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Photo Impression of ....

A small blog of photo impressions of art, composition, colors of boardgames.

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Photo Impression of ... Richelieu

Henk Rolleman
Netherlands
Leusden
Utrecht
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Paris, XVIIth century. Cardinal Richelieu is centralizing power in the name of King Louis XIII and defends France against those he considers its enemies: the English, the protestants, the Habsburgs and French nobles scheming against him and the crown. Will you side with the cardinal, or will you be seduced by the promise of wealth and power from the queen and foreign nations? Be warned that the cardinal will hinder too ambitious intrigants. Become an influent noble in the court by accumulating prestige and favors. The player most helpful to each faction is also rewarded at the end of the game.

A Game by Olivier Lamontagne and the artwork is from the hand of
Marco Morte.

For White Goblin Games I made a photo shoot of the upcoming release and the Winner of Winner of Plateau d'or in 2009.


Presenting The Game Box


The Components out of the Box


The Gameboard


Setting up the Game


The Money - Louis d'argent has a value of one


Game money - Louis d'or has a value of three


The Backside of the Richelieu Intrigue Sheets


The Opposing Backside Factions Sheets


Overview - Game in Progress


Éminence Grise


The Agents in the City Waiting for their Return Home


Player View


Éminence Grise and the Queen


An intrigue between Richelieu and the English. Although the English sheet contains 5 agents (strength 6), Richelieu wins the intrigue with strength 11. The green player uses his agents very well.


Mid Game Overview


Richelieu - Presentation

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Thu May 24, 2012 4:15 pm
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Photo Impression of ... Principato

Henk Rolleman
Netherlands
Leusden
Utrecht
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The Finnish designer Touko Tahkokallio created Principato a Tactical game in Northern Italy. The Theme is well Designed by Dennis Lohausen.

When is the best moment to expand? When will harvesting be profitable? How much force will be necessary to defend the city walls? Only the player who can correctly judge the timing of such decisions will be successful in the end.

At the beginning of the game, each player receives a small, unprotected principality. Over three epochs the various principalities can be developed. A steady production of money and food is needed to expand the principality and to maintain an army of mercenaries. During the game there are several cultural and military valuations that give the players victory points.

The unusual part of this game are the action cards, which are available to all players. From the changing pool of possible actions, players have to secure the most suitable cards and use them at the appropriate time – reaching for the new means while parting with the old. This simple mechanism turns Principato into a varied tactical game full of tough decisions.


Colorful Box


The Components

Game Overview


The Orders for the Game


The Military Forces


The Paintings


Close Up From the Action Cards


Player View


Close Up During the Game


The Military on the Wall

[ImageID=large]
The Harvest Season


A View from the Gallary in the Palace


Great Artwork of Dennis Lohausen


Two Player Session @ Ducosim - The Netherlands

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Fri May 11, 2012 3:17 pm
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Photo Impression of ... Yinsh

Henk Rolleman
Netherlands
Leusden
Utrecht
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The players each start with 5 rings on the board. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other. When markers are jumped over by a ring they must be flipped, so their color is constantly changing. The players must try to form a row of 5 markers with their own color face up. If a player succeeds in doing so, he removes one of his rings as an indication that he has formed such a row. The first player to remove 3 of his rings wins the game. In other words, each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with. Very tricky!

A Great two player game with Excellent Components



Yinsh


Your Action Seeing Though the Ring


On each Side a Player and the Battle of the Rings Begin


Close Up from a Ring Row


White is Making an Action and the Colors will Change


Game in Progress


Game Overview
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Fri Apr 27, 2012 6:00 am
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Photo Impression of ... Get Nuts

Henk Rolleman
Netherlands
Leusden
Utrecht
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Get Nuts is a fast-playing tactical card game for 3-6 players that puts you in the role of a determined squirrel, trying to get hold of a stack of nuts to get through the cold winter. But other enemy rodents will do anything they can to stop you from climbing that tree and snatching those precious snacks.

To claim a nut card in Get Nuts, a player must move his squirrel down a trail composed of four cards in order to reach the nut stash in the center of the table. Squirrels don't just saunter down shady paths, however, so you need to play tree cards on the path to give the squirrel a way to navigate toward the nuts. On a turn, a player has four action points available, with which he can play cards from his hand (which cost 0-4 points) or advance his squirrel down the trees on his trail, with each space costing a point. At the end of a player's turn, he can discard any number of cards he wants, then refill his hand to five cards.

Cards can either help you or attack opponents. Use a sacred tree to provide a safe haven that others can't destroy, and place the Divine Nut on your path, a special treat that can be claimed only after taking a nut from the stash. Take chainsaws and flamethrowers to opponents' trees, or send a bullzoer up their trail to demolish trees one by one over several turns. If your squirrel sits in a tree that's felled, it moves back down the trail and will remain injured until you take the time to administer first aid and get the little guy up and running once again.

If you claim a nut, your squirrel scampers back to the start of the trail, and you must remove trees from your trail equal to the value of that nut. (Trees wither from loneliness when they lose their nuts.) The game ends once the last nut card has been claimed, and the player with the most valuable stash wins.


The Get Nuts Box


A Spring release of last Year


Squirrel Pawns


Trick Cards


Trail, Nut & Trick Cards


Get the Nuts


Actions Cards


Players View


Get Nuts!


Game Overview


Scoring the Nuts at the End of the Game


Cards - Components
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Thu Apr 26, 2012 5:18 pm
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Photo Impression of ... Gubs ............ A Game of Wit and Luck

Henk Rolleman
Netherlands
Leusden
Utrecht
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A Game of Wit and Luck invites you to partake in the secret struggle of the Gubs. Each player competes to build the largest, strongest colony by the time the three dreaded Letter Cards emerge from the deck and end the game. Their world is a place filled with danger; from giant Omen Beetles who consume the delicate Gub Cities to Flash Floods to deadly Wasps, your Gubs hardly stand a chance on their own... but arm them with Spears, let ride the valiant Toad Riders, build Mushroom Barricades and lead your colony through the forest underbrush and to victory. Designers Alex and Cole Medeiros created with Artist Israel Woolfolk a beautiful and colorful fast cardgame with nice illustrations.


Wit and Luck. You'll need them both. The gubs are counting on you on the table!



During the spring the Gubs will come out their places


And there are many of them in the Tin Box


Open Box


Take out the G.U.B. Cards and Shuffle the Rest



When the Deck is Shuffles each player get 3 cards and one open Gub


Tin Box & Cards


The Big Gub and Lighting can do him Harm


Cards Overview - Components


The Adventure in Progress and the Colonies are Growing


Fun W(h)it and Luck with Gubs at the booth of White Goblin Games @ Zuiderspel 2012 - Eindhoven (The Netherlands)


Dutch Edition of White Goblin Games


Game Presentation - Small but Smart!


When the Shadows get Longer and the Days Shorter ..
Winter is coming and the box wil be Closed for a next Spring.

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Sun Apr 22, 2012 11:21 am
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Photo Impression of ... Zuiderspel in Eindhoven (the Netherlands) Boardgame Convention

Henk Rolleman
Netherlands
Leusden
Utrecht
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Every year Zuiderspel organize their convention in the Easter holiday season in Eindhoven - The Netherlands. This year more than 1.000 visitors when their way to the Fair. I made a Photo Impression of the show. Enjoy!


Location: Klokgebouw Eindhoven (the Netherlands)


Welcome on Zuiderspel


Ready to Go


But first preparation for the Girls


And it Have to be done Good!


Game Overview - Prototype of Crash 'Em - Wacky Works


The Action Cards - Prototype of Crash 'Em - Wacky Works


Components - Prototype of Crash 'Em - Wacky Works


Speed and Gear Panel - Prototype of Crash 'Em - Wacky Works


Crash them Good - Prototype of Crash 'Em - Wacky Works


Leader 1 - Hell of the North @ the booth of The Games Master


Taking the Challenge at Broad Peak at the Booth of White Goblin Games


Flash Point - The fire is at control at the booth of Ducosim


Enjoying Lorrein @ the Booth of Sensalot


Close Up


Playing Tetteretet


Nice interaction with Tetteretet at the booth of Sensalot


The Raindropchess Booth


Game Play in Concentration


Kings & Queens with King Of Tokyo


Big Boys Making Fun!


Family Gaming


The Urban War Experience


Close Up - Urban War


The Box is Hanging under the Table and the Warship in the Space


Rielekst Booth


Kumbu - Healthy Gaming


At the Stand of Rielekst and Game Play of Kumbu


Desigers: Dennis Merkx and Kees Meis


Playing Antarctica at the booth of Zonnespel


Designer Jouke Korf and Artist Tamara Havik


Main Hall East Side


Finding your Treasures


Searching for a Nice Used Copy


Main Hall West Side


Sales Sales Sales




Presenting Star Trek Catan at the Theme Booth


Close Up of Catan


Star Trek Catan Overview


Close Up of the Components


Fresco Always Beautiful in Play


Meeting World Champions - Els Bulten WR Carcassonne


Hans van Tol with his new Match Point (Prototype)


The Booth of the Game Master


Fortuna is Smiling




Visitors at the Booth of White Goblin Game Checking the Game Box


Gubs at the Booth of the White Goblin Games


East Hall


Enjoying Revolver at the booth of White Goblin Games


The men need Salty Fish at the Booth of Rocks Games


Playing Trajan on the the best games from last year.


Having fast fun with Ring L Ding


Speed Up you Skills


Well done!


Father and Son playing Knet


Great Artwork of World Conquerors


Game and Components


World Conquerors Game in Progress at the booth of Gorilla Games


World Conquerors Overview


The Indian Ashoca Card


Playing Friday on Monday at the Booth of 999 Games


Stone Age: Style is the Goal at the Booth of 999 Games


Concentrating at Cuba at the Booth of the Game Master


Designer Steffan Ros with Tree New Prototypes, for Odynaut Games: Chipleader, Hennen Jennen en Cavemen Playing with Fire


Odynaut Games, Caveman Playing with Fire


Odynaut Games: Chipleader



Michel Baudoin explaining his new prototype of Crash 'Em at the Booth of Wacky Works


Michel Baudion with a new Prototype
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Mon Apr 16, 2012 7:36 am
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Photo Impression of ... Designers, Boardgames & Presentation

Henk Rolleman
Netherlands
Leusden
Utrecht
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A Small collection of Pictures of Designers, presentations and there games with I met in Europe. Enjoy


David Ausloos @ Spel Broechem in Belgium


In Swiss Outfit Matthias Cramer at the Press Conference @ Spiel '11 Essen


Andreas Steding at the Booth of White Goblin @ Spiel 2010


Steffan Ros @ Zuiderspel 2012


Desigers: Dennis Merkx and Kees Meis @ Zuiderspel - Eindhoven 2012


Designer, Chislaine van den Bulk @ Ducosim Februari 2012


Hans van Tol the Game Designer with his prototype in the Flint Theater in Amersfoort the Netherlands @ Ducosim Fair 2009


Michel Baudoin @ Spiel'11 Essen


Alain Epron @ Spiel '11 Essen


Corné van Moorsel @ Spel Broechem in Belgium 2011


Martin Wallace @ Spiel 2011


Adam Kałuża @ Spiel '11


Jay Cormier, Arno & Frank Quispel @ Spiel'11 Essen


Marco Valtriani & Paolo Vallerga - Designer & Artist @ Spiel'11 Essen


Filip Miuński @ Spiel'11 Essen


Karl-Heinz Schmiel - Life & Cooking @ spiel 2009


Michael Rieneck & Stefan Stadler @ Spiel 2009


Xavier Georges and his Wife @ Spiel '11


Sébastien Dujardin @ Spiel'11 Essen


Reiner Stockhausen @ Spiel '11 Essen


Ivan Kokic @ Spiel "11 Essen


Mac Gerdts at PD Verlag @ Spiel 2010


Carl Heinz having a Dessert @ Spiel'11 Essen


Alain Ollier showing his Leader 1


Nils Finkemeyer @ Spiel 2009


Designer; Stefan Zlatintsis @ Spiel '11 Essen


Autor Arthur Scholten @ Zuiderspel Eindhoven - The Netherlands


Martyn F @ Spiel 2009


Friedermann Friese


Mac Gerdts and his Wife from Peru presenting Machu Picchu in Traditional Customs
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Fri Apr 13, 2012 2:30 pm
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Photo Impression of ... Revolver The Wild West Gunfighting

Henk Rolleman
Netherlands
Leusden
Utrecht
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Howdy, ya'll.
C'mon in and sit a spell. Let me tell ya about Jack Colty and his gang, and get ya up to gallop on all the interestin' events. Those filthy drovers and gunslingers are dangerous and desperate, each one generally havin' killed a man, and be content to live on a diet of Navy plug and whiskey.
I ain't never seen no queen in her damned undies, so the feller says. But I'll tell you what - after hearin' this here stupefyin' story I'm about to unfold, well, I guess you folks can make up yer own minds why I retired early.

The year is 1892.
The bank at Repentance Springs has been robbed.
Many good citizens, including Sheriff Anton Dreyfus and school-marm Sue Daggett, were brutally slain as Colty's gang shot its way, whooping and hollering, out of town.
Colonel Ned McReady and his men are tasked with bringing Jack Colty - a man so mean he'd steal a fly from a blind spider, or a coin off a dead man's eyes - and his gang to justice.


Mark Chaplin created a strong quick thematically two player adventure game in the wild west. And the good artwork from Chechu Nieto cought the feeling of the Western gunfights quite well.



The Bulletproof Tin Box


Out of the Box


Choosing Your Side - The Colonel McReady Card Deck


The Cards are Shuffled and the Guns Loaded


The Cards for the Lucky Hand?


Close Up From the Character Cards - Poppy McReady


Close Up During the Game at the Repentance Springs Bank


A Smokey Conflict at the Canyon


Whiskey Canyon


Game in Progress


Rattlesnake Creek


Adios, Amigo!


The Colty Gang


View from the West


Overview


The Mexican Board
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Tue Apr 3, 2012 10:40 am
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Photo Impression of ... Space Maze

Henk Rolleman
Netherlands
Leusden
Utrecht
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In Space Maze each player represents an alien species. The goal is to steal an ancient relic from a massive structure floating in space. During the came the floating structure will chance during the game and aliens shout work creativity to full-file there mission to bing the Relic to their space ship.


Michel Baudoin first released Board Game @ Spiel'11 Essen


Box and Components


Close Up During the Game


Grabbing the Relic!


Fun at the Table with Space Maze


Enjoying the Game at Spel in Broechem in Belgium


Choosing there Action During the Game


Game Overview of Space Maze


Christmas Card - Ohhh That's a cool Relic!
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Mon Apr 2, 2012 8:28 am
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Photo Impression of ... Crazy Creatures of Dr. Doom - Michael Schacht

Henk Rolleman
Netherlands
Leusden
Utrecht
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Strange noises are heard from the Mad Mansion of Doctor Doom. Clouds of all colors come out of the chimney, and people tell weird stories about crazy creatures seen in the forest around the mansion. Help Doctor Doom finish his extravagant experiments to create the world's wackiest and craziest creatures ever seen!

In Crazy Creatures of Dr. Doom, all players try to get rid of their cards as cards in hand score penalty points at the end of a round. The player with the fewest penalty points at the end of the game wins and becomes Doctor Doom's new apprentice!


__A__C r a z y__F u n n y__F a s t__C a r d g a m e__b y__M i c h a e l__S c h a c h t__


Let met Present You a Crazy New Card Game Just of the Tin-box.


A Close Look ... What's that Noice? ... Look what came out ...


And there it is.


Front Box


Back Box


Dr Doom Preparing His Creations


Four Player Game Overview


Close Up


A Hand of A Player


The Back of the Stock Pile


Close Up


The Yellow Creatures Cards


The Red Creatures Cards


The Blue Creatures Cards


Creatures Cards Overview


Close Up - Fade


Box and Components
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Fri Mar 30, 2012 9:51 am

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