The Hotness
Games|People|Company
Super Mario Bros. Card Game
Attack of the Dead
Runewars
Star Fleet Scramble
Dominion
Rezolution: A Dark Tomorrow
Dominion: Alchemy
Dungeon Lords
Race for the Galaxy
Washington's War
All Things Zombie: The Boardgame
Agricola
Twilight Struggle
Small World
Through the Ages: A Story of Civilization
Hero: Immortal King: The Lair of the Lich
Arkham Horror
Le Havre
Frontline D-Day
Thunderstone
Pandemic
War of the Ring Collector's Edition
BattleLore
Race for the Galaxy: The Brink of War
Puerto Rico
Claustrophobia
Battlestar Galactica
Battles of Westeros
Nero
Summoner Wars
Dust
Defenders of the Realm
Chaos in the Old World
The Republic of Rome
Stronghold
Vasco da Gama
Warhammer: Invasion
War of the Ring
Endeavor
Power Grid
Glory to Rome
Descent: Journeys in the Dark
Memoir '44
Warlords of Europe
Prophecy
Last Night on Earth: The Zombie Game
Macao
Hansa Teutonica
Space Hulk (3rd Edition)
Stone Age
Rules | Subscriptions | Bookmarks | Search | Account | Moderators
J Moeller
United States

Wisconsin
msg tools
Last Night on Earth 'Revenge of the Dead' Supplement » Forums » Reviews
Brief Review of Revenge of the Dead
If your group is one where the heroes have the distinct advantage, then this supplement is for you!

The scenario itself is fairly simple: survive until the end of the thirteen turns without losing more than five heroes. Zombies must kill five heroes (each one killed becomes a Zombie Hero) before time expires. Heroes do get to draw another hero when one is killed.

This one definitely favored the zombies in our first play. Zombies spawn automatically, and have six cards in their hand. Zombies also always roll an extra fight die. Although heroes start with an extra hero card, it ended as a bloody victory for the Zs.

The cards included in the set also, in my opinion, lean toward the Zs slightly. The heroes get cards that:
1) allow them to carry three additional items
2) allow a Strange hero to instantly kill the zombie they are fighting
3) allow the hero toroll an extra move die and choose which result to keep (X2)
4) get a Hedge Trimmer, which allows a hero to roll an extra fight die for each Z currently in their space

The Z's get cards that:
1) either let the Z re-roll any # of fight dice OR prevent an instant kill (X2)
2) allow Zs to roll an extra fight die when fighting a hero when no other heroes are on the same board section (and it remains in play)
3) sacrifices two Zs to choose any one card from the discard pile and put it in your hand
4) allows a Z to roll an extra fight die, and if the hero takes a wound, you move all other Zs within two spaces into the hero space.

I felt that the cards were pretty well-balanced. What seemed to tip the scales in favor of the Zs (in the scenario) was the turning of heroes into zombie heroes. Because of their increased move, it allowed the first couple of kills to advance quickly on the hero positions. With the extra fight dice, it was a disaster for the heroes.

As with all games, this was just one play. Had one or more heroes started with something more useful (chainsaw, ranged weapons, etc.) they might have fared much differently. Kudos to the FF design team!

Now when can we expect that scenario book? I've got some extra stuff in Growing Hunger that I'm dying to use! (No pun intended) :)
J B
United States
Unspecified
Unspecified
msg tools
How is the cardstock matching? Do the scenario card and playing cards appear to be the same quality and color and size of the base game (second printing) and growing hunger set?
Rick Baptist
United States
Redlands
California
msg tools
Avatar
Actually, I got my set the other day and was rather disappointed with the cards. They're great quality, but are a tiny bit taller and wider than the original cards. It makes it hell to shuffle. I'm going to contact Flying Frog and let you all know what becomes of it. I love Flying Frog so I'm sure there will be a correction made or at least a suggestion. :)
Rick Baptist
United States
Redlands
California
msg tools
Avatar
Following up on this, Mary Beth from Flying Frog wrote me and said that she would send me replacements. What a great company!
Front Page | Welcome | Contact | Privacy Policy | DMCA | Advertise | Support BGG | Feeds RSS
BoardGameGeek and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.