Race for the Galaxy: The Gathering Storm
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Race for the Galaxy - The Gathering Storm: My feelings
As a hardcore Race for the galaxy fan (I rank it third in my collection), I was eagerly awaiting the expansion, to see if it could improve an already great game.Race for the Galaxy - The Gathering Storm: My feelings
I must admit that my anticipation somewhat shrank when I heard that it would only contain a limited number of new cards and when I saw the price I seriously thought for at least three seconds to jump off the wagon. Then I bought the game.
I will divide up the parts of this review in to different sections, as the game actually contains different parts, which if wanted, may be seperatly included.
The Anders' way is to rate the parts in stars, ranging from
to 



.1. New cards -




We wanted cards and we got some pretty usuful ones. We get four start worlds and 18 game cards. Still I guess many will consider twice before spending 20$/€ before getting it. The cards are well balanced and adds a bit to each of the strategies in the basic game. No super changing stuff here but some neaty ones can be found and it clearly can help on your face to become a galactic emperor.
2. Goal Tiles -





Perhaps the most signaficant introduction is the goal tiles, where you may collect bonuspoints along your way. There are two different kinds: goals you need to achieve first of all (i.e. first one to play a 6-developement) and the goals where you need to strongest in an area. I.e. Military.
When I first heard about them I became excited about the idea, but after playing some games I find them a bit distracting as they tend to reverse my tactics a bit. I'm not sure if I will include them in the fututre, but it may be a personal taste as well. It might be that you enjoy them more than I do.
3. Five Players option.





Yes, thank you!
4. Soloplay against a "robot".





Surprisingly neat feature. There are some heavy stuff to read and learn before you can take on this opponent. But the rules are well written and after a while you are ready to take on the AI. Three different levels of difficulty and it seems to be well balanced. The use of dice may prevent full happiness but in my opinion this might pretty well. More games are needed though.
5. Blank Cards -





There were no human words that could describe my feelings for this, so I took a little help from my friend:
There are 17 of them. Why, I tell ye, WHY?!
Overall:





I believe that the game got better with the new stuff, but I also strongly believe that it could have been so much better with focusing on the stuff we fans want: (pre made) C-A-R-D-S.
Last edited on 2008-10-09 12:12:47 CST (Total Number of Edits: 2)



























































































