
5) Tons of scenarios, Tunisia, Normandy, Pacific.
I want any and all of the above!! I will buy it $$ :-)
Im with ya CHARGE!!!!
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