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Carl
Canada

Ontario
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Revolution seems to be an ideal game to play by email b/c it is a perfect information game with no dice or cards and it would be fairly simple to just send a file with the game map to the opponents as the game progresses. However there doesn't seem to be a Vassal module for it and I'm not able to make one as I don't have that expertise.
Have others played Revolution by email in other ways? Does it work well and easily?
Feedback on this would be appreciated!
Brad Miller
United States
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I have a kind of sloppy cyberboard gamebox that I made for Revolution.

Tried to run a game once. Went on for nearly a year before players stopped responding. The province resolution requires a ridiculously convoluted process or else you are waiting on players to act forever...

Too many emails are neccessary.

That being said, I'm going to try and start another one soon :what:
Geoffrey Engelstein
United States
Bridgewater
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I was in that game -- and it did indeed drag. We also had some rules issues that probably should have been ironed out prior to starting.

But if someone is starting a new one I could be talked into it...

Geoff
Carl
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Why would province conflict resolution take so many emails? After each faction has placed their new units, then you just get one person or a game master to reduce the number of units in each overfilled province by one per faction until you're done.
I'd be interested in trying it by email after i brush up on the rules again first. I have to warn you that I'm a newbie but I'd love to play and learn the game better. So it looks like we have three people already ... Could I see that cyberboard module, Brad?
Last edited on 2008-10-01 08:21:56 CST (Total Number of Edits: 2)
Bas Luijten
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Rijen
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Interesting...

Scurvodsky wrote:
I have to warn you that I'm a newbie but I'd love to play and learn the game better. So it looks like we have three people already ...


Same here. Four.
Carl
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I just got an email from someone else who would like to join a pbem game. So it looks like we have 5 people!

Now we would just need to work out the logistics of how to do this. The cyberboard module seems like the best option unless anyone has any other ideas.
Bas Luijten
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No problems with a newbie? Never played any game by email; played 2/3 of a Revolution game a long time ago.
Carl
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Quote:
No problems with a newbie? Never played any game by email; played 2/3 of a Revolution game a long time ago.


Not as far as I'm concerned. I'm a newbie as well. PBEM has the advantage of making it easy to consult rules as you go along if you're unsure of things. We'll have to wait to hear from the others to see if this will fly. Thanks for your interest!
Steve Bachman
United States
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Revolution: The Dutch Revolt 1568-1648 » Forums » General
Re: Playing Revolution by email
Scurvodsky wrote:
Why would province conflict resolution take so many emails? After each faction has placed their new units, then you just get one person or a game master to reduce the number of units in each overfilled province by one per faction until you're done.
I'd be interested in trying it by email after i brush up on the rules again first. I have to warn you that I'm a newbie but I'd love to play and learn the game better. So it looks like we have three people already ... Could I see that cyberboard module, Brad?

Brad was referring not to Conflict, but to Intraprovince movement. IIRC, they were trying to do it one province at a time which probably close to doubles the length of time required for the game as a whole. I think it would work fine if instead, it was dealt with faction at a time as much as possible. Quite often, one faction has only majorities to deal with in most of the provinces they are present in. They go first and take care of all of the provinces that they can. The next faction that can do a bulk of their movements would then go and so on. By the end, in a full 5-player game, there should likely be at most 2 move files per faction to resolve the entire phase. If you don't use an efficient method here, it will likely cause the dragging that collapsed earlier attempts.

I've played a complete game of Revolution PBeM in about 4 months. It was a 2-player game, which helps a little bit, but even a full game shouldn't take more than 6-8 months. The Cyberboard could be used if needed, but the game can be tracked in a spreadsheet to speed play. Rather than having everyone have to create move files for every little thing, it might go quicker to use a spreadsheet to track it and post actions for others to follow along (either with a real board, Cyberboard, or spreadsheet as well). Updated screenshots at significant points would keep everyone on the same page too.

If you play it PBeM, I encourage you to use Brad's Yahoo! group so that others can follow along.
Brad Miller
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Scurvodsky wrote:
Could I see that cyberboard module, Brad?


In the links section there is a yahoo group link. In that group's files section is my, (and someone else's as well), gamebox.
Carl
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Thanks, Brad. I see that there is your gamebox and also lateegyptian's gamebox. Which one is better/easier to use? I don't have any experience with cyberboard. What would you advise, Brad? You indicated above that you'd be interested in starting another email game. Would now be the time? Could everyone perhaps confirm that they would like to participate in this so that we could get the ball rolling?
Brad Miller
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I've never opened the other one, so I can't comment.

And if you or one of the other people want to start a game, please feel free :D

I'm not currently ready to take that on.
Carl
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Could the others (engelstein and BasL) respond as to whether they want to commit to a game PBEM? strangecolours and I are definitely interested. If the others confirm as well, then we just need one more player! If anyone else is interested, let us know on this thread. Thanks!
Bas Luijten
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In.

I started re-reading the rules; can someone tell me what's with all the rules-posts? Are the original rules 'wrong'? Do I need to download another set?
Carl
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Quote:
In.


Great!

The updated rules are posted in the file section here on BGG.
http://www.boardgamegeek.com/file/info/24372

I also made a rules summary a while back which you may find helpful.
http://www.boardgamegeek.com/file/info/25183
Last edited on 2008-10-02 08:58:53 CST (Total Number of Edits: 1)
Steve Bachman
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Scurvodsky wrote:
Quote:
In.


Great!

The updated rules are posted in the file section here on BGG.
http://www.boardgamegeek.com/file/info/24372

I also made a rules summary a while back which you may find helpful.
http://www.boardgamegeek.com/file/info/25183

Excellent rules summary file. One thing I noticed while browsing it:

Quote:
once everyone has placed their coins, the allegiance marker for the city is moved 1 space per
coin in the appropriate direction (the max. movement allowed is 3 per faction)


This is incorrect. There is no limit to how many spaces each faction may move the status marker (other than the limits imposed by the extents of the table and the amount spent on the city), but the net movement after all factions have acted is 3 spaces in either direction.

Have fun with the PBeM! Are you all going to use the Yahoo! group for the game or just exchange emails amongst you?
Carl
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Thanks for letting me know about that mistake; I've corrected the file. Still needs to be approved by mods.

Re PBeM game: So far we just have 3 confirmed players (scurvodsky, BasL and strangecolours). Haven't heard back from one other (engelstein) and searching for a fifth player. We'll have to see how everyone feels about posting it on the yahoo site. Personally I'm not sure I'd want to share my poor play with the whole world ... It would be the first time I play a five player game... If we can't get 5 players, we could do a 3 or 4 player game but I prefer the full 5 player game if we're going to go through this trouble of pbem. Perhaps the others could let me know what they think?
Last edited on 2008-10-02 13:12:50 CST (Total Number of Edits: 3)
Carl
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Update: I now have 4 confirmed players (Scurvodsky, BasL, strangecolours, Greg Clayton). There is still one opening!
Carl
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Final update. We now have five players: Scurvodsky, strangecolours, BasL, Greg Clayton and John Curran.
Eddie B
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Are you guys playing now? How is it going? If it goes pretty smooth I, newbie, would like to give it a try as well.
Bas Luijten
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Yes. It's moving along pretty smooth. We're at move 1.10 now. I think this is well organized. Very good to have a gamemaster keeping a log and speeding things along. It helps that the people playing know that we have some newbies (including me) and that some questions may rise during play.
Manuel Perez Ron
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I guess Revolution has a Low Suitability to pbem.

Regards, Manuel
Bas Luijten
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Nah, works great: all open information.
Steve Bachman
United States
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perezron wrote:
I guess Revolution has a Low Suitability to pbem.

Regards, Manuel

Actually, I think it is very well suited for PBeM or via a turn-based web interface. There is no hidden information, nor random mechanics to cope with.

The one slow down, particularly during PBeM, is the intraprovince movement phase. However, if it is well organized, this can be streamlined fairly well too.

The downside, as with most longer PBeM games, is player commitment. A full game will take some time, probably 6 months. Some players may have real life issues in that time that will hinder or destroy a game.
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