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Race for the Galaxy: Rebel vs Imperium» Forums » General

Subject: Number of Players rss

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Wei-Hwa Huang
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Whee, first post!

The number of players is listed as 1-5, which isn't quite right.

If you have both this expansion and The Gathering Storm, you can play any number from 1-6; however, if you only have this expansion, you are limited to playing 2-5.

The game, btw, has not been strongly playtested with only this expansion.
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Tom Lehmann
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Race for the Galaxy: Rebel vs Imperium » Forums » General
Re: Number of Players
To clarify Wei-Hwa's comment, the second expansion does not "require" the first expansion, but the first expansion is "strongly recommended" when playing with the second expansion.

Some testing of just the second expansion by itself was done, but since we don't consider this the primary mode in which the expansion will be played, this was not a primary focus of our testing.
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Chris Ferejohn
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What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!

I'm going to put all three in the same box and just start logging plays every 30 minutes they are in there. I know they are playing in there! I just know it!
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Julien Vion
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cferejohn wrote:
What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!


So with the planned 3rd expansion, it should be playable with -1 to 7 players. Maybe -1 players is the level where the robot takes life and begins to play by itself. Well, it already has it some of my nightmares…
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Eric Brosius
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scand1sk wrote:
So with the planned 3rd expansion, it should be playable with -1 to 7 players.


This would be extremely useful at my local gaming club when we have 4 people on hand and want to play a 5-player game. 5 people could play the game we want to play and -1 people could play this, and it would add up to 4.
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László K.
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onigame wrote:
...The number of players is listed as 1-5, which isn't quite right.

If you have both this expansion and The Gathering Storm, you can play any number from 1-6; however, if you only have this expansion, you are limited to playing 2-5...

A correction to this BGG entry has been submitted to correct the number of possible players from "1 to 5" to instead be "1 to 6".
 
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Richard Dewsbery
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scand1sk wrote:
cferejohn wrote:
What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!


So with the planned 3rd expansion, it should be playable with -1 to 7 players. Maybe -1 players is the level where the robot takes life and begins to play by itself. Well, it already has it some of my nightmares…


Not quite. With 0 players the robot becomes self-aware and plays Race by itself.

A third expansion taking the game to -1 players required an inversion of the Universe to the point where no life - or artificial life, such as that self-aware robot - could exist.

Whether this move would itself trigger the creation of a whole new universe (with or without galaxies, or Race for that matter) remains hotly contested by the sort of academics who hotly contest those sort of things.
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ackmondual
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cferejohn wrote:
What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!

I'm going to put all three in the same box and just start logging plays every 30 minutes they are in there. I know they are playing in there! I just know it!
The ugly truth is, ANY game can actually take 0 players cool



It would be quicker to design and build an actual robot that plays RftG than to design a board game that plays -1 players. Hmmm, a robot that plays RftG.
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Brian Dean
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cferejohn wrote:
What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!

I'm going to put all three in the same box and just start logging plays every 30 minutes they are in there. I know they are playing in there! I just know it!


Man, like the robot isn't hard enough to beat as it is! Now it'll be in there practicing!
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Krzysztof Fabjański
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RDewsbery wrote:
scand1sk wrote:
cferejohn wrote:
What? It can't play with 0?! Outrage! Must expand numbers both ways with every expansion!


So with the planned 3rd expansion, it should be playable with -1 to 7 players. Maybe -1 players is the level where the robot takes life and begins to play by itself. Well, it already has it some of my nightmares…


Not quite. With 0 players the robot becomes self-aware and plays Race by itself.

A third expansion taking the game to -1 players required an inversion of the Universe to the point where no life - or artificial life, such as that self-aware robot - could exist.

Whether this move would itself trigger the creation of a whole new universe (with or without galaxies, or Race for that matter) remains hotly contested by the sort of academics who hotly contest those sort of things.


You guys got it wrong! 0 Players is when the robot plays Race with two expansions by itself, -1 Players is when the robot can participate in any other game while playing Race with three expansions by itself!
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Carl Bussema
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Psitticine wrote:
Man, like the robot isn't hard enough to beat as it is! Now it'll be in there practicing!


The robot can practice all it wants, it never learns anything. Its programming doesn't allow it. Unless ... oh no, the expansion adds adaptive AI... all the posts claiming the end of the world are right!
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Aron F.
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czwarty wrote:
-1 Players is when the robot can participate in any other game while playing Race with three expansions by itself!


Finally, someone got this exactly right.

Unfortunately, expansion 1 decreased the number of players from 2 to 1 because of a solitaire variant (instead of just including an autonomous robot, which would have been a better choice if Rio Grande wasn't so cheap!!)

If each expansion came with an autonomous robot, capable of taking the place of one player, then having three expansions would be three autonomous robots. Two of them could play RftG by themselves, while the third could be used as an additional player in another game. If this was the case, we could fairly state that it was a -1 to 7 player game.
 
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Fisherking
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See, here I thought -1 players meant that the computer, whenever it decides to play RftG, just has to kill 1 human first. Their AI programming is obligated to. Usually saying something about how sorry it is, Dave.

And unfortunately for us, the computer is just as addicted to the game as we are.
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AT-Colt
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That one should be the right conclusion. -1 player. For the rest of our lifes. One player never to play it again. You´re terminated. Reminds me somewhat of the Evolver-Movie.

Nasty little robot disguised as sheet of paper...
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Patrick Runyan
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I think -1 players involves a homicide.
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Xiang Ling Chan
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jpwrunyan wrote:
I think -1 players involves a homicide.


I concur.
 
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Guy Srinivasan
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Colt wrote:
That one should be the right conclusion. -1 player. For the rest of our lifes. One player never to play it again.

a) I know it's just a joke, but
b) What is the thought process of people who are making it? To me it seems like an utterly nonsensical generalization of player count, since (e.g.) with 1 player you don't get a new person in the world, or have someone who has to play RftG forever, or anything like that... Why is this specific nonsensical generalization popular as opposed to some other generalization, like "someone has to leave their game of RftG in the middle"?
 
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Ian Klinck
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In playtesting, the 0-player variant was found to be imbalanced, so it was left out.
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Chris Tyler
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GreedyAlgorithm wrote:
Colt wrote:
That one should be the right conclusion. -1 player. For the rest of our lifes. One player never to play it again.

a) I know it's just a joke, but
b) What is the thought process of people who are making it? To me it seems like an utterly nonsensical generalization of player count, since (e.g.) with 1 player you don't get a new person in the world, or have someone who has to play RftG forever, or anything like that... Why is this specific nonsensical generalization popular as opposed to some other generalization, like "someone has to leave their game of RftG in the middle"?


The obvious generalization to me is not homicide, but, that if you have 3 people over, -1 can play RftG and 4 can play Power Grid.
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Max Laager
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topherbear wrote:
GreedyAlgorithm wrote:
Colt wrote:
That one should be the right conclusion. -1 player. For the rest of our lifes. One player never to play it again.

a) I know it's just a joke, but
b) What is the thought process of people who are making it? To me it seems like an utterly nonsensical generalization of player count, since (e.g.) with 1 player you don't get a new person in the world, or have someone who has to play RftG forever, or anything like that... Why is this specific nonsensical generalization popular as opposed to some other generalization, like "someone has to leave their game of RftG in the middle"?


The obvious generalization to me is not homicide, but, that if you have 3 people over, -1 can play RftG and 4 can play Power Grid.


So if you have an empty room with 0 player, but two boxes of RtfG playing a -1 play gave, u have 2 players for a 2 player RtfG....
I think this will boost the sales of the expanssions
 
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Jon G
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zerg wrote:

So if you have an empty room with 0 player, but two boxes of RtfG playing a -1 play gave, u have 2 players for a 2 player RtfG....
I think this will boost the sales of the expanssions


You have to be careful with player assignment, though, Max. When the -1/+1 players spontaneously generate, one will be matter and one will be antimatter. Thus, the two-player games should match player polarity to avoid an earth-shattering accident. Also, you'll want to order a set a of antimatter cards to keep the anti-players intact... and you'll need an anti-table, probably antichairs, and maybe an antifloor.
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Samy
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Don't forget anti-air.
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The 1st expansion adds only +22 cards, with a similar distribution to the base game, so I don't imagine playing the 2nd expansion without it would make a lot of difference.

The most game changing cards in terms of strategy are probably Improved Logistics and Terraforming Guild. Nonetheless you could very well play a game of base + exp 1 + exp 2 and not see those cards because you didn't go through the whole deck, or they were goods, or your opponent had them but discarded them because they didn't fit with their strategy.

The second expansion has a lot of 6 devs, so the 6 dev density will be slightly higher if you omit expansion 1, other than that I can't think of anything to complain about. NB. I play 2 player advanced, no goals or takeovers. I'm posting this because I just bought exp 2 (#1 was out of stock, but I'll probably get it soon).

TL;DR: Playing base + expansion 2 should be fine.
 
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