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Shefford Friday night games

This is a short description of the games we play at our Friday night game group.

Archive for Sharon Khan

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Friday 22nd January 2016

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We started with a 7 player game of Take it Easy!, which was one of the highest scoring games I've seen. I managed an amazing score of 213, scoring every number except 9s - but with 5 8s, 7 7s and 8 6s, it didn't matter that I missed the nines. Colin said I went the longest I've ever been towards the maxmimum score tileset!

Next we split into two tables - of Terra Mystica. One table had to wait for the final player to arrive before starting - if only because they had to bring the second copy with them. I was on the table that started immediately, playing Witches. Sami won with Alchemists, with an impressive amount of money at end-game. Simon just went ahead of Hannah with his Fakirs to take third place, while Ellie was hampered by her Sponsered Silence in asking for advice and help, and didn't have the best of games.

Ellie then went home, and the other table still had a ways to go, so we pulled out Macao. It was a pretty speedy game. I went for a scroll heavy strategy, with an early end-game VP bonus for scroll types. My dice rolling didn't help, as I kept rolling the same colours on the same spots as I'd already rolled them, which made colour combinations tricky! At end-game Sami again won, with me second.

After that we re-merged and split with the other table, with the two games of choice being Terra and Power Grid. I chose Terra, which was 5 player. We followed that with Rage , in which Simon managed the impressive feat of ending on exactly 0 points, without even trying!! I however managed to be correct on every round apart from the first, and won comfortably as a result, 31 points ahead of the next placed player!
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Mon Jan 25, 2016 2:45 pm
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Friday 15th January 2016

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We started with 6 of us and a few minutes to kill while waiting for the last three, so I suggested pulling out something quick, and John asked for Spyfall, which he'd seen mentioned in my stats repeatedly, but somehow escaped playing up until now! In my usual fashion, I managed to deal him Spy in his first hand, with the Restaurant as the location, and his question about the weather was enough to mark him as suspicious and be accused quite quickly. We then played a second hand, at the Carnival, and our questions about costumes, and an annual event were maybe a bit too obvious and Colin quickly announced the location correctly for the win.

The others arrived at that point, so we looked to split into two tables. John had brought Caverna: The Cave Farmers with him, so that was one table decided fairly quickly, and as soon as Ellie mentioned Terra Mystica it was fairly obvious what the other table would be, and people sorted themselves accordingly, with Marion and Richard joining John and I. After a few hiccups in setup (I for some reason set it up as a 3 player game with 4 of us!), we soon got started. We were all familiar with Agricola so the basic mechanics weren't new, but the strategies, ways to score points, and the expeditions all took a little working out. After a while we settled into it, with Marion going for a heavy expedition strategy, Richard going heavily for mining, me for animals and John for grain and veg. I went for several end-game scoring rooms, in particular the ones that gained you points for resources, and these netted me a huge 27 points from end game, while John took similar buildings that exchanged resources for coins for 30 points himself. This gave us both high scores, with mine being just slightly ahead, as I'd gained quite a few gold coins from my ore in game using the exchange for VPs square on the last two turns; everywhere else we were pretty much matching each other VP for VP. Neither Marion or Richard had really gone for VPs heavily. Richard had suddenly realised on the last turn that his lack of animals was going to hurt him and exchanged all his gems for them, but this hurt his position rather. Marion had a good collection of animals, but not much else. I enjoyed the play of this and would certainly like to play again (please bring it again John!!!), but am still unsure about long-term replayability - I can't see how after 3-5 plays you'd find yourself doing anything different - it looks like a game where you find a strategy you like and keep doing it!

After that we discussed playing Pret-a-Porter, but decided it might run too long with two new players, so instead moved to lighter fare, introducing John to Terra. He'd played Fauna and showed himself good at other trivia based games, so I thought he might be good at this. He certainly was on the first card and steamed out into the lead (while Richard found himself out of cubes!), but after that things came up he wasn't so sure of and Marion and I gradually crept up on him and went past him. Surprisingly all 6 of the cards were ones that only had one area on the board, which meant there were no easy board points to grab.

Around the World in 80 Days was tabled next, which John had played before but couldn't remember well. He got off to a fast start, but at the cost of a few days. Marion rapidly got left behind, and had to spend unwanted days catching up while chatting to the detective to avoid being knocked out in the final round, which turned out to be costly by the time she caught up. John couldn't quite finish in less than 80 days, in what was quite a high scoring game, and none of us could beat Richard, who managed to keep going quickly and in few days, which was quite an achievement.

He chose Cutthroat Caverns as a finisher, which was going ok until we met a Bugaboo - again ...and again... and again. John and I were finished off on the third attempt, and only Marion and Richard proceeded to the final encounter, Arc Mages, at which point Marion drank her potion to prevent all damage to herself, and just let it kill Richard, then she could do whatever she liked to win the game. I don't get the impression she enjoyed it though, despite the win!
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Sat Jan 16, 2016 10:33 am
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Friday 8th January 2016

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We started with 6 players and half an hour before the last two were arriving, which was perfect for 7 Wonders. I was sitting between Colin and Sami, both going military, so ended up with a science strategy with Mausoleum A, which was ok apart from the lack of one particular symbol, meaning I couldn't get a maximum science score. Meanwhile Hannah was collecting a huge number of blue buildings, Simon some good guilds and Sami a bit of everything. It was incredibly close game, with 2nd to 5th places all being in the 40s and only 6 points between them. Sami was 8 points ahead with 56 for the win.

Sami suggested either Agricola or Terra Mystica for the next game, two games everyone was happy with. The usual suspects voted for Terra Mystica, while the others, including Sami himself, played Agricola. I was Noamds in Terra Mystica and caused chaos for Simon early game by sandstorming a line between his two starting settlements on the middle island, which he had planned to connect. By the fourth round I had a huge number of points and was well ahead of anyone else, but by then I'd built my three towns, got all my settlements down, and was struggling to find anything else to get points from, although I did a good job stopping Colin building his town where he wanted by some more sandstorming action. Colin however was Swarmlings and starting to swarm, and when he did (and remembered to take points for things he was supposed to take points for!), he went just past me on the scoretrack at the end. Simon couldn't really recover from his early game disaster. Ellie meanwhile says she doesn't like Engineers as a race!

The others were on the last round, so Colin suggested a quick Chrononauts while we were waiting, and proceeded to make it quick by finishing - I was absolutely miles off with my cards!

Marion was keen to play Filthy Rich, and Colin suggested the other game should be another dice game and settled on Catan: Cities & Knights, which Simon was keen to play again after the previous week. Hannah and Lisa diced off to see who would play which, and Lisa and Marion joined me downstairs to learn Filthy Rich. It was a low taxes game, so everyone was able to keep a large number of businesses, and we pretty much lived on page 2, which rapidly filled up. We had a brief burst on page 4 when we all got enough to buy one luxury, then I had a turn when I rolled extra business dice (with 4 of the 9 spots I thought the odds were in my favour), and just ended up giving Marion and Lisa lots of money! Marion used hers to buy the 7 luxury, with enough businesses on the table to be almost able to buy the next luxury just from selling them, and Lisa and I couldn't stop her - even taking the next two luxuries wasn't enough, as she also had a couple of hits on her businesses, and had enough cash in hand to buy it.

Next we played Ingenious - where we had all played mostly 2 player and kept forgetting about the extra ring of board available! Marion went for 3 ingeniouses early on, but her other three were lagging a bit). Lisa was slowly increasing all of hers evenly, but at end game Marion and I were both able to get our weakest ones past hers.

I then suggested The Palaces of Carrara, which I had noticed from doing my end of year stats that I hadn't played in ages. Marion had pretty much forgotten it, and it was new to Lisa, so I refreshed their memories on the rules. Lisa went heavily for points, and her score was looking worrying, but I triggered end game, and the end-game points were enough to take me past her, although she did have a very good score.

We finished with a quick Igel Ärgern, where Marion got my hedgehog accused of doping and removed from the race, then proceeded to win herself.
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Sun Jan 10, 2016 7:35 am
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Friday 1st January 2016

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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We were expecting 9 players, so after a quick game of The Game: Are you ready to play The Game? with the first four, we once we had eight player we started to split into two tables. I've been trying to get Catan: Cities & Knights to the table for a while, and Matt was also keen to play a Catan version, so we found four for that, and the other table picked Vegas Showdown, as it could expand to 5, assuming that the 9th was about to show up, but after ten minutes of waiting he still hadn't, so they started without him. Simon needed a rules explanation, so we started that, and the 9th player arrived just as we finished, so we ended up abandoning the game, and playing Terra instead (one of my favourites right now). Matt won by absolutely miles!!

We happened to finish just as the previous game did, so we sent James to join them, and we started our Cities and Knights game finally. I was first to place, and went for the only two sensible stone producing squares, a 6 and 3 adjacent to each other near the edge of the board. Matt meanwhile went for a heavy aquaduct strategy - placing his settlement on the three forest squares that formed a triangle together, and his other on a forest/brick square with two of the same numbers and a 3-1 port, after Marion pinched the square he'd been hoping to get as his second square. Matt had terrible income early on, while the two sheep squares were rolled over and over again, so the rest of us had huge amounts of sheep, and were rapidly racing to build up our metropolis. I was the only person with knight resources, so the others were struggling to buy knights to defend their cities, but I decided to go for the early VP and defended them. This didn't help them later though, as I was madly building cities, and wasn't able to defend everyone else's too! Meanwhile Marion and Simon were having a longest road war, which Marion eventually won! I just won the war to the cloth metropolis, although I had to build to the top level to defend it, and these points, plus some defender ones, meant that eventually I was able to win - mostly because I suddenly remembered that the merchant was a point and played the merchant card I'd had for ages! (Could have won a turn earlier had I remembered that!).

Three players left at that point, so we played a quick Love Letter while the other table packed up, and then we all joined together for a 7 Wonders, which had the oddest military, with every other player round the table going for it; Sami going heavily for science (but getting negative other points). I won, fairly comfortably, with most of the others players in a bunch about 10 points behind me.

Then we played Ave Caesar, where I continued in the same way as my previous game and kept failing to finish - once by running out of spaces, another time by crashing and burning. However I did win one of the two remaining races, which was enough to put me ahead of Simon, just. Sami was the only person to consistently do well, and won with nearly double the points of the next placed player!

Sami went to bed at that point and the rest of us played a quick Jungle Speed, which I won with just one card left over all three hands! James won the other round, but Colin was consistently good and beat him into second place, while James had a disastrous first round. Simon seemed to be struggling with colour matching instead of symbol matching and picked up a ridiculous number of cards every time the colour match card appeared, while Matt was definitely out of practice!
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Tue Jan 5, 2016 2:00 pm
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Friday 18th December 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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It was Christmas gaming with mulled wine and mince pies. James was slightly early, so we started with a quick game of The City, in which I had the most amazing start, getting both the fountain cards and a business centre, and then just drawing into more and more fountain cards for an amazing turn 7 win on 62!! Colin also passed 50 on that turn - it was a pretty high scoring game!

Simon arrived then, and we were 5 for the evening, so he suggested El Grande. It was a very bizarre start, with the card that returned all your cubes from court on the first turn. Sami played the 13 and took the King to get his cubes on the board, while James with a 12 took the card, so the remainder of us had no cubes in supply early game. As expected, this game Sami and James a much better start than the rest of us, and the two of them pulled away from us in the first scoring round, Sami impressively so, as there were a lot of scoring cards in the first third of the game, and they all seemed to get Sami points, as he was in almost every region, while the rest of us were just in a couple! Second scoring round and despite our best efforts Sami had an end-game score already, while the rest of us were in a clump some way behind! Points were pretty much set going into third round scoring, with Sami safely first, James safely second, and me third, but there was a slight surprise as Colin, who had been lagging for most of the game, suddenly put on a spurt and passed Simon!

Sami then suggested a 5 player Terra Mystica. Things did not go well for me from the start, when after putting both my houses on the right island as Halflings, with James already there as Dwarves, Colin with his Alchemists placed right where one of my houses was planning on expanding, and Sami's Chaos Magicians also started next to me. I had expected Sami, but not Colin, and it just meant I had to spend my priest on shipping rather than double upgrading my terraform track, and there just wasn't that much land for me to terraform anyway! Sami's Chaos Magicians won. We ended up with a three way tie for largest land mass between Simon, Sami and I - Colin couldn't connect his two regions, and James didn't get much expansion going. Sami was the only track race, so got most points there, and I was amazed that my one and only promotion on the tracks in the whole game scored me two points!!!

Sami asked for suggestions and Simon suggested Rage. The award for the most unlucky player had to go to James here, as n the first three rounds every single time he won the unexpected last trick, making him go wrong, and in two of those three rounds it came with a -5! -19 after three rounds, ouch!!! His game then picked up, and Colin's went downhill, while Simon and I were neck and neck right up to the last round, with Sami lagging by just a few points he was never able to catch up. On the last round Simon and I were on the same score, with him bidding first and me last. With a low non-trump he went 0, James thought but luckily for me said 0 too, and I was able to say 0, and Simon won the trick to give me the win.

I chose Terra next - my new Fauna clone which I'm really enjoying. It was new to James and he made the fatal newbie error of being a bit over-keen on guessing and running out of cubes just before the gift round of "The Mongol Empire", which gave everyone else about 20 points. His knowledge elsewhere was getting him reasonable scores though, so despite being low on cubes he managed to avoid last. This is definitely one of the main differences between it and Fauna - it is far more likely to go terribly for you if you get low on cubes, because of the lack of change in scoring when the area covers lots of regions.

Next I was in the mood for something lighter, so went for Say Anything, which was new to Simon. Colin appears to know everyone best, and was a clear two points ahead of everyone else, who were all within one point of each other! As winner he then got next choice, and after browsing various shelves on the games room produced Mü & More, at which point my head hit the table at such a brain-frying game late at night! It was new to Simon, and just explaining the rules fried his brain, and then we got going. I was a bit cautious on the first round, when I perhaps should have gone for Chief, but it left Sami in a low bit that he managed to achieve. Next round and I had so many 4s I played for Chief to choose them as trump, and achieved my goal, unfortunately with Colin again, as had Sami, so he was rather a large amount ahead at that point! (And that was despite him having a terrible hand in my round and hardly contributing any points!). Last round went off by 3!!! as Simon as Chief chose trumps that just didn't work for his partner, while Colin as Vice loved his trump suit, as well as choosing his own!! Colin won comfortably!
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Sat Dec 19, 2015 10:19 am
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Friday 11th December 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday was double birthday, so lots of cake! We also started with double Terra Mystica again! My table was me, Sami, Colin and Lisa and I drew Nomads, which I hadn't played in a while. I'd forgotten how strong they are as a race!

After that we decided to try out my new Power Grid expansion, on the Australia map, which definitely had different challenges. Colin and Sami got the two earliest uranium plants, and Sami's in particular was powerful enough that the extra income more than counteracted the fact that he got behind on houses building it. The fact that we drew nothing but coal and oil plants out of the remaining deck (using the power plant expansion deck) made for a rather odd game, as prices went very high! The jump at Phase 3 meant it became almost too expensive to bother powering - most people spent almost all their income that turn just buying resources!

We finished by introducing Lisa to Tichu, which was new to her, and also with our brand-new Tichu deck (the other one was looking rather worn!). She did very well at picking up the idea, although she struggled a little with remembering all the different special cards! Always a favourite of mine!
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Tue Dec 15, 2015 4:53 pm
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Friday 4th December 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday there were just 6 of us. We started with 4 players and a quick game of Niagara, which was new to John. Despite this he very nearly managed to win with 4 gems of a colour early on, and we had to scramble to pick them up to stop him. Having been stopped, he then ended up losing a boat over the falls, and had to pay a gem to get it back! A few turns later Simon was clearly winning on his turn, and I was trying to think if there was any way to stop him - and then realised that I was also winning that turn, the final gem I was bringing home being my 7th!! So we tied for the win.

After that we were 5, and looking for a 90 minute or so game, and I said I was keen to play Puerto Rico, and it ended up being tabled. John had played only once before, about a year ago, and I gave him a very brief rules explanation - probably a bit too brief, but he worked out what he was doing as the game went on, and knows how to play next time!! Marion and I, as the two most experienced players, rapidly got our cash economy going and were buying third level purple buildings while the others were still struggling for cash (Marion purely by picking Prospector repeatedly, and then taking Factory - she never got a cash crop going all game). The others caught up, and four of the five players had a large building at end game. I had been shipping heavily all game, with a Factory, Harbour and Wharf, so was clearly ahead, and Marion was second, with Lisa just a few points behind her.

Sami arrived just as we started the final round, so we were then 6, and once Terra Mystica was suggested we had the usual most players wanting to play that problem, so ended up with it on both tables, with me playing with Simon and Lisa. I drew Fakirs, Simon Swarmlings and Lisa Auren. We were playing on the new board, so Fakirs weren't quite as bad as on the original board. I could rapidly hop to all the yellows that were only one step away, then infill to make towns, using bridges, for which I was competing with Lisa, who'd accidentally aso started in areas where she wanted to build across the river. Simon Swarmed with his Swarmlings for once, but wasn't able to get points later in the game, while I did some hopping to connect my two areas, and also dominated the tracks. I won, with Simon second.

We finished slightly before the others, so played a quick game of Mamma Mia! while waiting for the others to finish - my knowledge of the game meant I had a bit of a headstart, and completed three pizzas in the first round while the others were still working out how to play, and with Lisa and I both playing 15+s early in the second round, everyone was a bit unsure which pizzas would actually work!

We then joined together for two games of Codenames to finish with, where Marion was making Sami groan by coming up with ways of making almost every card connect to the words he'd said, making it hard for them to settle on the correct ones!!!
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Mon Dec 7, 2015 10:42 am
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Friday 27th November 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday there were 8 of us to start with, so we neatly split into two tables of four. Everyone seemed keen to start with a heavy game, with Agricola and Through the Ages being the two games suggested. I went for Agricola, having missed out the previous week, with Sami, Simon and Ellie. Sami opted to sit on my left rather than right for once, after a comment at the end of the last game, when I said how weird it was to have him on that side of me - in the normal table seating he always ends up on my right! We played the E deck, and Sami had the most amazing selection of cards, playing all 7 of his occupation cards (he had a bonus for each one he played, and I had a bonus for the person who played the most), and they combined nicely to give him a great game. I had one that needed me to get four occupations out then I got 2 food every round remaining, which I played for heavily early on, leaving large piles of resources for the others. Then in the mid-game I had a grand plan, which never quite came to execution due to a wood shortage. I was however start player throughout most of the game, as no-one seemed to want to play any minor improvements to take it off me, and when they did I took it straight back, as I did have good ones. Simon and Ellie didn't seem to have quite such good cards - indeed, most of Ellie's were pretty poor, as she showed them to me afterwards - and so concentrated more on the board, Simon building up a nice selection of animals. Sami won, comfortably, with a huge 25 points from cards, with me next over 10 points behind with a solid score of 39. Neither Simon or Ellie got more than 1 point from their cards and improvements, so despite their other points being similar to mine, they were a good 10 points behind me, with Simon just beating Ellie by one point!

The other table was still only partway through era 1, so we started Terra Mystica. I drew Chaos Magicians, to my great delight, as they're fun to play. Sami was Halflings, again, a race he doesn't particularly like. Ellie was Dwarves, and Simon Darklings. Simon scuppered Sami from the start by the placement of his very first house, next to Sami and blocking him from where he'd planned on expanding to. Ellie, on the side of the wheel, also started near the pair of them. I started next to Sami's other house, the only red square next to any of them at the start - and it was well away from everyone else but with plenty of room to expand - just what Chaos Magicians want! While the other three were competing heavily for their land on the right hand side of the board, I took my time expanding northwards, maximising points and income as much as possible. I was hopeful that I could build three size 6 towns, but then realised there were more points available if I got the largest land area. I blocked Sami from connecting easily, just in case he decided to compete (although it looked like he wasn't going to), and then Simon and I had a competition as to who could get the most buildings down, which ended in a tie. I however had the best presence on the cult tracks - top on three, and second in the remaining one. Simon had a good start, but just didn't seem to be able to convert to points in the late game; conversely Sami took ages to get going because of all the blocking, but then went past at end-game. Ellie, in her third game of this, did some solid building work with her Dwarves, in the lead for most of the game score-wise from all her tunnelling, but was unable to connect her two regions, and also couldn't found her second town, which meant at the end the rest of us went past her, and she had no end-game points to keep up.

Ellie then went home, so we were three and I chose Doge, a 3 player game we haven't played in a while, and which was new to Simon. Early game we were all ignoring the Quarantia, and building palaces at a similar rate. I had a disastrous penultimate round though, putting in 5 to a region and getting third place as the others had put even more in, and also only getting second in the other region I went for heavily. This put me out of contention, and although we all needed two more palaces in the final round, I had rather less houses to get mine with, and didn't get any at all, while both the others managed to finish, with Sami having more houses remaining to win the tie-break.

The others were finally looking to get near the end of Through the Ages, so Sami picked a shorter game, Wacky Wacky West. Simon hadn't played with the experienced rules before, and unfortunately thought his card was mine (we need a cheat sheet for the translation!). Sami was clearly all 4s from early on, and I did my best to squash what I could, leaving him with just 3. In the process of saving them he managed to squash two of the 1s for me, so that my "smallest in each type" bonus just managed to beat him (aided by Simon thinking he was me, probably!).

The others still had a few cards remaining, so we had time for two more quick fillers - Take it Easy!, where Simon just pipped me by 3 points, and Hey, That's My Fish!, where my penguins managed to get the most food!

The others were just scoring up so we helped them pack away, then all joined together for a 7 Wonders. James had a complete disaster resource-wise, as neither Hannah or I build any resource cards for him, just yellow cards, and he didn't have many of his own, so he was very limited in what he could buy, passing on most cards in era 3, just picking up a couple of science ones. I went heavy yellow and purple, getting 20 points from guilds! Simon and Sami on the other side of the table seemed to be getting all the blues though, with them having 26 and 30 respectively, as well as a good guild haul (with Sami copying one of Simon's guilds!). This put them just ahead of me, but it was very close for all four of the top positions.

We then finished with a GiftTRAP that showed how bad we are at giving presents. Hannah did well at receiving presents in the first two rounds, but then it all went wrong and she went backwards from there. Sami however was brilliant at giving presents, getting to the end after three rounds, but couldn't get his getting marker off the start line - it made a few short hops off and back, but never went far from home before coming back. We eventually called it after five rounds as it was past midnight, with three players - Sami, James and Lisa - all having one of their markers at the end, but no-one anywhere near having two!
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Sat Nov 28, 2015 1:24 pm
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Friday 20th November 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This Friday we were 7 in total, but Hannah and I were both late (children in a concert for me, Hannah had to work late), so Ellie had left by the time we both arrived. They played Vegas Showdown and 7 Wonders first, then we took some time deciding what to play 5 player, finally using a dice roll to decide on Outpost, but before we'd even managed the first auction, Hannah texted to say she was on her way finally, so we switched to a quick game of Chronology. Sami seemed to draw all the 19th century cards, while I was quite lucky and got none of them early on, which meant later it was much easier for me to fill in the 19th century gaps that came round to me, for the win. We then had just time for a quick game of The City, in which I had the bizarrest hand ever - with no cards with any income on in my starting hand, the first card I drew, and only one 1 cost card with any income on the first time I drilled teh deck. Instead I a Schule and 4 Stadtvillas! But even playing this I was unable to keep up with Sami's ridiculous number of shopping trolleys, and had to resign myself to second. The others were all a long way behind, as it finished in just 7 rounds!

Hannah arrived then and we split into two tables of three, one to play Agricola (in which Marion apparently got the most amazing selection of cards), while downstairs we played Giganten, a much older game we haven't played in a couple of years. It was new to John, so we did a quick rules explanation. There were no train slingshots early on, so all our trains rapidly moved up the track, and John and I rapidly got several derricks down, producing lots of oil. Colin however kept taking cards with free oil, which meant he had fewer contracts and movement. Then later on the slingshots came in, and I was definitely struggling to keep my train ahead of the derricks I'd built, and had to pay the black train to transport my oil a few times. When it came to selling though I was really lucky, and managed to sell for reasonable prices throughout, and this meant at end-game I had the most cash.

I chose Alhambra as our next game. I seemed to collect orange cash throughout the early part of the game, ending up with a 2,3,4,6,7,8,9 run in orange! Meanwhile though all my early tiles had walls that connected to give me a huge wall - but meant I couldn't buy the orange tile as it didn't fit - and nor did much else to be honest - majorly boxed in! Eventually I collected enough other colours of cash to buy a tile that got me out of trouble, and the tiles I got got me majorities in most of the more expensive types, while John was going for the cheaper types (for most of the game he was the only one with any Pavilions), and Colin was struggling to get more than second in anything other than gardens.

We then joined together and Sami headed off, leaving us with 5 for Fauna, one of my favourites, and a game I'm usually pretty good at, but this game I had a complete disaster with a Grey Goose, getting no points and losing most of my cubes, while everyone else got 3 points for each and didn't lose them (apparently Grey Geese don't go to America!). This unfortunately cancelled out my good Green Samba round from the turn before, and meant I was short on cubes for the rest of the game, and unable to keep up with the rest, with John having a very impressive final round on the Springbok to win comfortably, with the rest of us in a bunch some way behind, me at the back of the bunch!
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Sat Nov 21, 2015 10:57 am
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Friday 13th November 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Games, games and more games!
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We were 5 this Friday, and Hannah was last to walk in, so she was nominated to pick the game. Her choice was The Princes of Florence, which turned out to be new to Simon. As 5th I passed up my chance to buy a personality card on the first turn to put a work out for bonus points, only to get to buy the last personality card the turn after anyway! Sami and I got two enticement each early, fairly cheaply - and then the others realised what they did and the bidding went huge for the last one! I meanwhile went for a prestige card, only to get a terrible selection - most builders, most jesters, fewest empty spaces, and most buildings - none of which fitted my game at all. I ended up taking "1 builder, 1 jester and 2 landscapes" - with three rounds left and only one landscape that was a bit tight. Next round the builder bidding went pretty huge, so I picked up a jester instead - only for the round after the builder bidding going crazy - James and Simon going to about 1000 in the end, which was more than I had! However, I did manage to put on 5 works, which was enough to just put me ahead of everyone else except for Sami, who was comfortably ahead at the end.

Next was Outpost. This ended up as a slightly bizarre game for various reasons. Hannah bought two Data Libraries, but then from the way the game went, never actually used either - picking up an Orbital Lab instead of the first Scientists, and then buying an Outpost the turn both the other Scientists and two of the Labs came out, as it was better for her than the other options! Sami was well ahead on income going into Phase 3, which came as a bit of a surprise to all of us as we were playing 5 player and forgot how much earlier Phase 3 hits with 5 than with 4! James in particular was struggling with hand limit problems, and unable to store enough. Sami picked up the first Moon Base and then romped away with the win, with me ending up second, thanks to picking up an Outpost with a big discount, and then saving for a turn to get a Moon Base.

Next came El Grande, where I had a disaster in the second phase, as all the areas I was scoring in the first round were taken over one by one, and I scored almost nothing in the second scoring round! Meanwhile Simon managed to score a majority in the Castillo three times in a row, and then maintained his lead to win. We finished with a quick Abluxxen.
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Mon Nov 16, 2015 4:38 pm
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