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Subject: Games for the Corporate world rss

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Jared Quintana
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Ok, so I know this area is for the Classroom but what about the Boardroom?

I have been to plenty of corporate meetings where there is a time set a side for "get to know the others" or other "group building exercises" but most of the time I feel that things fell flat.

Are there any games that could be used instead. Or, are there games out there to be used in a Boardroom setting to teach.

For an example I can see using Werewolf for the group building. I also have thought about Space Alert for teaching group dynamics or leadership.

I am not sure if the Co-ops would be the best but they would involve a final goal the group is trying to accomplish.

The problem I feel that is out there is that the environment of "games" and "work" don't mix. I personnaly do not understand this as both are social environments.

Anyway, has anyone ever used games in the work environment to either teach or bring the group together.

-Note: game companies do not count -

Thanks,

Jared
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Johan Haglert
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I think bowling succeed better than board games. But not everyone like bowling either. Guess you don't have to be friends with everyone at school / your work / whatever either.
 
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Tim Vojta
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Can't say I have a lot of experience, but you may want to look at the Thiagi website http://thiagi.com/. Also, there is the book http://www.amazon.com/Gamestorming-Playbook-Innovators-Ruleb... In addition, you might consider starting a small game group at lunch with short fillers, just to get people used to the idea of playing games.

stenmur wrote:
Ok, so I know this area is for the Classroom but what about the Boardroom?

I have been to plenty of corporate meetings where there is a time set a side for "get to know the others" or other "group building exercises" but most of the time I feel that things fell flat.

Are there any games that could be used instead. Or, are there games out there to be used in a Boardroom setting to teach.

For an example I can see using Werewolf for the group building. I also have thought about Space Alert for teaching group dynamics or leadership.

I am not sure if the Co-ops would be the best but they would involve a final goal the group is trying to accomplish.

The problem I feel that is out there is that the environment of "games" and "work" don't mix. I personnaly do not understand this as both are social environments.

Anyway, has anyone ever used games in the work environment to either teach or bring the group together.

-Note: game companies do not count -

Thanks,

Jared
 
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Blue Alien
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Mike Petty
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A friend's wife once used my What's It To Ya? game to start off a meeting where she works. I didn't get a lot of details, but it went over well enough that she bought a few copies to give the managers as gifts.

As with that game, it might be best to try this when the core activity can be adapted to a group activity. So instead of actually playing the game, everyone participates by doing the challenge of the game (in this case, listing some semi-random items in order of importance.) That's often what I do with games for the classroom.

I've written at length about creativity games I've used in the classroom and I'm sure they could be of use in a meeting as well. See the sub pages on the blog for mostly free resources for either creativity games or critical thinking activities (which are based mostly on What's It To Ya?)

http://classroomgamesandtech.blogspot.com/

And more recently I have discovered Eric Zimmerman's Metagame. I don't know how I missed this, but the concept is fascinating. The only deck you can buy now is based on video games, but it seems like it would be easy to make a deck based on the culture of the specific work place. (Potential for expansions is obvious and it would be so fun for most social groups that I'm sure this will become wildly popular. It's sort of Apples to Apples that rewards thinking instead of just having the best card at the time.)

http://www.metaga.me/how-to-play/
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Jared Quintana
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Excellent,

Thanks for the responses.

Jared
 
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James Fung
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Diplomacy

I think it depends on what you want to achieve with the game. Though it seems cliche, finance people play poker to see who can manage risk and who's got guts. You can also consider Catan for the wheeling and dealing. I don't really like Werewolf for getting to know others; you can find out who likes to take charge and who likes to sit back and watch and who accuses people at the drop of the hat, but not much beyond that. If you want to get to know someone in the capacity of outside the office, play Say Anything or go to the pub. For team building, I say go with coop games.
 
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Clark D. Rodeffer
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It's not part of the database, but you try something with the Roger Von Oech's Creative Whack Pack.
 
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Brian Brubach
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I think Dixit is a pretty good fit. It offers most of the benefits of a party game without being over-the-top, loud, or wacky. In addition, the quality of the art on the cards separates it from some people's notions of "play" and "games". Leave the box, the little wooden rabbits, and the voting tiles at home. Just pull out the deck of cards and pitch it as an activity to get people to listen to each other and think deeper than the first idea that pops into their heads. Have them vote and keep score on paper and give them a chance to share which card they voted for and why. Don't worry about actually finishing the game.

I never got around to trying this when I was working in an office environment, but I did introduce it to some co-workers outside of work and they enjoyed it a lot.
 
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Fernando Robert Yu
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BoardGameGeek » Forums » Gaming Related » Games in the Classroom
Re: Games for the Corporate world
Corporate Life is a game all unto itself!!!

 
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