Archive for Luke Stirling
-
Luke Stirling
Australia Southbank Victoria
-
Grimnir's Thunder was way more fiddly than I expected it to be. It was in fact the second ship I started painting, but involved way more steps than I thought.
The main issue was the order of painting and assembly. If fully assembled there was no way I could paint all the internal components. But the placed where the parts went together were going to create very visible seams. Therefore the process went:
1. Assemble (but not glue) model 2. Spray priming 3. Disassembly and brush-on primer to get at the spots on the inside 4. Paint all the inside parts 5. Assemble with glue 6. Green stuff exterior gaps 7. Paint the exterior
This, and the ubiquitous use of metallics (which have an annoying habit of flowing where you don't want them to) made this take waaaaay more time than I thought it would when I started. But the result seemed to come out okay.
-
Luke Stirling
Australia Southbank Victoria
-
After a somewhat heart-stopping mishap (see image comment), I have completed my second ship for Dreadfleet. Ship three for me, Grimnir's Thunder, is well underway, and I will shortly choose ship #4 to work on in parallel.
Each step in the process so far has presented interesting challenges, and I'm really excited to keep going. Hopefully this momentum will sustain me until the end of the project - which is looking to be December or January, I think.
-
Luke Stirling
Australia Southbank Victoria
-
While it might look from the pics below that I have two completed gangs, I have actually omitted several models from each gang that are not yet done.
In the case of my Cawdor gang, this means trying to match a paint-job I did in the 90s.
With the Orlocks, what I mostly have left are the models from the later release of the gang (the same set that the heavy stubber in the picture comes from).
From these models I have access to so many special weapons that it seems like its only logical to use the Van Saar skill tables.
-
Luke Stirling
Australia Southbank Victoria
-
Something about the ship design got me really enthused about painting the components of Dreadfleet. Given that most of the ships have difficult to access components once assembled, it got bumped way up in may painting queue so that I could get all the models fully assembled.
I'm generally okay with playing a game with unpainted models (Heck, with a backlog as big as I have, I have to be okay with it), but I really don't like playing with unassembled pieces. So, for the moment, Dreadfleet is priority #1.
So far I have managed to complete one ship. On a smaller model I might have kept going with the blending until I got it just right, but with flat surfaces so large I kind of stopped at the good-enough stage so that I could move on to some of the others. Also, I went with a mostly grey-green rather than white-green scheme, just because white is such a pain of a colour to use in bulk.
Overall I am fairly happy with the result, but these models are part of an ensemble, and I don't think I'll get really excited until I've got several ships I can put side-by-side.
Mon Oct 17, 2011 11:57 pm
-
Luke Stirling
Australia Southbank Victoria
-
I know it might be a bit of a weird paint scheme, but this is what I am doing with all my Gothic-sector Imperial ships.
I had two somewhat contradictory goals. First off, I went with the predominantly grey colour scheme so as to lend something of a militaristic feel. But in addition to that I wanted something fairly aggressive too. Given how bold colours are pretty standard for miniatures, I went with black/white markings instead.
Additionally I gave many of my ships individual prow markings in grey.
I still have a couple of escort squadrons to finish off with this paint scheme, though that remains the tip of the iceberg for my BFG stuff.
Oh it's probably worth noting that six out of the eight plastic Imperial cruisers have magnetised weapon bay slots, so I can quickly swap in and out whatever I want. I was really pleased with how that worked out. it's impossible to notice on visual inspection, they never come out accidentally, and are extremely easy to swap out as needed.
-
Luke Stirling
Australia Southbank Victoria
-
Timeline:
2007 As a former avid wargamer, and still active video gamer, I decide to dip my toes into these games labelled "Euros". I buy Carcassonne.
2008 Collection expands, with such games as Ticket to Ride: Europe, Puerto Rico, and Race for the Galaxy.
2009 Moving back to Australia, I get the idea that maybe I want to get back into some of the old games I used to play. So I (quite literally) dust off my Necromunda gang, and look into getting myself a new Blood Bowl team.
2010 Things start to get a bit out of hand. Epic 40,000, Battlefleet Gothic, Earth Reborn, Warhammer Quest, and Space Hulk (third edition) all get added to my collection. My collection of unpainted models reaches a frightening level.
2011 Things go from bad to worse. I now have 2.5 BFG fleets, 2.5 Epic armies, 2 Necromunda gangs, 4 Blood Bowl teams, a plethora of warriors and monsters for Warhammer Quest, and the components of three big standalone games all in need of painting. I've gotten some of it done. But in total, less than 5% is table-ready.
Projects on-the-go (done%) • Battlefleet Gothic - Imperial / Space Marine fleet, plus some homebrew planets (70%) • Necromunda - Orlock and Cawdor gangs (75%) • Blood Bowl - Human team (5%)
Everything else has yet to get of the starting blocks in terms of painting. Added to this, I have a big pile of custom-built Necromunda secenery that needs painting, I need to get some Epic scale scenery together, and I have a wargaming table that's in need of finishing.
I will try to post my WIP pics shortly. Then it's time to get paint onto miniatures pronto. My copy of Dreadfleet arrives this time next week, and the fact that I will probably only part-assemble before painting means that it bumps the game right up in the queue so that it's playable at all. I would like to get some more of my in-progress work completed by then.
|
|