Operational Combat Series (OCS)

This blog is for all things OCS. I can't get enough!

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An Easy Reference for OCS reviews

Luchador
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Atchison
Kansas
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Let's get down to the nitty gritty
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There aren't a ton of reviews for OCS games out there and, as you will notice, many of them address the OCS ruleset as a whole often using a game only to give context to those rules. Here are some of the reviews I felt would be helpful to those curious about getting into OCS.

Burma: Understanding Burma - An Introduction, Is this a wargame for the very heavy Eurogamer?
I am a firm believer that playing the Japanese in Burma against an experienced OCS player is the best introduction to OCS. Colin's review only helps consolidate that view for me. This is an excellent review of OCS with an eye towards people unfamiliar with wargames in general.

DAK2:A non-grognard's first look at DAK2 and A non-grognard's second look at DAK2
These two make a nice matched set showing how daunting OCS can be to the outsider but also demonstrating that with a little determination (and willingness to use VASSAL) OCS is a very functional set of rules that allows for fun and engaging gaming. I also think the list of rules mistakes goes a long way towards showing that OCS games can be fun even if you don't understand every nuance of the rules. Indeed, part of the fun is learning how to better use the rules.

Case Blue: User Review
Again, this one is more focused on OCS in general than the specific game. This is a bit more advanced and the wall of text makes it a little difficult to process but there is good information here if you take can take the time.

Tunisia: Some complaints.
Another overview of OCS, this time with a more critical eye. Some of the complaints are a little nitpicky but overall it is pretty fair. As much as it pains me to say it, OCS isn't for everybody.

Baltic Gap: The Kisner effect - The impact of Baltic Gap on the Operational Combat System
An interesting meditation on the victory conditions in one game that I think opens up the prospect of contemplating the development and diversity of OCS in general. OCS is pretty flexible and I'm curious to see designers push it to its limits.

Sicily: Triumph and Folly: Small review of a small...ish game
This was actually the inspiration for this post. I was surprised in my perusal of OCS games that there aren't more nice, tight game specific reviews like this. This review goes over very nicely what to expect in a campaign game as well as covering what makes Sicily distinctive in the OCS constellation of games.

I would like to extend a challenge to OCS players to put up a few more reviews like this that give some nice insight into a particular game. I found it useful and I'm sure many others will as well. With that in mind, I plan to try to put together something similar in regards to Burma.









As a special bonus, here is calandale's review of Burma:



Video is interesting because I think it becomes naturally more personal because the personality of the reviewer can't help but be right there. This is a nice casual review of the game with some insight into the versatility of OCS in general.
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Fri Feb 3, 2012 4:20 pm
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Guderian's Blitzkrieg II/Case Blue all 16 maps in play

Bill Lawson
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Rutland
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Here's the situation in our mega-monster Case Blue/Guderian's Blitzkrieg II game. We are ready to enter the November 5th 1941 turn. That is the eleventh turn of the game and we are all still really psyched and into this game. It is probably the coolest wargaming experience I've had in my 40+ years of wargaming. When Stavka (Uncle Joe Lawsinovich, Marshal Bruntonowski, and Marshal Schindlerenko) get togather online with skype and study the map on vassal its unbelieveable how much fun we are having. One of the ultimate gaming/simulation moments I've had!
Here are pics showing the different sections of the Russian Front.

Far North , Demyansk area

The Russians are slowly pulling back.



The Rhzev , Borodino sector. Our main front directly outside Moscow

Battle rages outside Rhzev , the Russians are withdrawing to prepared defense lines at Borodino. Field Marshal von Paulmer appears ready to strike



The Kaluga-Tula sector

The main defences for Moscow to the south west. Fierce fighting going on for bridgeheads around Kaluga. Colonel General Heinz Stefano is relentless.



Kharkov, Izyum area

The Germans after pocketing Kharkov are pushing into the Steppe. Where are they heading?



The Stalino area down to the Coast of the Sea of Azov

The Germans are pursuing the Russians towards Stalino and Mariupol. Objective? Rostov?




The Crimea

Field Marshal von Walstien has broken into the Crimea and will presumably be driving for Sevastopol and Kerch.



The big picture!

North



South

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Sat Dec 24, 2011 5:56 pm
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A few pics from Case Blue

Bill Lawson
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I played some Case Blue solo on vassal and took a few screenshots.
I played the first three turns of Enemy at the Gates.






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Mon Jul 4, 2011 4:24 am
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New OCS title for pre-order

Bill Lawson
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The Blitzkrieg Legend: The Battle for France, 1940 is now available for preorder!
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Tue Jun 14, 2011 4:03 am
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Korea: The Forgotten War Mini Picture AAR

Bill Lawson
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The opening offensive
The Chinese began the game by rolling up the South Koreans on the 8th Armys right flank. At the Chosin reservoir the 1st Marine division slowly reteats in good shape.





The high water mark for the Chicoms
By the 3rd turn the Chinese appear to be driving everything in front of them on the 8th Armys flank. P'yongyang here we come!




The U.N. strikes back!
On the Chinese flank the U.N. notices that they have left the road to there rear area and supply dumps wide open. The 3rd division roars in capturing a truck and dispersing 6 of the Chinese Porter units and capturing or destroying around 10 SPs.




The tide has turned
The next turn starts and the U.N. gets initiative the 3rd division links up with the 1st Cav cutting off 5 Chinese divisions. In the Chinese turn they break most of the units out but they are all shattered.




Slowly pushing North
The Chinese withdraw above the neck of Korea while the U.N. pursues!





The Battle continues. U.N. pushing North while the Chicoms try and regroup.

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Sat Apr 23, 2011 12:58 am
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Player aids on Modes, Supply, Sequence of play and general advice

Bob Mosdal
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First, I did not write these but I find them very useful. The files on Modes and Supply were created by
Martin Gallo
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O'Fallon
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and the Sequence of play (tweaked for Case Blue) was created by
John Sheldon
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Richmond
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I think the advice comes from the Horrible Morris Hadley but I need to track down attribution for it.

Modes Summary (Martin Gallo)
http://talk.consimworld.com/WebX?233@681.9JUrb4d92PQ.175@.1d...

Supply Summary (Martin Gallo)
http://talk.consimworld.com/WebX?233@681.9JUrb4d92PQ.175@.1d...

Expanded Sequence of Play (tweaked for Case Blue) (John Sheldon)
http://talk.consimworld.com/WebX?233@681.9JUrb4d92PQ.175@.1d...

Guderian's Blitz advice one (I think)
http://talk.consimworld.com/WebX?233@681.9JUrb4d92PQ.175@.1d...

Guderian's Blitz advice two (I think)
http://talk.consimworld.com/WebX?233@681.9JUrb4d92PQ.175@.1d...

And finally just in case people haven't found their way to it, the Gamers' games archive with the relevant rules for all the OCS games.
http://www.gamersarchive.net/theGamers/archive/


EDIT: I should have posted this originally but per Jim K's (skink) post please if you have player aids you think would be helpful add them to this entry.
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Fri Feb 11, 2011 7:37 pm
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Battalions and Brigades

Luchador
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Atchison
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So I'm kind of new to this war game stuff. Before sitting down to play the Edge of the World scenario in Case Blue I had never played a game that used NATO symbols. While I've learned much since then, deciphering the chits can still be a struggle for me. One place where I'm still figuring things out is unit size. I was just informed that in my Burma AAR I had confused my battalions with brigades (Hey, they both begin with a "b" right?).

But that doesn't beat what happened during the game. I was trying to piece together how many REs the various forces were on the board. I had already put together that my (what I now know are) battalions were 1/2 RE but I wasn't sure what my INA forces were so I look it up and turn to ask Jim, "How many REs is a regiment?" All I got was a blank look.

(remembering what initialisms stand for is tough too.)
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Thu Feb 10, 2011 12:09 am
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Current OCS games I'm playing.

Bill Lawson
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I have 2 games going right now. My monster Guderian's Blitzkrieg II game with Jim and Tunisia with my friend John H.
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Wed Feb 9, 2011 5:40 pm
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