Ken and I played The Death Star Infiltration mission from Ultimate Missions: Rebel Storm. This mission is an attempt to model the effort to break into the control room after the Falcon has been tractored onto the Death Star. The key points are:
1) Han can call Imperials over and then beat them up
2) The Imperials can't activate unless a Rebel gets too close at the end of its turn or attacks an Imperial and fails to take it out. If this happens, lots of reinforcements can start to show up.
Given these requirements and strict setup rules, my Imperial troops basically stayed in place while Ken's force (Han, Luke, Obiwan, Chewie, R2, C3PO) slowly and methodically picked it apart. By the time they set off the alarm, I had one officer left on the map and the reinforcements had no way to make it to R2 in time to keep him from doing his thing in the control room (and there was no way I was taking out sixty points of Rebels, which was my other win condition).
This scenario could become a desperate race against time if the Rebel player became impatient early and triggered the alarm, but otherwise its more of a single-player puzzle for the Rebels. Seen as part of the overall campaign that wraps all the New Hope scenarios together, it has a bit more risk, since any Rebel casualties are bad.
Still, pretty nonplussing (and we like this game quite a bit).














