Shefford Friday night games

This is a short description of the games we play at our Friday night game group.

Archive for Sharon Khan

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Friday 19th September 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Again Richard was here early, so we started with some fillers - firstly one of my new acquisitions, Linko!, which we played twice. Then we played Alhambra, a slightly odd game with the 2nd and 3rd scoring rounds right on top of each other. Colin managed to connect his two walls just before the 3rd scoring round, and get almost all the tiles on the final giveaway, which put him past me.

After that all the others had arrived, including another new couple who found us through the geek last week, giving us a grand total of 12 players, so looking for games on three tables. One table started up Terra Mystica, and the second table took Escape: The Curse of the Temple, and then the third table, which I was on, ended up playing Terra Mystica as well - opening up my new copy. Both Terra Mysticas finished at about the same time, with our table managing a quick game of Jumbo & Co with the other table while waiting for them to finish up.

We then had to split three ways again, with Sami suggested a lighter party game, Time's Up! for one table, while my table played Eclipse, which the new couple had brought with them, and both Colin and I had leapt at the opportunity to play. Colin had to explain the rules of Istanbul to the third table, so we set up while he did, and I reminded myself of some of the details, having only played it twice, and the last time over six months ago. I had the most terrible start, finding what must have been the two worst 3 level areas - one with almost no colonies, and other with two alien ships to beat up! Richard on the other hand had the most amazing start, finding good region after good region, but then he didn't seem to know how to convert that into VPs. James had a slow start too, but later upgraded his ships and attacked the middle, after I failed. Colin did absolutely nothing in the last two turns, but had enough points by then to just beat me by a couple of points. It was definitely a fun game, and Colin loved it, so I think it's gone on my buy list now - when it comes back into stock!
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Mon Sep 22, 2014 9:54 am
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Friday 12th September 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Richard was here early, so we started a few minutes early playing a couple of fillers while waiting for the others to arrive. Firstly On the Dot, which was very close between me and Richard - I won on a technicality (Richard not claiming one we finished simultaneously as he was in the lead at the time!). We then had a quick hand of Take it Easy, also very close, with only 6 points between top and bottom position.

Then everyone arrived in a rush, giving us 8 players, so we split into two fours. We had three new additions to the group, one of whom had brought Terra Mystica, a game I've been wanting to try for ages, so I leapt at the opportunity, and Richard and Marion joined me, wanting a heavy game, while the other four started with Blue Moon City. As we were all new to the game, it took quite a while to set up and work through the rules - just under an hour in fact - and in the process we were joined by Hannah, who had arrived slightly late. When Sami popped downstairs at the end of Blue Moon City to find out where we were in the game, we were only halfway through the first round - John hadn't even had a turn yet!! Also, with it being 5 player, and 5 players being fairly unfamiliar with it, we weren't particularly fast at it. We did finish in not much over the box listed time of half hour per player, but, from start to finish, including rules, it was about 3 and a half hours! However, it was a good three and half hours, and the next day I put an order in for my own copy of the game, as I had enjoyed it so much. It combines bits of lots of other games, as most games do, but in a very fresh way that gave it quite a unique feel, and the power income mechanic was new to me. Also I liked the individual feel of the races, with my giants building themselves a Stronghold then slowing stomping their way across the neighbourhood, while Richard as Mermaids swimming along rivers, and Hannah as Halflings carefully terraforming large areas. John went out on his own, which meant he didn't have so much competition for land, but did mean he didn't gain as much power - whereas Hannah and I surrounded Marion, and were all three getting lots of power off each other. Richard was lagging on points for most of the game, but at end-game got the points for largest city, and top of a track, and these end-game points put him in third place. Hannah and I also did well on the tracks for end game scoring, and John and I tied for second place on city size - having been competing for it all the late game, but having to take second place to Richard's swimming mermaids! John also tried out a few more unusual strategies to see how they worked - such as discarding most of his power tokens early in the game, to give him a smaller pool to rotate round his bowls, and using his men to get the 3 bonuses on several of the tracks, while we were still worrying about being short of men if we did (not that I think any of us would have been - it seemed very hard to get men!). Looking forward to playing this again soon - I can now see how it got so high in the BGG rankings.

The other table had played a couple of games while we were doing this - Ticket to Ride and Takenoko. By the time we'd finished the other three had gone home, but Sami was still keen for a final game. With 6 we decided it was easier to split into two threes, and Richard was keen to try Takenoko, so Marion and Hannah took that downstairs (and Hannah won as usual!), while upstairs we introduced John to Ascension: Deckbuilding Game. John had actually not played any deckbuilders before, so it might have not been the best first introduction to the mechanic - mostly I introduce it to players who are familiar with Dominion at least - but he did ok, and the final scores were very close, with only ten points between top and bottom place. It was a very odd start though, with nothing in the centre track costing less than 5 military or 6 cash, so that we all just filled our decks with Mystics and Heavy Infantry for a bit while building up to them. Sami went military, I went cash (and later deck streamlining), and John went for more of a mixed strategy.

We had a few minutes to finish with, so played a quick (very quick given my starting hand!) game of The City. It's only a ten minute game at best, but with my starting hand of both fountain bonus cards and a Business Centre I was pretty much unbeatable, and finished the game in the minimum number of rounds possible I think!
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Sun Sep 14, 2014 9:11 am
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Friday 5th September 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday there were 7 of us. We started with some three player fillers - Factory Fun and two games of Race for the Galaxy. Then everyone else arrived in a rush, and we split into two groups, one downstairs playing Egizia, which was chosen by Richard but he decided he liked my choice of Show Manager better, so I played that with all three Carpenters. Marion won by absolutely miles, getting more points than Richard and I put together!! The others had a bit to go, so we played some fillers while waiting - a game of Augustus and two quick games of Spot it!, which got a bit violent at times, with one card nearly getting ripped in half as Ellie and Richard were fighting over it so violently!!

After that Ellie and Richard were desperate to play Quelf, as Ellie had enjoyed it so much a month ago and wanted to show Richard. Colin and Sami were quite happy to play a silly party game, whereas Marion and Hannah stayed upstairs with me for a more normal game. I ran down my list until Marion found one she liked the sound of - La Città, a game that is actually on my trade pile, but that I like occasionally. My extra experience showed rather in this game, and I won very comfortably. Hannah was a bit unlucky early on, when it turned up the only colour she couldn't defend herself in and she lost so many people she lost two buildings. I managed to not feed in the same round, as I gained so many people!! When that finished we played a quick game of Hey, That's My Fish! - it rapidly got to the stage where I was blocking everyone else from getting to "my" area, and it was larger than everyone else's, so I won - although the scores weren't by any means overwhelming in my favour.

The other table had then finished, and Ellie went home, leaving six of us. We decided to play a party game - initially Taboo, but I couldn't find it, so we played the kid's version instead, Don't Say It, which is exactly the same game, but with more accessible words for children. Our team seemed to have a slight handicap in one of our players, so we lost that. We then finished with a game of 6 nimmt! in which Hannah just seemed to attract cards! Sami however seemed to lead a charmed life - even when he played a card that looked almost guaranteed to win him some points, he managed to escape somehow!
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Tue Sep 9, 2014 2:25 pm
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Friday 29th August 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This Friday we were 5. We started with a quick game of Augustus. I had a complete disaster, as Sami raced to the end with a couple of cheap cards with common symbols on, and none of the "valuable" types were drawn from the bag (pink/sword) to complete my two valuable cards that were sitting there full but just waiting for those final types. To add insult to injury, he stole the gold off me with one of those cards too. This put me resoundingly last by over 20 points, whereas if I'd finished those I would probably have been in second! Sami was over 30 points ahead though, with one of the most impressive scores I've seen in this game!

We were 5 after this, and started a game of Pizarro & Co., a game I hadn't played in a couple of years. I managed to claim three boats in the same area, and my fourth boat as Cook, to make my later rounds easier, but was beaten in the last round to the valuable Cook square after Sami got dealt some very impressive income cards and was able to outbid me easily. Meanwhile James went for lots of income spots, and had a very impressive rack of income cards at end-game, and having saved all the 1 and 2 cards, these were worth a huge amount of points, which catapulted him into first position, just ahead of Sami and I in joint second.

After that James chose Power Grid, always a favourite, and on one of the new maps he didn't own - which ended up as Power Grid: Brazil/Spain & Portugal. We all started in our own little areas of the board with space for about 5 houses before we had too much competition with our nearest neighbours. The oil and coal rapidly got expensive thanks to the early power plant selection, and Sami in particular had ridiculous early game powering costs, especially as he was in first place, having bought the most valuable power plant on turn 1. Being late in turn order I managed to collect an early uranium plant that powered 4, and then a turn later a recycling plant that powered 5 came out, and everyone else decided not to bid for it, instead concentrating on houses, so I got it at almost cost price. This turned out to be a very good move, as the power plants then stagnated with no plants appearing that powered more than 3, and most of them just 2, for the next few rounds. Some players upgraded to cheaper plants, but otherwise we just lost one a turn through everyone passing. We reached phase 2, with everyone jumping to 9 or 10 houses, and then everyone hit their powering limit and passed for a turn, with me in last position. The next turn I picked up a cheap power plant to enable me to power 13 and bought my 15th house, ending the game to the great surprise of everyone else except Sami, who had planned for it, but still couldn't better third position.

Marion had to leave at this point, and I suggested another game we hadn't played in a while - Trias. This was a gift for Sami early on, as he created a large bulge on one side of the island where his dinos were, and then separated it to create an island for himself. James tried to recombine and jump on it, but it drifted away from him too fast, and he just ended up giving Sami even more points - not that it mattered by then, as the lead was just too big. The rest of us were left playing for second on the remainder of the map, drifting off several smaller islands and jockeying for position on them. I was just able to stay ahead of the other two, who tied for third just behind me.

We finished with Sami's choice of Breaking Away. It was new to Hannah, and she took a while to work out how the game played, so ignored the first sprint and just concentrated on moving and gaining good numbers. James meanwhile jumped all four of his bikes to the first sprint for a very impressive first sprint score. Hannah then moved up to the back of the pack, and while the rest of us were struggling with 3s and 4s, was getting some great numbers, and was able to pass us with a couple of bikes in time for the second sprint, and then race to the finish, getting points for the finish with all four of her bikes. This score was just uncatchable! I came second, mainly because a couple of my bikes ended up in Hannah's pack and finished well, but also because I consistently got one good score from each sprint on top.
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Mon Sep 1, 2014 8:06 am
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Friday 22nd August 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 9 in total. We started with 5 players and a few short games - No Thanks!, Race for the Galaxy and The City - while waiting for players to arrive.

We were now 8 players, so we split into two groups, one group taking The Castles of Burgundy downstairs, while upstairs we opted for the lighter Thebes, timed so that it would finish as the last player arrived. Ellie started off collecting lots of white books, I went heavily into two colours, Colin collected wild-coloured books, and Martin went for the collection for end-game VPs. We then moved on to digging, and Colin seemed to be seeing how many 1VP tiles he could draw out of the bags - getting 6/6 out of one location! Martin on the other hand seemed to be attempting to draw as much sand as possible, getting something like 15 sand out of 16 tiles in three draws (and not out of bags that had been heavily dug either!!). I drew about average - which for this game was good - and Ellie had a couple of lucky draws, but then followed it up with some heavy sand draws that evened out her early draws. At end-game scores were amazingly close between the other three, with me about ten points ahead - combination of doing two exhibitions where no-one else did more than one, and having better draws from the bags.

By now the fifth had arrived, and we moved into party game mode, starting with two games of Duplik (two because everyone enjoyed the first so much they wanted to play again!). We had some very funny moments, such as the one where I said that the wolf's nose extended over the tray he was holding, at which point all four of the drawers fell about in hysterics. In the picture I was describing this was fairly minor - in the pictures they were drawing this meant giving him a very long nose like Pinocchio (and it wasn't even in the final description anyway!). We also had an invisible bow in one little girl's hair - when it came up as the bonus question at the end, the describer (Colin) had to look very hard to even find it in the picture he was describing - he certainly hadn't told us!!!

After two games of that we moved on to Moods, in which it turned out that Ellie is very good at saying things in a certain mood, while I am terrible at it (but luckily quite good at guessing!). Charlotte enjoyed it so much she borrowed the game so she could play it again at home! We then played Say Anything, just one turn each instead of the usual two as the Burgundy game had finished by then.

Ellie went home at this point and we split into different groups, one group taking Suburbia downstairs, while those of us who wanted something lighter opted for Pictionary upstairs.
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Wed Aug 27, 2014 8:13 am
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Friday 15th August 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 7. There were 3 of us initially, and we played a few hands of Gang of Four to start with. Now on the trade pile - for this style of game we'd rather play Haggis, or Tichu itself.

Then the other three arrived, and we needed about an hour long game while waiting for the last person to arrive, so pulled out Knowing Me Knowing You. It was the usual fun, although James was very unlucky with his card, so was doomed to get a bad score. Marion was much easier for everyone, particularly her daughter and me, although it appeared I knew her better than she knew herself in one case! (How could she forget that cats were pets?).

Sami then went to get Matt from the station, and the rest of us played Chronology while waiting for them to return. I just squeaked a win, more from the timing of their return than anything else - Colin and James were keeping level with me, while the other two were lagging somewhat .

Now we were 7, so split into two groups, one group taking Filthy Rich downstairs (and playing on the floor!!), while upstairs we played a game of basic Catan. Marion looked like she was going to win from very early on, but then stalled completely on 9 points and seemed unable to get the last one, so ended up losing to Sami.

Then Ellie went home, so we were 6, and I requested Tigris & Euphrates, which I proceeded to lose horribly, thanks to a complete lack of green tiles, and no obvious way to get greens from the way the game went. Colin got huge numbers of cubes from external conflicts - some of them it has to be said, with a high degree of luck. Sami hadn't nearly as much luck with his external conflicts, but spent most of the game camped out on monuments to get his huge pile of cubes. The others were still playing their game of Lords of Waterdeep when we finished, so we played a game of Race for the Galaxy, and two games of The City while waiting for them to finish.

We finished with a 6 player Ave Caesar, in which I only finished one race, failing to pit on one, crashing and burning in another, and the fourth race being voided. At least I wasn't the only one, so I didn't even come in last place!
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Mon Aug 18, 2014 8:38 am
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Friday 8th August 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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I seem to have missed at least one Friday - we were away two Fridays, but did hold a session inbetween. Never mind, will carry on now!

Last Friday there were just 4 of us. We started with Outpost. Marion had the most amazing income start, and rapidly ended up a couple of Data Libraries ahead of Sami. James was the one who didn't get a Nodule, and Heavy Equipment were heavily contested, with James picking up a pair and me getting the other one. Going into phase 2 Marion had all three data libraries and got the early Scientists, which meant she could buy a New Chemicals plant. Meanwhile James was lucky enough to have just over 50 when the Microbiotics came out on the first turn in Phase 2, where everyone else fell just short, and that gave him a great boost from then on, especially when he picked up a second one shortly after, and two Outposts - having just enough to outbid Sami and I both times. I eventually bought all three Ecoplants, which kept me in the points game with Marion and James, but with my income miles behind both of them. Sami's income was slightly ahead of mine, but his mass water strategy, and no way to switch into anything better for a long time, did put him way behind the other two. Going into the final round it was fairly clear that Sami and I were always getting the smaller buildings, and our points lead slipped even more. James's slight extra income over Marion was enough for him to get the extra points in the end game and finish just ahead of her.

After that James chose London as the next game. Again Marion had an amazing start with some great income cards, while Sami just took loans out and bought lots of regions in the city hoping for better. James slightly overdosed on the white cube reduction to try and keep his poverty down, but running a city of size 9 meant he produced quite a few afterwards each turn, and Sami and I both managed to keep to the same level as him at the end-game. It was incredibly close between Marion, James and I at end game, only a few points between us, but Sami was about 20 points ahead, despite losing points for three loans!!!

Sami then chose Strasbourg. Here James got off to a bad start, having forgotten how to play! No-one seemed to want the building/church option, so Marion and Sami managed to keep them very cheap most turns. Meanwhile I was messing Sami up, inadvertantly. I had the card which meant I needed two buildings in each region, 10 in total, while he had kept the card that meant he needed more buildings on the board than anyone else - he had hard work to keep ahead of me, and only just managed it, and had to sacrifice another card to do so! I made a mistake with the placement of my very last house, not putting it in the spot where James was obviously going to place a church, and this turned out to be costly, as Sami took it instead (the only place left), and then beat me by 1 point - if I'd been sensible it would have been me winning by that 1 point - grrr!

We finished with a quick Splendor, in which James and Marion both managed to get a pair of bonus tiles and trigger an early finish, while Sami and I trailed behind, having both just missed out on a bonus tile to James by one turn!
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Mon Aug 11, 2014 1:33 pm
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Friday 4th July 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Ellie joined us for the first time this week, and we started by introducing her to Evo. It was a very close game all through, but sudden violence erupted as various dinosaur races evolved horns. Marion made the mistake of playing a card that gave her two extra horns in attack - and Sami decided the best form of defence was to wipe out any dinosaur of hers near him, and I took one out in retaliation, which put her slightly behind. Hannah and Ellie found themselves squeezed in a corner, but Hannah's unexpected gene at the end put her just one point behind Sami and I as joint winners.

Next we played Puerto Rico, which Ellie knew, but Hannah needed a quick refresher on. Sami went for a mega-quarry building strategy, with Marion going for mega-trading, while Hannah went mega-shipping early on, but then late-game found herself unable to get enough cash to buy buildings she needed. I bought an early tobacco storage and everyone then delighted in blocked me from getting a tobacco plantation for a few rounds, but I did eventually get set up in it, and with a harbour to help with my shipping. Wasn't enough to get me better than third though, with Marion and Sami both ahead thanks to their large buildings. Hannah was just one cash short of building a large building on the last building phase, and that hurt her final score.

At this point Ellie left, and we set up a 4 player Outpost. Marion bid early for two Nodules, which meant that she had no men problems, but everyone else but me did. Sami picked up all three Data Libraries, while the other three of us picked up a Heavy Equipment each. At the point we hit stage 2 my income had pulled ahead rather, but Sami had a big advantage if any early scientists came up - luckily for me they didn't! Robots and Orbital Labs sorted out the men problems for those who were struggling, and Sami also bought the first laboratory. The Outposts were very hotly contested, while oddly the Ecoplants were going for face value, and they always turned up the same turn as a bidding war, and were auctioned before it, so no-one dared bid them up!

We hit Phase 3 with everyone but Marion having lots of money, and the bidding was very tight for the two Moon Bases when they came out in the next round. Marion however was able to keep up points momentum with her lower income, and some Space Stations, and at end-game just squeaked ahead of Hannah in points, despite looking like she was well behind. Sami just beat me at the top - I don't know whether I would have done better letting him get the Moon Base and instead buying points and a cost-price Planetary Cruiser.

We finished with 7 Wonders, with Sami going Science with Hanging Gardens, but not starting until Phase 2 (as no-one else was!). Hannah went very military early on, and Marion did later, so Sami and I struggled to get any military points. Both Hannah and I got an impressive score in Guilds, partly from Hannah copying one of mine that was rather nice for her too. Hannah won, 15 points clear of everyone else, and I just squeaked second.
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Tue Jul 8, 2014 12:24 pm
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Friday 27th June 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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It was a fairly quiet start to the night, with just James and I playing a couple of fillers while waiting for Barry to turn up - The City and Qwixx (in which I had the worst dice rolling I've ever had in this game - taking a misroll on both my FIRST and THIRD turns - unheard of, but the numbers were that terrible!!!).

Barry brought Euphoria: Build a Better Dystopia with him, so he explained the rules and set it up and we started to play, only for Sami to return before we were very far along, so we restarted as a 4 player game, giving him a super-speedy explanation. Euphoria is at heart a worker placement game, mixing in elements of Tzolkin and Alien Frontiers, and adding in some promotion tracks. The basic mechanism of placing dice one by one, then wasting a turn taking them back is very similar to Tzolkin or Concordia, with ways to reuse turns, or buy extra dice (at your own peril). The dice being used as workers is like in Alien Frontiers, but unlike Alien Frontiers where the numbers you roll is very important, in this game you almost don't care what you roll - the numbers are hardly used at all really! The promotion tracks and competition for VP spots on the board worked well - ignore those early VPs at your peril. Overall it's a reasonable but not stand-out optimisation game, trying to optimise your turns to get your VPs down faster than everyone else, with variability between games being provided by the cards you start with.

After that Barry had another hour, so we pulled out Lords of Waterdeep which we hadn't played for a while. Sami managed to pull out to a huge lead, mostly due to his "place where another worker already is" quest that he almost didn't take, but unfortunately (with me sitting on his left eyeing it up) decided to do so. It was a very low building game, so resource tight, particularly in white cubes. A mandatory quest on me at the end stopped me doing my 25VP quest, but I still managed to just hold onto second place, with Sami miles out ahead of the rest of us.

After that we were into lighter fare for the remainder of the evening - firstly Burn Rate, in which James found himself with no company at all after his second turn, just a growing collection of Bad Ideas. He did surprisingly well, thanks to some early funding, but eventually his lack of ability to play cards hurt him. I had an absolutely huge company, as all I seemed able to draw were poaches and hires, and so burned out second, while Sami was still looking fairly comfortable, having dodged the double burn rate card as I chose that turn to remove one of his VPs just before James was going to play it on him.

Then came High Society, in which James bought the first few things, then ended up pretty much out of money, Sami bought all the 2xs, but nothing to actually double, and I took advantage of them being cash poor to buy a few smaller ones cheaply, and took the 1/2 tile, which they both bid very high to avoid. James eventually ran out of money completely on the next negative tile, and the last tile was very hotly contested between Sami and I, with me having enough money more than him to outbid him, and win the game. We finished with a very close Race for the Galaxy game.
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Sun Jun 29, 2014 4:04 pm
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Friday 20th June 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We were 5 this Friday. We started with a couple of quick games while waiting for the fifth to arrive - a game of The City where even my mega-fast start and huge points from shopping trolleys couldn't quite catch Marion's treble StadtVilla - although I was only two points behind on the final turn.

Next came Augustus, which I managed to win, meaning I chose the first longer game of the evening - The Princes of Florence - a favourite of mine but one that doesn't come out that often any more. It was new to Hannah, so we quickly explained the rules - as our copy is in German, she had to learn the words for everything too! She did amazingly well for her first game though, coming second, just a point behind me in first place, with a solid mixed strategy. Marion went for the building strategy, and did pretty well with it, but was unable to put on her last work. Sami tried the mega-work strategy, but it didn't work as well for him as sometimes - he blames not buying a forest early on, as then when he tried he kept getting into bidding wars, and it made it difficult for him to put on his works! I bid very high for a lake on the last turn, even giving in a point to do so, as it was worth so much for me both for my work and my prestige card - by contrast Hannah expected a bidding war, and ended up with money to spare!

As I won I picked the next game, Fauna. After two rounds it looked like two separate games were going on - one between James and Marion, and one between the other three of us (I blame the hyena that was everywhere in Africa except where I put my cubes!), but then I made a surge in later rounds, and on the last but one round was just one behind James, with him on 99 and me on 98. Sadly for James he couldn't find that one more point that round to end the game in the lead, and next round I passed him.

Next came Show Manager. James was very lucky with his first work, getting some nice early cards, but sadly once he'd put it on he found himself very cash poor for the rest of the game, and didn't want to take money out of his good show, and got squeezed. I got similarly squeezed, but not quite so badly, but was still some way behind the leaders. Sami however seemed to always be collecting the right shows for the cards, and picked up some good shows quite cheaply, while Marion meanwhile kept getting gifts from my nexting, and it was between them from quite early on. Sami just won, by one point, from top in the two most valuable regions, while Marion placed second almost everywhere for second place overall!

Then we continued with the show into Vegas Showdown. Marion went all out to play Colin's green strategy in his absence, and it seemed to work for her. The rest of us were all in a bunch scoring at end-game, with her miles out in front.

We finished with 7 Wonders. Sami yet again found himself sitting between two military players - this time Hannah and I! James was the science player, but thanks to missing one science resource and Marion taking quite a few science cards off him, so he didn't get a great score from them. I won, with an impressive score from my guilds - a total of 27 points from them!!! Mausoleum B wins again!
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Tue Jun 24, 2014 12:25 pm
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