Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.

Archive for Game of the Week

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Looking for inspiration, or a swift kick in the (figurative) pants

Bobby Warren
United States
Glendale
Arizona
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One of the things I like to do is to have themes or goals going on when it comes to playing games. They help me from falling into bad patterns of playing the same game, be it the new game of century or an old favorite, over and over.

Back in 2006 (man, time flies) I broke the year up into 26 two-week periods worked my way through the alphabet (backwards). The following year I tried theme months but that didn't go over well and ended after five months.

Recently I was nominating a Game of the week to try and get older games back to the table after a long absence. That lasted about a year before it ran out of steam.

These days I am more excited by miniatures games (Warmachine, Hordes, DreadBall, Dystopian Legions, etc.) than board games, though I still enjoy board and card gaming. So I am trying to come up with some kind of theme, goal, or activity to run with for 2013. Does anyone have any suggestions?
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Thu Dec 20, 2012 5:29 pm
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There are these things called board games which you may have heard about

Bobby Warren
United States
Glendale
Arizona
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I've been talking a lot about miniatures. It's time to do some talking about board games.

Game of the Week

This is something I won't be continuing. I was having a hard time getting excited about getting some of the games to the table. Initially, it was a blast, but as time wore on the games became a casualty to my unwillingness to teach yet another game.

Best recent game not named DreadBall

The game which I learned the last few months which is my favorite is Seasons.

Looking at it, and then hearing the instructions when Mike was going over them, I thought for sure that I would hate the game. Instead, I really liked it and I ended up suggesting it the next day when Nico had his copy at the store.

I played it again with Mike and then again at the store over the next few weeks. This past weekend we were looking for a game which would work for up to four players, and I bought it on the spot and taught it to Michael, Jeff G. and Rob H.

The resource allocation using dice, which can be different each game with less than four players, it clever. Being able to chain together cards is really a lot of fun and it reminds me of playing Magic or any other CCG which has chaining.

I don't like some of the cards which make it too easy to keep siphoning away the points from other players, but they don't break the game. They are just annoyances and I hope we don't see too many more of them if there are expansions.

Most disappointing recent game

A press your luck dice game is right up my alley. I love those! Therefore you would think that I would at least like Escape: The Curse of the Temple. I found it to be a mediocre dice rolling game with a time constraint which appears to be put into place to add some urgency to a flawed game.

The components are top-notch and Queen was smart in making the dice engraved, which should be a requirement for anyone making a dice game with special dice.

Mike has played it a few more times since we tried it out with Jerry and says he thinks I will like it. I am quite willing to try it again, because it only takes a few minutes to play. But if he pulls out the soundtrack, I am out.

By the way, who has a CD player anymore? I have one in my car, and my computer has one but all my portable devices have died over the years. They are so 1990s!

Biggest surprise

This is a hard decision. I really liked Garden Dice and was going to write about it. It has some depth with limited choices determined by dice rolls, and it takes some thought. But it was edged out by Mice and Mystics when I noticed it on the list of newly-played games. Both Mike and Alex are fans of dungeon crawl games and Mike bought this and we tried it.

The theme comes through as you fight rats, roaches, centipedes and try and avoid the cat and the bird in the courtyard.

The multiple use of the dice is clever and the game is still simple enough to dive into and play right away.

Alex also picked up the game so I have played the initial scenario twice and am really looking forward to playing it again.

I doubt I would pick up Mice and Mystics since it is something I would want to play with either Alex or Mike. Plus, Kevin and Anne picked it up, so I know of three copies floating around. Garden Dice is one I can see myself picking up on a whim at some point if Mike isn't around.
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Thu Dec 13, 2012 1:00 am
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Game of the Week 48

Bobby Warren
United States
Glendale
Arizona
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Normally I choose games that haven't been played in years as an attempt to play them again and to introduce them to the newer players we're seeing on Saturdays. This time I am breaking the criteria I set because of a special request. Patty really wants to learn how to play King of Tokyo, and when she's asked in the past I haven't had a copy of the game around to teach it. So this week will be the week we teach it to her.

The Power Up! expansion came out last week and I also hope to play using it this weekend, though not in the game which Patty learns to play.


Last week

None of the games I brought along to try again were played.

First I played a game of Hordes/Warmachine, then we jumped into a long game of Merchants & Marauders, which Alex has been wanting to play almost since the first time he showed up.

It wasn't a bad game, just as long as advertised. It also felt like each found took longer than it needed to for us to accomplish not very much. I suspect a familiarity with the rules would mitigate this to some degree, but it would still end up being a long game.

I would be willing to play it again, but the long playing time is a reason I won't be clamoring for it.


Games played last week

Elder Sign x2
Finstere Flure
Garden Dice x2
Hordes
King of Tokyo
Legendary x3
Merchants & Marauders
Würfel Bohnanza x2
Zombicide
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Wed Nov 28, 2012 6:46 pm
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Game of the Week Turkey Edition 2012

Bobby Warren
United States
Glendale
Arizona
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There is no game for this weekend because it is going to be a by the seat of the pants, play or not play games kind of weekend.

So I will try to get some of the unplayed selections played again. These games go back to April. There were other games that weren't played in their designated weeks but managed to get played at a later date and I haven't included them in the list.

Game of the Week 24: Augsburg 1520
Game of the Week 27: Yspahan
Game of the Week 30: In the Year of the Dragon
Game of the Week 32: Around the World in 80 Days
Game of the Week 34: Witch's Brew
Game of the Week 39: Modern Art: The Card Game
Game of the Week 40: Adel Verpflichtet/Hoity Toity
Game of the Week 42: Chinatown
Game of the Week 47: Caylus Magna Carta

I hope all of you in the US have a great Thanksgiving weekend!
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Tue Nov 20, 2012 7:12 pm
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Game of the Week 47

Bobby Warren
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Glendale
Arizona
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When Caylus came out, I was both hopeful and put off by the buzz it garnered. It was supposed to be a terrific, deep game which sounded like it was a must-play. But it also seemed to be the big replacement for Puerto Rico, and if it was anything like that game's programmed progression, then I was going to hate it.

It took a while before I played it, and I really liked it. I picked up a copy, punched it out, and put it on the shelf. The issues with the time are primarily because of people with really bad AP, which means there are a lot of people I would not want to play this with.

A short time after getting the game, I went to The Gathering of Friends and was taught Caylus Magna Carta by none other than William Attia. Even if I hated the original version I would have had to play this because William is such a nice guy that saying no to him would be very difficult. He is also a terrific teacher of games, which made learning it even easier.

It's a streamlined version of the original game which still captures the essence of the parent game while taking significantly less time.

I played it several times that weekend and when it was finally released in the U.S. Then it just sat on the shelf, waiting to be rediscovered and played again. Here's hoping that this is the beginning of the new rush of playing this terrific game!

Plus, I need to get rid of my copy of Caylus...

Last week

We had a winner!

I was able to get Payoff Machine played.

Kevin was the best at managing putting his balls into the machine and getting the most out of it.

I don't think anything else needs to be said beyond that... devil


Games played last week

6 Nimmt!
Hordes
Keltis: Das Würfelspiel
Mystery Rummy 4: Al Capone and the Chicago Underworld
Payoff Machine
Royal Turf
Sentinels of the Multiverse w/Rook City
Summoner Wars
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Wed Nov 14, 2012 7:12 pm
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Game of the Week 46

Bobby Warren
United States
Glendale
Arizona
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Sometimes a game is merely an activity built around a clever apparatus. This is one of those, but it is fun.

Payoff Machine is a late-1970s offering from Ideal built around a cylinder with multiple chambers. The player drops marbles in the top and gets a number of twists of the rings on the cylinder equal to the value of the marbles dropped in. This twisting may align some of the chambers and cause marbles to drop out of the machine, hopefully returning a great value of marbles than was dropped in.

As soon as a player has 25 points of marbles, they win the game.

That's it. It's best played with a crowd, children, or people with a few too many beers in them. Me, I like it without the alcohol added.

Last Week

We did play Nicht die Bohne!, just not a full game.

It is supposed to be played over three rounds, with the total score for the three rounds being calculated and the winner being the one with the highest score. We just didn't have enough time to finish the game and only played one of the three rounds.

There were four of us, and only Michael scored positive points and would have been the target for the next two rounds.

The game was well-received and I hope it will be played again in the near future.


Games played last week

Descent: Journeys in the Dark (Second Edition)
Dreadball x2
Elder Sign
Mice and Mystics
Nicht die Bohne
Thunderstone Advance w/Caverns of Bane & Root of Corruption x2
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Thu Nov 8, 2012 1:10 am
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Game of the Week 45

Bobby Warren
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Glendale
Arizona
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To bean, or not to bean?

Nicht die Bohne!

This is an evil, with a capital "E", little card game.

The game is played over three rounds, with the highest score at the end of the game being the winner.

There are four colors of cards, numbered 1-10, three negative multipliers, one x2 multiplier, and one Nicht die Bohne! in each color.

All the cards are dealt out to the players. The lead player puts one of his cards face-up in front of him and puts the wooden bean token on the card. Then, beginning at the starter player's left, each other player places a card up in front of them. Once every player has placed a card, the start player selects one of the face-up cards. The player whose card was taken chooses one of the other face-up cards, but not the one with the bean token, and play continues until the last player takes the card with the bean. They become the start player for the next hand.

Cards which are taken are left face-up in front of the players.

Once all the cards have been claimed, the points are added up. Each player scores each color independently. The number of the cards are added up, then they determine whether or not the total is negative or positive. If they have one or three negative multipliers, the total is negative. If they have none or two, then the total is positive. Then any 2x multiplier is applied to the color.

The trick to the game is playing a card which will let you get the higher cards while giving the negative multipliers to someone else. It's not easy, and it often can be a humorously painful game to play.


Last Week

I was successful in getting High Score played and will be bringing it along again for the near future since it is in such a small box and is easily portable. I also plan on bringing Take it Easy! with me this coming week because some of the guys have never played it, either.

One of these days, the others will realize that I should not be the one rolling the dice. devil


Games played last week

Dreadball x2
Elder Sign
High Score
Mystery Rummy 4: Al Capone and the Chicago Underworld
Ra
Stone Age
Würfel Bohnanza
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Wed Oct 31, 2012 8:20 pm
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Game of the Week 44

Bobby Warren
United States
Glendale
Arizona
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I decided to pick another light game, so I went withHigh Score is a great little game in the vein of Take it Easy!.

One player rolls two dice and adds them up. Then every player writes the number on one of the 25 squares on their board. When all 25 squares are filled, the players score points for each row and column. Many of the poker hands are what score. For example, pairs are worth one point, three of a kind is worth three points, a straight which includes a seven is worth eight points, and a straight which does not include a seven is worth 12 points.

Scores are added up and then two more rounds are played. The scores from all three rounds are added up and the player with the highest score over the three rounds is the winner.

The game comes with boards for up to four players, and I bought two sets so we can play with up to eight players.


Last Week

We never had the chance to play 6 nimmt!. At first it was Michael and I, so I introduced him to Dreadball. Call me the DreadBall crusader!

After that there were just three of us when John joined us. Three just isn't a good number for 6 nimmt!

After John had to leave, Michael and I played a lot of Race for the Galaxy, which shouldn't surprise anyone.


Games played last week

D-Day Dice w/Operation Neptune x2
Dreadball x2
Race for the Galaxy w/The Gathering Storm x5
Seasons
Smash Up
Thurn and Taxis: Power & Glory
Vegas
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Wed Oct 24, 2012 6:22 pm
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Game of the Week 43

Bobby Warren
United States
Glendale
Arizona
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6 nimmt!/Category 5/Slide 5/Sei might be one of the most-known Euro card games. It's had many versions with many different themes and varied art work. I own three versions of the game and two different spin-off games.

It's a simple, chose a card, play it, and hope the odds you were gambling against pay off for you. It is light and chaotic, but some people seem to be better at it than the rest of the unwashed masses so it isn't completely random.

Maybe I will also bring along Tanz der Hornochsen! and try for a two-for-one Game of the Week! It's another one I haven't played in a long, long time.

This is the less-successful board game. I still really enjoy playing it, but the box is kinda big and a pain to carry around, which is why this doesn't get played as much.


Last Week

When Saturday game time came around, I was not really in the mood to play Chinatown, but I was going to try if time seemed right.

It never did.

This game really needs people who are into the negotiation to play, and I wasn't sure everyone who was there would have been into it.

We did play Tinner's Trail, which could have been one of the games I chose for the GotW if I owned it. It's a terrific game and I am glad I got to play it. It kind of makes up for not playing Chinatown.


Games played last week

Dreadball
Heckmeck am Bratwurmeck
Kingdom of Solomon
Quarriors w/Quarmageddon & Rise of the Demons
Tinners' Trail
Würfel Bohnanza
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Thu Oct 18, 2012 2:05 am
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Game of the Week 42

Bobby Warren
United States
Glendale
Arizona
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The end of the year is fast approaching, and I really want to play all of the alea games this year if at all possible. Last week was a success, so let's try for another.

For those not in the know, Chinatown is a pure negotiation game. This is one I know Michael really likes, so if we get three to five players this week I hope we'll play it.


Last Week

I opened my copy of Puerto Rico and started to read the rules and got bored. So I downloaded Ryan Sturm's How to Play podcast and listened to it on my way down to the store on Saturday. It was all the updating I needed.

Nico was there and knew how to play and was able to explain it to Eric and Alex. Once we started playing, they seemed to follow Nico's lead of producing goods and shipping, so I did what Mr. Sturm always suggests and did what the others weren't doing. I went heavy into constructing my buildings while getting a couple of coffee plantations to fund the building.

In the end, I had filled up both the city part of the board and the plantation part of the board and I had two of the large buildings (City Hall and the Residence) and ended up with the win.

So, will it be another eight years before I play this again?


Games played last week

Descent: Journeys in the Dark (Second Edition)
Flash Point: Fire Rescue
Puerto Rico
Seasons x2
Smash Up x2
Warmachine
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Wed Oct 10, 2012 3:15 am
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