|
|
Mr T and his Cube DraftIt’s a lazy evening, and a friend of the Ender family, Mr T, is coming to visit! What would he bring this time? One time it was Prophecy, another time it was Agricola, another time it was Zooloretto, and still another time it was honey garlic chicken wings (admittedly we didn’t play those, but ate them - but I would rate them a 10 on the BGG scale!). Well, as it turned out, on this occasion Mr T came with several mysterious long white rectangular boxes under his arm. The initiated and enlightened will immediately be able to identify the contents of these containers: a collection of Magic the Gathering cards! And so indeed it proved to be – Mr T had built his own Cube Draft! And in a country of millions of people, the Ender family were the privileged few that were to be the Chosen Ones with whom he would take this Cube Draft on its maiden voyage! But first, a brief word about a Cube Draft. Unlike regular drafts, which use booster packs, a Cube Draft is a carefully constructed draft pool of several hundred singles chosen individually for their excellence in game play, particularly drafts. The cards are then are shuffled at random to make 15 card packs for the players to draft from. The draft pool for a Cube Draft as originally conceived has well been described as follows: “The cube is, quite simply, the 50 best cards of each color, the 50 best multicolor and artifact cards, and the 50 best lands ever printed.” Mr T is a good chap, but he doesn’t own big money cards like the Moxes of The Power Nine. So Mr T’s cube was of his own making and careful design, since he had wisely decided to limit himself to commons and uncommons. It consisted of about 30 cards in each colour, 30 gold cards, 30 artifacts, and 30 lands and other colour fixing – approximately 270 cards altogether, but all great for drafts. Stage 1: PreparationWith the trademark green Ender family felt lovingly placed on the kitchen table, and the trademark rectangular white boxes lovingly placed on the felt, Mr T didn’t need to look very far to find some willing participants to join him for a draft: Mr Ender (yours truly), and three junior Enders: son B (age 12), daughter K (age 10), and son N (age 8). The first order of business was shuffling the card pool, which was accomplished in short order with the help of several enthusiastic volunteers, all eager to get the draft under way. The commons and uncommons were randomly mixed together (since many of the commons were arguably just as good as the uncommons), so it was a simple matter to make piles of 15 for the draft. These would be our "booster packs". Stage 2: DraftingThose familiar with drafting will know the routine: every player takes one card from their pile of 15, then passes the pile to the player on their left. When each player has 15 cards, the routine is repeated with new piles of 15, this time passing to the player on the right. After a third and final round (once again passing to the left), each player has 45 cards and is ready to build their decks. Even though the Ender juniors had not seen most of these particular cards before, they had little difficulty in figuring out how the cards worked and which ones they wanted, so the five player drafting was concluded in relatively short order. Stage 3: Deck-buildingNow the excitement of deck-building began! Mr T had put all the cards in blue card sleeves (of course!), and had also included a suitable number of sleeved lands, so we were all curious to see what lands the others would need, to get some idea of what colours had been drafted. As it turned out, I was the only one who was drafting red and black, and managed to construct a rather vicious looking deck, with lots of removal and general nastiness. Mr T had opted for a blue and green deck. Son B (age 12) and daughter K (age 10) had both built blue and white decks, and despite the close attention to blue son N (age 8) managed to build himself a mono blue deck. Now let the games begin! Stage 4: Playing Pictured below is the family friend and Cube Draft Extraordinaire Mr T, along with the three participating Ender juniors. Special note should be made of my daughter's "draft horse" (get the pun?). Her Webkinz Clydesdale horse is not only a warm and cuddly toy that accompanies her wherever she goes, but this "draft horse" also made a perfect mascot for a draft, and sat obediently on the table alongside her for every game! To be honest I can’t really remember too much about the individual games that followed. I do recall that my nasty red/black baby dispatched most of my opponents in short order, although I was greatly benefited by the fact that I was the only one drafting those colours. In one draft game son N (age 8) almost managed to topple Mr T (age 30+), but some late game land issues prevented him from securing a well-deserved win, despite having what seemed to be a superior deck. The junior contendersSome photographic highlights from the action: Caption: Beware of the Kid: 8 y/o son N unafraid to take on adult competition! Caption: Don't Underestimate Girl Power: 10 y/o daughter K competing in the draft Caption: Words of Wisdom: 12 y/o son B receiving some sisterly advice Concluding thoughtsIn the end, winning and losing really wasn’t important. All that really mattered was that everyone had a grand old time! A draft is a great way to ensure a level playing field for all players. There's also a variety of elements: first the drafting, then the deck-building, and finally the game-play. As far as the Ender Juniors are concerned, it’s the absolute best way to play Magic the Gathering. If Mr T ever returns carrying those mysterious rectangular white boxes, he is certain to be given an enthusiastic and warm welcome!
|
|
|
An excellent report Ender! A great deal of fun must have been had by all -- including Clyde the "draft horse"! Particular kudos to the rather handsome and undoubtedly humble family friend, who crafted what must certainly be one of more well-balanced Cubes ever made. The sexy blue sleeves surely enhanced an already fun outing! I am equally certain that your friend would happily make a return visit for further play testing!
|
|
|
Very nice.
As an old-school MtG player (1994-1999), I sold off my collection when I realized I was buying boxes of cards (1 box of each booster, 3 of each core set) at every release, but not playing. As in, at all. For a year or two.
The whole "foil" card thing just reeked of greed and was the final straw.
Anyway, after selling off my collection of 20,000+ cards, I quickly regretted it. I regretted it for one reason...my kids. I had such a great time playing with my cards as a teenager, and enjoyed the art, the challenge of deck building, and the fun of the gameplay...I knew I wanted to share that with my kids.
Now, my eldest is only 6, but we're gonna get there some day. And my re-built collection sits waiting.
|
|
|
So did the mysterious Mr. T. carefully disassemble all his precious old highlander decks for the Cube draft?
|
|
|
Word on the street is that Mr. T. was able to build the cube without disassembling his highlander decks. In large part because his highlander decks now include such ridiculously overpowered cards such as: Solemn Simulacrum and Kokusho the Evening Star of Brokenness, that most of the commons and uncommons needed to build the cube could find no place in his highlander decks  !
|
|
|
When I first posted these images, I had someone ask me privately how the draft was structured and how many cards of each colour and rarity were used, so it seems I'm not the only one interested in playing drafts with family and friends using commons and uncommons. Both commons and uncommons were randomly mixed together, but a balanced mixture of colours, creatures and spells can be important. Do you want to see the list of cards in Mr T's current Draft Cube, given that it was constructed with such superlative skill, remarkable attention to detail, outstanding patience, careful stewardship, and perfect game-balance? Just for you, here it is: RED: Aether Sting, Arc Lightning, Blaze, Blood Knight, Breathe of Darigaaz, Brute Force, Changeling Berserker, Cone of Flame, Dragon Whelp, Empty the Warrens, Fomori Nomad, Gathan Riders, Goblin War Buggy, Incinerate, Keldon Champion, Keldon Halberdier, Keldon Marauders, Kird Ape, Lightning Bolt, Mogg War Marshal, Mudbutton Torchrunner, Prodigal Pyromancer, Reckless Wurm, Rift Bolt, Ronin Cliffrider, Ronin Houndmaster, Rough//Tumble, Seal of Fire, Shivan Raptor, Skirk Shaman, Sparkspitter, Spitebellows, Stingscourger, Suq'Ata Lancer, Threaten, Thunderscape Apprentice, Wall of Razors, Whipkeeper
GREEN: Albino Troll, Arrogant Wurm, Basking Rootwalla, Carven Caryatid, Deadwood Treefolk, Durkwood Baloth, Enormous Baloth, Essence Warden, Fangren Hunter, Gilt-Leaf Ambush, Harmonize, Hedge Troll, Hurricane, Kodama's Reach, Krosan Tusker, Llanowar Elves, Moldervine Cloak, Moss Kami, Nacatl War-Pride, Night Soil, Penumbra Kavu, Penumbra Spider, Rabid Elephant, Rancor, Roar of the Wurm, Saber Ants, Sakura Tribe Elder, Seedguide Ash, Silhana Ledgewalker, Sporesower Thallid, Sporoloth Ancient, Thornscape Apprentice, Thornscape Battlemage, Thresher Beast, Tower Above, Viridian Shaman, Wild Mongrel, Wood Elves, Yavimaya Elder
WHITE: Abu Ja'far, Angel of Mercy, Aven Riftwatcher, Blade of the Sixth Pride, Blinding Beam, Celestial Crusader, Chastise, Changeling Hero, Chieftan en-Dal, Cloudgoat Ranger, Devout Witness, Disenchant, Faith's Fetters, Hail of Arrows, Hillcomber Giant, Icatian Javelineers, Kami of Ancient Law, Knight of the Holy Nimbus, Longbow Archers, Meadowboon, Mystic Zealot, Oblivion Ring, Order of Leitbur, Pacifism, Sacred Mesa, Solitari Lancer, Stir the Pride, Sunscape Apprentice, Sunscape Battlemage, Sunlance, Veteran Armorer, Wall of Essence, Whitemane Lion, Wingshards, Witchhunter
BLUE: Aethersnipe, Air Elemental, Benthicore, Boomerang, Brainstorm, Capsize, Cephalid Looter, Condescend, Control Magic, Counterspell, Court Hussar, Diplomatic Immunity, Drelnoch, Errant Ephemeron, Fallowsage, Infiltrator il-Kor, Jilt, Merfolk Looter, Mistblade Shinobi, Mulldrifter, Opt, Peregrine Drake, Phantom Warrior, Ponder, Pongify, Prodigal Sorcerer, Riftwing Cloudskate, Serum Visions, Shaper Parasite, Spy Network, Stormscape Apprentice, Unstable Mutation, Vedalken Mastermind, Waterfront Bouncer, Whip-Spine Drake, Willbender
BLACK: Abyssal Specter, Animate Dead, Black Knight, Dark Ritual, Dauthi Slayer, Drain Life, Drudge Skeleton, Enslave, Eyeblight's Ending, Ghastly Demise, Gravedigger, Hymn to Tourach, Incremental Blight, Nameless Inversion, Nekretaal, Morgue Theft, Mournwhelk, Nightscape Apprentice, Order of the Ebon Hand, Order of Yawgmoth, Phyrexian Gargantua, Phyrexian Rager, Rathi Trapper,Seal of Doom, Shriekmaw, Skirk Ridge Exhumer, Smallpox, Smogsteed Rider, Sootfeather Flock, Stinkweed Imp, Terror, Trespasser il-Vec, Twisted Abomination, Uncle Istvan, Warren Pilferers, Woebearer
MULTI/HYBRID: Armadillo Cloak, Assault Zeppelid, Blind Hunter, Boros Guildmage, Cinder Shade, Coiling Oracle, Consume Strength, Dimir Guildmage, Dimir Infiltrator, Electrolyze, Fire at Will, Golgari Guildmage, Safehold Elite, Lightning Helix, Moroii, Murderous Redcap, Nucklavee, Ranger en-Vec, Recoil, Safehold Elite, Selesnya Guildmage, Smoldering Tar, Snakeform, Sunhome Enforcer, Thundersong Trumpeter, Watchwolf, Wee Dragonauts, Wrecking Ball, Assault//Battery, Life//Death, Wax//Wane
ARTIFACTS: Avarice Totem, Bonesplitter, Bottle Gnomes, Chimeric Coils, Chimeric Egg, Clockwork Hydra, Crenallated Wall, Darksteel Brute, Deathmask Duplicant, Duskworker, Ensouled Scimitar, Fireshrieker, Grafted Wargear, Guardian Idol, Juggernaut, Leonin Bladetrap, Mana Prism, Mind Stone, Mirror Golem, Mobile Fort, Phyrexian Hulk, Phyrexian Vault, Pit Trap, Puppet Strings, Sensei's Divining Top, Serrated Arrows, Skull Catapult, Skullclamp, Slagwurm Armor, Steel Wall, Sun Droplet, The Rack, Ur-Golem's Eye, Whispersilk Cloak
LAND & MANA FIXING: Desert, Ice Floe, Quicksand, Stalking Stones, Terramorphic Expanse, Urza's Factory, 10x Ravica Block Bounce Lands, 10x Ravnica Block SignetsMr T's manager, agent, and consultant informs me that in lieu of royalties (which have been graciously waived for all BGG users), Mr T will gladly accept GG tips.
Last edited on 2008-10-16 08:13:57 CST (Total Number of Edits: 1)
|
|
|
Good report. Did you do anything to make sure the draft packs were roughly balanced in terms of colours in each pack? I've wondered whether Cube Drafts could get a little unbalanced if you accidentally made packs that were all one colour. Or would this only minimally affect the draft?
|
|
|
There's no secret - just a good and thorough job of shuffling! We usually do it by pile shuffling, walking around the table and making 20 or more piles, then shuffling each pile, then riffle shuffling piles together. Then you deal out cards to make as many "boosters" as you need. When you have three enthusiastic volunteers age 12 and under, the whole process is easily and quickly accomplished. I've done many drafts this way, and the colours have always been fairly evenly distributed. Special note to Mr T: My daughter was most horrified to see you referring to her beloved draft horse as Clyde! Her companion does indeed come from the very best pedigree Clydesdale stock, but she assures me that Clyda is most certainly of the female gender!
Last edited on 2008-10-16 08:24:12 CST (Total Number of Edits: 2)
|
|
|
I still find there is nothing better than watching the video tapes of the finals from Origins every year. Thrills a minute.
|
|
|