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BoardGameGeek News

To submit news, a designer diary, outrageous rumors, or other material, please contact BGG News editor W. Eric Martin via email – wericmartin AT gmail.com

Archive for Game Announcements

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New Game Round-up: Gloom Beyond Earth, Balloons Beyond Their Capacity, and Grossness Beyond Belief

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• Time and space mean nothing to the power of gloom as is evidenced by Atlas Games' plan to release the latest addition to Keith Baker's Gloom empire — Gloom in Space — in January 2017. Yes, with Gloom in Space, which is both a standalone game and an expansion to any other Gloom title, now you can take familiar SF characters to the stars where they will suffer and perish just like everyone else in life.

• Tim Puls' The Colonists, which debuted at SPIEL 2016 in October from Lookout Games, will be available in the U.S. on January 12, 2017, according to co-publisher Mayfair Games.

Mercury Games expects to have the new version of Martin Wallace's Princes of the Renaissance out in U.S. stores by December 21, 2016, but notes Mercury's Kevin Nesbitt, "Because of an under-production error at the factory, we ended up with only half as many copies as we expected for retail." Nesbitt says that more copies of the game should be available in early 2017, but if you want one now, you had best preorder to reserve one.

Board&Dice plans to release a deck-building, area-control card game from Tides of Time's Kristian Čurla at SPIEL 2017. No other details announced right now.

Balloon Pop! from Andy Van Zandt and Tasty Minstrel Games is a press your luck dice-roller due out in early 2017. Here's how to play:

Quote:
In Balloon Pop!, each player has a scoresheet with six columns on it. On a turn, you roll three dice, with each die face showing a balloon color and a shape, then record the results by circling numbers from the bottom of the column, going up. The highest number you circle in a column equals the points that you score.

Not happy with your results? Then roll again with any number of dice — but you have to roll an additional die as well, which means you'll circle more results on your scoresheet. You can reroll a second time as well to add a fifth die to your results. This (possibly) gives you better control over the results, while helping you ascend the columns more quickly to higher potential scores.

However, at the top of each column is a different colored number that's much lower than the numbers immediately below it. Hit this number, and your balloon's popped because it went too high. What's more, this popping triggers a scoring break that occurs at the end of the round, with everyone scoring based on their current heights in the columns. You want to go high, but don't trigger the break or else your points will plummet right before scoring.

After three breaks, players total their scores to see who wins.

• Tasty Minstrel Games has announced December 7, 2016 release dates for four titles that it debuted in its line at BGG.CON 2016: The Oracle of Delphi, At the Gates of Loyang, Ponzi Scheme, and Ars Alchimia. The TMG version of Reiner Knizia's Amun-Re is due out in early 2017, with Kramer and Lübke's Colosseum due to hit retail in Q1 2017.

• What's the hottest and most repulsive trend in the game industry? Games in which players stick in a mouthguard, then attempt to say things and have others guess what they're saying. As a long-time opponent of advertising that features people with food in their mouths — for goodness' sake, people, chew with your mouth closed! — I must register my disappointment, although I expect the lifespan of these titles won't last three weeks beyond the 2016 holiday season, so they should vanish from shelves before too long.

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Tue Dec 6, 2016 1:00 pm
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New Game Round-up: Escape the Goblins, Direct the Dwarves, and Commandeer a Crew

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• Designer Dennis Hoyle has released The Princess and the Goblin through his own Bellwether Games. Here's an overview of this tile-laying game for 1-4 players:

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When the young Princess Irene noticed her special golden thread led straight into the goblin kingdom under the mountain, she did not hesitate, but followed it at once. There in the dark she discovered her friend, the miner boy Curdie, who had been trapped while searching for clues to the goblins' evil plans. Now together, they must make a daring escape. Can you retrace Irene's steps through the dark maze of caverns, using only her special golden thread as your guide?

In the tile-laying game The Princess and the Goblin, you explore the goblin's vast underground cave network in search of clues. When you think you've discovered enough clues to save the kingdom, flip all of the tiles of your escape path in the correct order to find your way home. You win if you can escape the mountain and find more clues than any of your opponents, but take care the goblins don't catch you!

• In Q1 2017, Toy Vault will release Kevin G. Nunn's Outlander: Destiny Dice, which is based on the televised adaptation of the Diana Gabaldon book series. Each player uses the dice and action cards to move main characters Jamie and Claire closer together. Ergo, it's not destiny, but the result of actions taken by outside forces. Jamie and Claire were never really meant to be together, after all.

• Not sure how I missed this earlier, but in Q1 2017 GameWorks plans to release Jamaica: The Crew, an expansion for the decade-old Jamaica from designers Malcolm Braff, Bruno Cathala, and Sébastien Pauchon. Why would you want to add this to your game? Here's why:

Quote:
Jamaica: The Crew is a set of characters, each with a special power, that add flavor to the game without any big changes in the rules. The characters may be hired when you're able to pay for the fee of a harbor, and they are "loaded" like any other resource, following the same rules.

You might find it enticing to add several characters to your boat — especially since most of them earn you additional gold at the end of the game — but with fewer holds dedicated to the regular resources, navigation becomes more dicey.



Pegasus Spiele has signed a deal with What's Your Game? to release Railroad Revolution in a German/English edition in Germany, Austria and Switzerland in November 2016, with other WYG titles also being available via Pegasus.

• In 2017, NSKN Games plans to release what it calls the final expansion for Exodus: Proxima Centauri, this being an Andrei Novac and Rainer Ahlfors design titled Exodus: Event Horizon that consists of ten(!) expansion modules that can be used independently or in various combinations.

• If nothing else, Mine All Mines is an incredibly clever name for a game about dwarven mining. In this design from Adrian Adamescu, Daryl Andrews and IDW Games, each player has a team of specialist dwarves, with each dwarf having a friend (who provides a bonus when working together) and a foe (who robs the dwarf). Using these dwarves, you need to collect gems and metals to create jewelry, fulfill orders, and win the game.

Pandasaurus Games stealthily non-announced this upcoming title in October 2016:

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Thu Dec 1, 2016 1:00 pm
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New Game Round-up: Blue Orange Adventures, Stacked Pandas, and Z-Man Releases

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Even though I'm looking ahead to Spielwarenmesse and other conventions starting in Feburary 2017, we still have more than a month to go in 2016, so let's dig in the inbox for items that I haven't already covered:

• At SPIEL 2016, the European branch of Blue Orange released English-language versions of Captive and Knights, two solitaire, choose-your-own-adventure-style, RPG-ish games in books. In response to an inquiry, Kathryn Hill of Blue Orange Games says that the company is in discussions with BOG EU to see whether they can make these items available for the U.S. market.

• Another SPIEL 2016 update: Uwe Rosenberg's Cottage Garden, originally released by newcomer Edition Spielwiese, has been picked up for co-publication by Pegasus Spiele, with the new printing of the game due out in December 2016.

• Designer Antoine Bauza notes that Oink Games, publisher of Dungeon of Mandom (the original version of Welcome to the Dungeon), will release a Japanese version of Welcome Back to the Dungeon, which IELLO debuted at SPIEL 2016.

• Other titles coming from Bauza in 2017 include Victorian Masterminds from Space Cowboys (as previewed in this video from 2015), La Grande Evasion from XII Singes, Sentaï Cats from IELLO, Welcome from Repos Production, and Paku Paku from Ravensburger, with this latter title being a game in which you roll dice and stack plates, cups and bowls.




• At the "Darmstadt spielt" event in mid-November 2016, designer Arve D. Fühler tested an El Gaucho expansion several combinable modules, with one of those allowing a fifth player to join the game. No scheduled publication date yet, but now you know it's in the works.

Steve Jackson Games has announced another delay to the sixth edition of Car Wars due to the current playing time — 90-120 minutes for four-player games instead of their 60-minute target — so the publisher has decided to hold off on its planned early 2017 Kickstarter in order to extract the core of the game and continue playtesting.

Z-Man Games has posted updated release dates for a handful of titles, with Cacao: Chocolatl and Micro Robots being available in most locations, Pandemic: The Cure – Experimental Meds being available in some places and still waiting to be delivered in others, Carcassonne: Amazonas supposedly out by November 18 but not yet available, Merchants & Marauders: Seas of Glory due before the end of November, Pandemic: Iberia due December 2, Nautilion due December 5, and First Class due mid-December.

These release date updates come with a message that "possible shipment and logistics issues out of our control" could cause titles to be available later than anticipated, with part of those logistics issues stemming from the Asmodee Group's purchase of Z-Man Games and other parts of F2Z Entertainment. That purchase was finalized in October 2016, as noted in this post, but details of the purchase and how the F2Z studios might (or might not) function as part of the Asmodee Group has still not been made public. Given all that they've purchased in the past couple of years, Asmodee might still be figuring this out themselves...
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Wed Nov 30, 2016 1:00 pm
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New Game Round-up: Daviau's Mountains of Madness, Burm's Growing GIPF, and Looney's Ever-Changing Math

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• I've already posted about a few titles due from IELLO in 2017 — the Cthulhu Monster Pack for King of Tokyo, the bidding-and-fighting game Arena from Maxime Rambourg, and Richard Garfield's Bunny Kingdom, which we previewed at Spielwarenmesse 2016 — but the French publisher has many more offerings in the works, such as Pyramids from the design team of Matthew Dunstan and Brett J. Gilbert. In this game, 2-5 players each attempt to construct a glorious necropolis to ensure their dynasty outlasts everyone else's.

Christian Lemay's The Legend of the Wendigo, co-published by his own Masked Scorpion, is a Werewolf-style game aimed at younger players who must discover who has been possessed by the Wendigo's spirit before all the scouts have been dragged away from the campfire into the woods, never to be seen again.

Rob Daviau's Mountains of Madness is "a fully cooperative game with a pinch of real-time gameplay" with art by Miguel Coimbra that's due out at SPIEL 2017 in October.




Space Cowboys has posted a pic on Facebook showing off a Splendor expansion being playtested. Can't see anything at first glance? Notice that each player has a set of five cards that are slightly smaller than the normal development cards, with each of these cards showing either text or one or two gems. I know nothing else about this expansion at the moment, but I'll be headed to Nürnberg in February 2017 to look for updates on this item, the games listed above, and much more.




Math Fluxx is coming in March 2017 from Looney Labs, according to Kristin Looney, with Chemistry Fluxx and a new edition of Zendo both in playtesting. For those who want a peek at Zendo 2.0, here's a preview video that Looney Labs shot in August 2016 at LooneyCon and that escaped my notice until now:




HUCH! & friends, which started reprinting Kris Burm's GIPF Project series of games in early 2016, is running a Facebook contest of sorts in which people are challenged to guess, letter by letter, the name of the seventh title in this series, with this game debuting in Q2 2017. The first letter is "L", and a clue to the second letter is live now. To "assist" with your deductions, Burm posted the following picture on FB, noting that this is "an early version of a new game" from 2012. Can't wait!


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Tue Nov 29, 2016 1:00 pm
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Crowdfunding Round-up: Vast Backpacking Ogres Fish for Ice Cream in the Shadows of Lisboa

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• In the "when life hands you lemons" department, Leder Games has started a Kickstarter project for the second printing of Vast: The Crystal Caverns, something not desired by company owner and co-designer Patrick Leder, but an action necessary to get copies of the game published in a reasonable timeframe given that PayPal has frozen Leder Games' funds, as Leder explains in this BGG thread. The campaign allows backers to get miniatures or an upgrade kit in addition to the game itself, although these supplemental items won't be published until August 2017 as Leder Games hadn't expected to be heading to KS at this point in time. (KS link)

• Do Germans know Thunderbirds the way that those in the UK know Thunderbirds? Modiphius Entertainment is field-testing this question by running a crowdfunding campaign for a German-language edition of Matt Leacock's Thunderbirds. (Spieleschmiede link)

• Vehicle miniatures are also present in Ogre Miniatures Set 1 from Steve Jackson Games, with these figures being to scale for both the Ogre Designer’s Edition and the upcoming Ogre Sixth Edition, with the latter item being something you can pick up via this crowdfunding project. (KS link)

• Błażej Kubacki and NSKN Games are revisiting the Mistfall universe with Shadowscape, which pulls the heroes from that earlier game and the standalone sequel Heart of the Mists into a dungeon crawler that has you doing the things one normally does when crawling dungeons. (KS link)

• Do you know that Vital Lacerda's Lisboa is available for preorder on KS? Do you need to know what Lisboa is about, or is the mention of its potential future existence enough for you? Eagle-Gryphon Games has partnered with publishers in Europe, Asia, and South America to hold multiple simultaneous crowdfunding projects, but you'll have to uncover the links for those projects yourself as EGG has mostly forgotten to include them in their own project. (KS link)

• Under a separate Kickstarter account — strangely one used for two previous Vital Lacerda projects — Eagle-Gryphon Games is attempting to fund a new edition of Hisashi Hayashi's Isaribi, which he originally self-published through OKAZU Brand in 2014. The game depicts life in a fishing village three hundred years ago when everyone had a goal that still resonates with most people today: Make the most money. (KS link)

• Another game coming back for a second edition is Backpacks & Blisters, a Ragnar Brothers production that dates back nearly a quarter-century and which exists in a revamped design, although your goal is still to walk the Lake District in England looking at stuff and collecting points. (KS link)

• Staying in the UK, Richard Breese's Keyper — his planned SPIEL 2017 release — is on Kickstarter now since the project includes an option of special characters for the game that won't be available in the general release. In general, Keyper is a worker placement game in which you can take actions with your own workers to develop your personal village when other players choose to use their own workers in their village. Seems like a puppet-master theme might have been appropriate here, but that's not in Breese's wheelhouse... (KS link)

• To continue the crowdfunding run of old-time publishers, we have StrataMax Games with a playmat for the solitaire game Airborne Commander from Aaron Lauster, not to mention copies of the game itself given that it makes no sense to market a playmat without having something to play on said mat. (KS link)

Robots Love Ice Cream is an app about robots who invade planets to satisfy their love, so naturally Robots Love Ice Cream: The Card Game from Chad Elkins and 25th Century Games is about the same thing, but in a format suitable for your tabletop. This project ran short of a $15k goal in late 2014, but is back again with closer goalposts this time. (KS link)

Robin Red Games is coasting toward its goal of a new version of Rebekah Bissell's Reindeer Races, now under the name Courses De Rennes, with players using their team of four reindeer to race not toward a finish line, but toward high-scoring tiles. (KissKissBankBank link)

• Douglas Morse, director of The Next Great American Game, has used the information and pics that he took while making that documentary and combined with yet more information and pics to put together Wizards of the Tabletop: Portraits of Game Designers & Accomplices, a coffee table book featuring designers, publishers, and others in the game industry. The pic of Matt Leacock standing on the Pandemic Legacy: Season 1 game board is especially nice. (Disclosure: I'm in the background of a pic that features BGG owner Scott Alden. You are welcome to use my presence as an excuse should you need one not to buy this book.) (KS link)

• Mark K. Swanson's Feudum from Odd Bird Games has a great look to it, with artwork apparently from the love child of Rick Geary and Bernie Mireault. The gameplay itself seems to run along more familiar lines, but it's racked up three times its $50k goal at this point, so perhaps others are seeing something I'm not. (KS link)




Editor's note: Please don't post links to other Kickstarter projects in the comments section. Write to me via the email address in the header, and I'll consider them for inclusion in a future crowdfunding round-up. Thanks! —WEM
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Sun Nov 27, 2016 1:00 pm
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New Game Round-up: Shooting Superhot Cards, Phasing Past to Present, and Reduxing Three Kingdoms Redux

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SUPERHOT is a highly stylized first-person shooter video game in which, as the tagline reminds you constantly, "time moves only when you move". Think of The Matrix, but with red and gray replacing all the black and green, and with mannequins in place of Agents.

Designer Manuel Correia and publisher Board&Dice have licensed this design and reworked Correia's Agent Decker into SUPERHOT Card Game, due out in 2017. Here's an overview of this design, which has solitaire, versus, co-op, and 2v1 playing modes:

Quote:
A bullet misses you by millimeters. A dozen more come from every direction. Armed red guys are everywhere. You take a breath, check your options...and play a card.

In the micro deck-building SUPERHOT Card Game, you use abilities and items to deal with increasing threats. Threats you eliminate are added to your hand, giving you improved abilities and more options while bringing you closer to victory — but you need to be careful because the more cards you use, the faster you move through time (represented by a line of obstacles moving in your direction).

In more detail, you need to interact with obstacles — whether killing them or knocking them out — to increase your future possibilities for interaction or to give you more time before bullets appear! The cards that you use are discarded to the obstacle pile while cards you pass by are placed in your personal discard pile, creating a mini-deck of cards. The game has three types of obstacle cards: enemy, scenery, and objects, with each type giving you different abilities when they're in your deck.

• In 2014, Alderac Entertainment Group released Black Box on Black Friday, i.e., the Friday after Thanksgiving in the U.S., with the contents of the Black BoxTrains, two variants of existing games, and a standalone expansion for a third game — not being revealed prior to it going on sale. AEG repeated this experiment in 2015, with that year's Black Box containing new, existing and variant games.

For 2016, however, AEG has revealed that the Black Box to be released on Nov. 25 — today! — will contain only a single game: Jeremy Holcomb's Phase, a collectible card game that was announced by AEG in 2010 but never released. Cards are double-sided, with one side being light and the other dark, and they "phase" (that is, flip) throughout the game for various reasons, changing what the cards can do in the process. AEG is marketing Phase as an old-school CCG (that's not collectible, mind you) in which "crazy combos" pop up all over the place:

Quote:
People will figure out all sorts of strategies to use these cards in ways that the rules don't envision. We think that's a feature, not a bug. Phase is a game that celebrates the kind of overpowered, surprising, inventive player strategies that got left behind when CCGs "became so serious".

Capstone Games has announced an agreement for the North American release of Three Kingdoms Redux with original publisher Starting Player. This three-player-only design from Christina Ng Zhen Wei and Yeo Keng Leong challenges players to bring all of China under your control following the end of the Han Dynasty.

Renegade Game Studios has picked up Kalle Malmioja's Honshu — which debuted at SPIEL 2016 from Finnish publisher Lautepelit.fi — for release in North America in 2017. Honshu is an auction game that resembles a trick-taking game, with each player playing a numbered card from hand on the table before each player claims one of those cards starting with whoever played the highest card. Players then place their claimed card in their tableau, overlapping one or more cards already present. At the end of the game, players score for the largest city in their tableau, water spaces beyond the first in a lake, forests, and resource cubes delivered to destinations.

Cryptozoic Entertainment and Playroom Entertainment are combining licensing power with a pre-existing game to create Geek Out! The Big Bang Theory, which takes the existing Geek Out! formula in which players bid on how many things they think they can name for questions related to comics, science fiction, and other geeky topics. This new edition includes questions about the Warner Bros. Television’s sitcom of the same name.
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Fri Nov 25, 2016 1:00 pm
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Game Previews at BGG.CON 2016: Mole Rats in Space, Pyramid Poker, Automobiles: Racing Season, Notre Dame, and In the Year of the Dragon

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• In the closing hours of BGG.CON 2016, designer Matt Leacock showed off Mole Rats in Space, a cooperative design due out in 2017 from Peaceable Kingdom, a U.S. publisher that specializes in cooperative games for youngsters.

In this game for 2-4 players, you and your teammates are mole rats on a research station that has been invaded by snakes. You need to collect four pieces of equipment and leave the station in an escape pod before you're bit or time runs out.

On a turn, you carry out the instructions on the card in front of you, perhaps moving yourself or your teammates, moving one or more snakes, or adding a new snake to the board. Land on the bottom of a ladder, and the character (or snake) advances one level toward the escape pod; land on a chute, and you descend a level — or are shot out into the vast reaches of space where you die slowly of asphyxiation. Make sure that only snakes suffer this fate or you lose the game!

If you land on a snake, you're bit and must return to your starting location; get bit a second time, and you die. Run out of cards, you die. Let a snake board the escape pod, you die. In case that threat of death isn't enough for you, the game includes a pack of cards to add to the deck once you've triumphed a few times so that you can increase the challenge. Snakes on a pod!



Prototype artwork


Pyramid Poker is a two-player design from Aaron Weissblum, Norman Woods, and R&R Games due out January 2017 that consists of 54 wooden rectangular blocks, 52 of them with the standard card deck distribution (2-A in four suits) on one side and two of them with a pharaoh on one side.

To set up the game, place all of the blocks face down and shuffle them. Each player then takes fifteen blocks and turns the blocks so that only they see what's one them. They take turns placing the blocks into a two-dimensional pyramid-shaped structure, again seeing only their blocks, then they take turns removing any one block from the pyramid and placing it into one of three poker hands that they're constructing. Each poker hand is competing against the one opposite it that's being built by the opponent.

If a player draws a pharaoh, they draw three face-down blocks that weren't initially chosen, discard two of them, then add the third block to one of their poker hands.

Once all the blocks have been removed, the player who wins two or three of the poker hands wins!

Even with all of this wood in the box — well, nothing but wood really! — R&R Games plans to market this game with a $20 MSRP to make it an autobuy for anyone with even a slight interest in the game.




• Designer David Short demoed the forthcoming Automobiles: Racing Season expansion for Automobiles from Alderac, and he told me a bit about the game that I have hopefully rendered correctly below.

The Automobiles: Racing Season expansion adds multiple elements to the Automobiles base game. First, players can adopt the role of a driver who has a special power unique to that character. Players can also acquire sponsors during the game, and each sponsor has an array of actions available to them.

Automobiles: Racing Season includes three new tracks, two smaller ones on half of the game board and a larger one on the reverse side of the entire board. Cards are included for these boards and those in the base game, and now players can compete in a season of multiple tracks, keeping their driver for the entire season and (more importantly) keeping their bag intact as they move from one track to another, thereby supercharging the race right from the starting line for each race past the first.




• To follow up from my post of a few days ago, in Q2 2017 the U.S. branch of Ravensburger plans to release 10th anniversary editions of Stefan Feld's Notre Dame and In the Year of the Dragon, both with expansions not included in the original releases and both with rules in English, French and German.

More specifically, In the Year of the Dragon — now dubbed In the Year of the Dragon: 10th Anniversary — will include The Great Wall of China & The Super Events expansions from the alea Treasure Chest.

Notre Dame: 10th Anniversary will contain the Notre Dame base game, the New Persons expansion from Treasure Chest (now dubbed "New Persons I"), and a new "New Persons II" expansion. Each of the "New Persons" expansions consists of nine character cards, with three of each labeled A, B or C, and you can choose to use particular characters in a game or draw three cards at random from shuffled A, B and C decks.



Mock-ups of New Persons I & II at BGG.CON 2016


What's more, Notre Dame: 10th Anniversary will include a small expansion for The Castles of Burgundy called Trade Routes. The gist of this twelve-card expansion is that each player starts with three cards in a row above their player board, with each card depicting three actions. When a player takes the first action depicted on their leftmost card, they receive a bonus and cover this space; when they now take the second action, they receive a bonus and cover this space; etc.

To answer some of the questions asked in that original post, these new editions of Notre Dame and In the Year of the Dragon will bear the same numbers in the alea big box series as the original releases. These expansions — both the new ones and old — will likely be available separately, possibly through the BGG Store, according to Ravensburger's Florian Baldenhofer, who I spoke with at BGG.CON 2016.



Mock-up of the Trade Routes cards at BGG.CON 2016
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Tue Nov 22, 2016 1:00 pm
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New Game Round-up: Dividing Spoils of War, Terminating Timelines, and Celebrating Ten-Year-Old Feld

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• Every gamer knows, whether true or not, that Vikings were all about pillaging, and now in Spoils of War — due out from Bryan Pope, Jason Medina, and Arcane Wonders in April 2017 — 3-5 players get to figure out how to divvy up the goods. An overview:

Quote:
The raid is over, and the victorious Vikings gather in the chieftain's tent to divide the spoils of war! Piled high on a massive oak table are the best treasures taken during the raid: gleaming gems, shiny swords, fine armor, and magical artifacts! Once strong allies, the Vikings are taken by greed, and soon a heated debate ensues — who will get which spoils? Fists pound the table, insults are made, and tempers rise!

Spoils of War is a fast-paced and exciting game of bidding and wagering. Each round, players roll their dice, then cleverly bluff and bet to outwit their fellow Vikings. The winners of each round get to claim fantastic treasures to add to their collection! With lots of twists and surprises, no one knows who will win until the last treasure is claimed and the spoils are counted!

Space Goat Productions, publisher of the forthcoming Evil Dead 2: The Official Board Game, has announced that it will kickstart The Terminator: The Official Board Game in 2017, with William Wisher Jr. — screenwriter on both The Terminator and Terminator 2: Judgment Day — serving as a story consultant for the game. Here's an overview of the setting:

Quote:
The Terminator: The Official Board Game is an asymmetrical strategy game played across two boards: one in 1984 and one in 2029. One player takes control of all the forces of the machines — Hunter Killer flying machines, Terminator endoskeletons, and new robots based on the classic 1980s aesthetic — while the rest of the players take the role of the human resistance, struggling against the impossible odds of the machine uprising.


CMON Limited has licensed Edward Chan's Banana Bandits for release in the U.S. in Q2 2017, with the monkey players crawling around a skyscraper trying to punch one another to steal each other's coins. A representative from CMON Limited told me that the game rules have been reworked somewhat from the game's first appearance at SPIEL 2016 from Capstone HK.

Thames & Kosmos will release the three escape room games from Inka & Markus Brand — EXIT: The Game – The Pharaoh's Tomb, The Secret Lab, and The Abandoned Cabin — in English in Q2 2017.

• At BGG.CON 2016, the U.S. branch of Ravensburger teased two items forthcoming in 2017, those being new editions of Stefan Feld's Notre Dame and In the Year of the Dragon, with both of the cover mock-ups being labeled "10th anniversary" and "Expansions included". The expansions in In the Year of the Dragon are straightforward — The Great Wall of China & The Super Events, both of which appeared in the Treasure Chest of alea expansions released in 2009 — but it's not clear exactly what's in Notre Dame as the expansions listed are "New Persons I" and "New Persons II", while the Treasure Chest included only a set of nine "new person" cards.

What's more, the back cover of Notre Dame notes that it also includes "The Trading Routes" expansion for The Castles of Burgundy. I plan to speak with a Ravensburger rep at BGG.CON 2016 on Friday to find out more about these two items.




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Fri Nov 18, 2016 1:00 pm
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X-Men to Join the Munchkin Universe in 2017

W. Eric Martin
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The X-Men might not be able to share the screen with Captain America and the other Avengers due to licensing agreements between Marvel Comics and Fox, but they will be able to share your gaming table come March 2017 with the release of Munchkin X-Men.

USAopoly previously released Munchkin Marvel in April 2016, along with two expansions in the middle of 2016, and now the X-Men get to join the cardplay with a standalone game that can also be combined with the earlier release. Here's an overview of this title from the publisher:

Quote:
Join the X-Men on a thrilling adventure to defend mankind from renegade mutants. Munchkin X-Men combines Marvel's beloved collection of X-Men comics with the role-playing fun of Munchkin.

In the game, players take on the role of students attending Xavier's School for Gifted Youngsters and team up with Professor X, Wolverine, and more super-charged mutants to take down the likes of Sabretooth, Juggernaut, and the almighty Magneto. The game includes 128 Door and Treasure cards, four player Role cards, four level trackers, game rules, and a custom die.

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Wed Nov 16, 2016 10:00 pm
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New Games to Explore at BGG.CON 2016: Alien Artifacts, Sagrada, HOP!, Mega Man Pixel Tactics, and The Blood of an Englishman

W. Eric Martin
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I realize that not everyone can attend BGG.CON 2016, which starts Wednesday, November 16 in Dallas, Texas, but since a number of publishers will debut titles at that show or have upcoming games on hand for playing and playtesting, I thought I'd highlight those titles in case either you will attend and want to try them out, or you want to watch for pics and game reports from those who were at the show.

• Igancy Trzewiczek from Portal Games, for example, has announced that for BGG.CON he won't be highlighting recent releases such as Cry Havoc, but will instead be focused on presenting Portal's Gen Con 2017 release Alien Artifacts, a 4X-style card game from Marcin Ropka and Viola Kijowska.

Renegade Game Studios will have final production copies of Dan Cassar's The Blood of an Englishman available for purchase or demoing, with Cassar being present at the RGS booth Thursday through Saturday. Renegade also plans to demo the tile-laying game Castles of Caladale, with designer David Wilkinson being present Friday and Saturday, as well as Lanterns: The Emperor's Gifts expansion.

• At BGG.CON 2016, Steve Jackson Games will have public demonstrations of Ogre: Sixth Edition, Batman: The Animated Series Dice Game, and Ghosts Love Candy (which SJG picked up for publication following the demise of original publisher 5th Street Games). These last two titles should also be available for purchase.

Cryptozoic Entertainment plans to have its newly released Attack on Titan: Deck-Building Game for demo and purchase, while also demoing its 2017 release Batman: The Animated Series – Almost Got 'Im Card Game. Yes, two B:TAS titles at one show!

Floodgate Games will demo the dice-drafting, stained-glass-window-making Sagrada by designers Adrian Adamescu and Daryl Andrews.

• Publisher of many tiny games Button Shy will have a half-dozen upcoming titles in its "wallet games" series available for playing at BGG.CON: Universal Rule, Avignon: Pilgrimage, Turbo Drift, Find Your Seats, That Snow Moon, and Circle The Wagons.

• Not content to bring just games, Level 99 Games will have a special playing space at BGG.CON 2016: the Duelist Lounge, which will be open in room 1112 on Thursday, Friday and Saturday from 6-10 p.m. Here's the room description from Level 99's D. Brad Talton, Jr.:

Quote:
Duelist Lounge is a space reserved for head-to-head games, sponsored by Level 99 Games. We'll be providing drinks, snacks, and a variety of one-on-one games from our Duelist Line series, including BattleCON, EXCEED, Sellswords, Pixel Tactics (including the currently-on-kickstarter Mega Man Pixel Tactics) and more! Feel free to bring your own favorite two-player games from the BGG Library as well!

Attendees to BGG will find a copy of Level 99 Games's recent release, Dragon Punch, in their registration bags.

Passport Game Studios will have the LudiCreations title Mythe, just released at retail on November 11, while previewing the two titles that French publisher Funforge debuted at SPIEL 2016: Pocket Madness and HOP!
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Tue Nov 15, 2016 1:00 pm
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