Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.

Archive for Bobby Warren

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Death comes to Khador...

Bobby Warren
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Glendale
Arizona
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...and is butchered.

Nico and I tried to get several people together to play but failed. So he and I played a single Journeyman game using the Killing Field scenario with 15-points a side as is fitting for the second month. It was my first time playing using a scenario.

My Khador list:

The Butcher of Khardov (-6 pts.)
• Decimator (9 pts.)
• Kodiak (8 pts.)

Greylord Ternion (4 pts.)


Nico's Cryx list:

Warwitch Deneghra (-5 pts.)
• Slayer Helljack (6 pts.)
• Deathripper Bonejack (4 pts.)
• Deathripper Bonejack (4 pts.)
• Defiler Bonejack (5 pts.)

Machine Wraith (1 pt.)


The board was set up with three pieces of wooded terrain. The center objective point was in the middle of one of the wooded areas. The second objective was north of another wooded area, and the third was south of the last wooded area.

I moved first and ran the Greylord Ternion over to the eastern objective, which is the one north of the woods, so I would be able to occupy it on my next turn. I moved the Butcher's battle group straight towards the middle objective. During the rest of the game the only action the Ternion saw was for one of them to move towards the center to be able to take a couple of shots at the Slayer. Other than that they occupied the objective.

Nico then ran a Deathripper towards the western objective and made some movement with the rest of his figures to cover that one and the middle one.

The battles were in the center with the Helljack attacking the Kodiak and disabling one arm, before the Kodiak was able to finish it off. A Deathripper and Defiler tried taking out my Decimator and he made an attempt with the Machine Wraith to take it over. Luckily, the Decimator managed to survive everything while finishing off the hard-to-hit Cryxian figures.

I was going to win on objective points, so Deneghra made a desperate attempt at taking out the Butcher. She popped her feat and charged him. If Nico had rolled well he might have been able to finish off the Butcher, but he didn't. We played out the Butcher's turn and he one-shotted Deneghra, showing why he's to be feared.
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Mon Jun 23, 2014 7:11 pm
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Games played in May 2014

Bobby Warren
United States
Glendale
Arizona
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I've written more this month on the various games as well as posting several non-recap blog posts in May. Machi Koro and Marvel Dice Masters were the games of month with both being played more than 10 times.

So let's get to it!

I played 20 games a total of 57 times and five expansions a total of 10 times. Three of the games and one of the expansions were new to me and I played seven of the games and one the expansions in April. Here's what I played:

Arctic Scavengers
Times Played: 2
Last Month Played: New to me
My Rating: 5

This sounded fun, and it was okay with three and dreadful with five. The leaders also feel unbalanced with some significantly better than others. The game will get stale because the same cards are used every single time and I bet there are going to be strategies which are devised that will be "the way" to play.


Blue Moon Legends
Times Played: 2
Last Month Played: 2/2005
My Rating: 7

The first game was played incorrectly since it had been nine years since we played the game. The second was played correctly and in both games the Vulca beat the Hoax.

I guess I waited too long to sell my original versions of the game?


Dungeon Dice
Times Played: 3
Last Month Played: 4/2014
My Rating: 7

I taught this to Michael and Greg. Our game took a while because of the bad luck we had against the monsters, but both the others seemed to like it and I hope to get it played more often.

Nico, Kevin, and I played a couple of games in the time it took to play the previous game with Michael and Greg. The game flowed as it should and we had fun with it.

There is a Kickstarter for an expansion that I am hesitant to back because neither the game nor the expansion come with a box for the components. The game needs a box instead of the big, ugly black bag with a white logo on it that is going to wear off.


Eldritch Horror
Times Played: 1
Last Month Played: 3/2014
My Rating: 7

The following investigators stood up against the cultists of Cthulhu:

• Diana Stanley (Redeemed Cultist)
• Jacqueline Fine (Psychic)
• Leo Anderson (Expedition Leader)
• Mark Harrigan (Soldier)
• Silas Marsh (Sailor) replaced by Lily Chen (Martial Artist) after his death.

We stood up and were knocked down...


Finca
Times Played: 1
Last Month Played: 2/2012
My Rating: 8

Greg wanted to play this so I brought it and we did get it to the table.

I don't know why this wasn't more popular when it was released. It's a clever puzzle game and one which works well with two, three, and four players.


Flash Point: Fire Rescue
Times Played: 1
Last Month Played: 2/2014
My Rating: 9

Expansion Played: 2nd Story.

I didn't remember playing one of these boards in the past, though we did. I think it was even the other side and not the one we played this time. The two-story buildings really reduce the effectiveness of the deck gunner. I insisted on playing it for most of the game, but changed near the end. Of course, we lost.


Geschenkt
Times Played: 2
Last Month Played: 4/2014
My Rating: 9

We played it.

That is all.

Yes. I'm an ass.


Kaosball
Times Played: 4
Last Month Played: 4/2014
My Rating: 8

After playing the game without ringers and team upgrades at the end of April, Mike and I opened May with a battle between the Felinia Hellcats and the Samaria Barbarians. Mike bought the Lucky and Sexy Contract upgrades along with, possibly, another one and then hired Spectre. I bought Relay Training and Endorsement then hired Macho Libre and Panda Monium. Yes, my team was a Jack Black character special. Mike forgot about my special ability and blocked me into the center square in the first period with the ball and one of his knocked-down runners. I scored five points during the round with that figure, and ended up with a runaway victory in the third period.

Game two was a three-player game with Nick and Greg. Nick played the Götterdämerung Fangs, Greg played the Samaria Barbarians, and I played the Mt. Clobberton Ogres. I was eliminated at the end of the third period because I was too far behind and Nick gave up after a few turns in their because Greg was in too good a position and his cards completely blew. I liked it with three and think it would be better if the ringers and team upgrades were used.

The next day I was reading the BGG forums and saw a comment that made me realize we had been playing wrong. I completely forgot that the Bruisers can't score. Whoops.

The third game was a four-player partners game. My Shadowvale Ninjas and Michael's Samaria Barbarians against Nico's Felinia Hellcats and Kevin's New Purgatory Daemons. I didn't win the bidding for any of the upgrades but ended with three MVPs, taking the Spectre third so Nico wouldn't get it with his paltry cash available during the bidding. I felt the other three spent too much of the cash before the game and they all ended up with fouls. I didn't like the way the Ninjas played on the crowded board and I didn't have any luck with their special ability. In the end, the game was decided by the fouls which the other players had. If Michael wouldn't have had any, then we would have won.

Then Mike and I played another two-player game with me playing the Fangs and he tried the Paragons. I was too cautious buying the upgrades and Mike might have been too aggressive, but he still manage to get Macho Libre and had a couple of bucks left over to avoid cheats. He ended up winning the game fairly easily in the second half.


Keyflower
Times Played: 1
Last Month Played: New to me
My Rating: 6

It felt like something was missing, but then I had some crappy last round/end game scoring tiles. They are dealt secretly at the start of the game and are goals in the last round, everyone puts in one to three of the three tiles they were dealt and those are up for auction/selection in place of the tiles players "selected" in the first three rounds. They give you an idea of what you might want to work for, and mine were all based around workers. I had no idea what the other scoring bonuses would be until they came out at the end of the game. Still, I finished second.

It also seemed to take a long time for what the game delivered. In many ways Glass Road has a similar feel and scratches a similar itch for me in about 1/3 to 1/4 of the time, without the weird bidding/selection mechanism. If you want a game that uses the "multiple currencies but only one can be used for an item" mechanism, Augsburg 1520 handles that much better as well.

I suspect I could like it more if I played again, but I also wouldn't shed a tear if I never played it again.


King of Tokyo
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Expansion Played: Power Up! and Halloween.

With five players. I was out Tokyo and was going to win on my next turn, because of one of the cards, if I lived, but I had only a few lives left. It made it all the way around the table to the person who went before me, and they managed to kill me because of one of their cards and I died a heroic death, chomping Tokyo with the best of them.


Machi Koro
Times Played: 11
Last Month Played: 4/2014
My Rating: 8

Expansion Played: Machi Koro: Harbor Expansion for five of the games.

I didn't talk much about this last month. It's a dice game where the players start with the same distribution of building cards in front of them with four building goals, which cost money to build and give the owning player a new ability. There is also a pool of buildings the players can buy from on their turns.

A turn is rolling the die/dice then buying a new building card (which is optional). If the number the player rolls on the dice matches the number on any of their buildings, they do what the building says, usually collecting money. Some buildings will activate when other players roll as well.

Each player initially rolls one die, but one of the goal buildings lets that player roll two dice and sum the numbers. This means the starting buildings are less likely to pay off, but the buildings which are bought during the game do require two dice being rolled and these pay off much better than the starting ones.

I really enjoyed it, though I was likely to not buy it right away, then a pre-order promo was announced and I asked my FLGS to get me a copy when it releases in June. Then I created a PnP copy with the expansion to tide me over. I'm such an addict!

And after the PnP arrived, I showed it to Mike and we even tried out the expansion with the random cards. I liked it. I also played the game a few more times during the month and at least Kevin is also going to order it, making four of us who've done the PnP and are also ordering the main game from our FLGS.

The expansion really changes up the game flow but not in a bad way. I could see playing it sometime either with or without the expansion in the future.


Marvel Dice Masters: Avengers vs. X-Men
Times Played: 14
Last Month Played: 4/2014
My Rating: 7

Yeah, I bought into it. Stupid addictive substance they out in the booster packs so you have to open more packs top get the same high… I bought my boosters even though I don't have the starter yet.

After a couple of games pulling cards from Mike's stack of cards, we tried playing where we created out teams. Well, I created my team and Mike made his on the fly. He beat me both times.

I then created a couple of basic teams using my dice and mocked up the starter dice to teach the game to the Saturday guys who might be interested and Nico and I tried them out for a few games. He then bought a box of boosters.

I did manage to get a starter as did Nico. I played several games against both Mike and Nico during the month and taught the game to Tommy. I also taught the game to Greg who wanted to play again right away though I don't think he is going to buy into the game. He did seem more interested when I told him there would be a Dungeons & Dragons version later in the year.


Race for the Galaxy
Times Played: 2
Last Month Played: 2/2014
My Rating: 8

Expansion Played: Alien Artifacts.

Two games with Michael and Nico. Nico and I won games. Wow. Nico won a game of this!


Russian Railroads
Times Played: 1
Last Month Played: 4/2014
My Rating: 8

I said I had a plan after the first game I played and failed to implement it in the second game. This time I stuck to the plan and managed to pull out the win after being in a close third through most of the game, including the last turn. The one thing stopping me from buying this game is I feel it could become repetitive because it looks like players have to focus on the Trans-Siberian line to have a chance at winning. Maybe more plays will prove this to be an incorrect assumption?


San Juan
Times Played: 1
Last Month Played: 12/2013
My Rating: 8

A game with four. My initial hand was terrible, but I managed to get a good selection of production buildings, the Library, and the Guild Hall and that is all I needed to win.


Shadows over the Empire
Times Played: 1
Last Month Played: 2/2014
My Rating: 6

Nick, Michael, Greg and I played a four-player game. Luckily Nick was there because he was better able to explain it to those who hadn't played and between the two of us and a couple of looks at the rulebook.

I've decided to trade or sell this because I just don't play it often enough to know the cards well enough, and it is a game that should be played regularly to be best enjoyed.


Splendor
Times Played: 4
Last Month Played: 4/2014
My Rating: 7

Mike picked this up and we played a two-player game. I enjoyed with two players and heard it was currently out of print. So what did I do? I immediately tracked down a copy and probably overpaid a little for it.

Stupid addiction...

Mike won both of the two-player games we played this month.

I also played once with three and once with four players. It works well with both numbers, though the the four-player game took a while longer to play than the three-player game.


Star Realms
Times Played: 2
Last Month Played: New to me
My Rating: 6

A small deck building game which is okay, but it ends as it is about to get churning along. Nick said he heard that the game really shines if the players know the cards and mix well, but it is a rare game that gets played that much these days. If that is the case, it is a design flaw.


Völuspá
Times Played: 1
Last Month Played: 1/2014
My Rating: 7

Nico pulled this out and we played using the Lightning Bolt but not the Order of the Gods expansion. I won't be logging the Lightning Bolt plays but will log when we play the expansion.


Warmachine
Times Played: 2
Last Month Played: 7/2013
My Rating: 8

I played a couple of games in the Journeyman "league" against Nick and I talked about them in previous blog posts. It's been a blast learning more about the Butcher and the two Warjacks. Now on to adding a small unit.
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Mon Jun 2, 2014 9:38 pm
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OT: Three spring Marvel flicks and shared universes

Bobby Warren
United States
Glendale
Arizona
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All three of this spring's big Marvel superhero movies are out and a few things became apparent. Wait a minute, what about Guardians of the Galaxy? It's a comic movie set in a superhero universe and the second trailer looks even better than the first.

Anyway, what's apparent? First, Marvel Entertainment knows how to handle crossovers and a larger universe while the rights holders for their other properties don't.

Marvel's Agents of S.H.I.E.L.D. started off slow but finished off with a bang, with Agent Coulson actually playing more like his movie self in the last couple of episodes. The slow start was in large part, IMNSHO, because of the secret that came to light in Captain America: The Winter Soldier. I won't spoil the big reveal for those who have not seen it, but once it was made the creative team at the T.V. show was allowed to kick the story-telling up. That being said, there is still a lot of room to improve upon when it comes to stories in the show. It might have been better to start a series now, but that would have meant keeping Coulson dead for two years before his resurrection. Here's hoping the second season really get's it sea legs now that the groundwork has been laid.

Speaking of The Winter Soldier, it was the best sequel of any of Marvel movies, period. It succeeded at being that espionage-action movie they tried to make. We also were treated to a mid-credit scene introducing us to the Scarlet Witch and Quicksilver which is a lead-in to next spring's Avengers: Age of Ultron.

That was followed up by The Amazing Spider-Man 2 which wasn't as good as the first one, in large part because Columbia wants to feed on the shared-universe gravy train and spent so much effort introducing elements which they could spin off into non-Spider-man stories using characters from the Spiderverse. That time wasted on trying to copy the success of The Avengers meant that character development and story for this movie were ignored or ended on the virtual cutting room floor.

Spoiler (click to reveal)
Killing Gwen Stacy in the movie also felt flat. Part of the strength of that story was Spidey's arch nemesis was the one that finished her off which lead to the death of Green Goblin while fighting Spider-man. In the movie, the Green Goblin (the wrong one, on top of it) shows up and kills Gwen within a few minutes of his initial appearance. That's just weak.

While The Amazing Spider-man 2 managed to survive the shoe horn of universe-making to be a decent movie, will the next one be able to rise above being nothing more than a product-placement commercial for the Sinister Six, Venom, and every other two-bit property Columbia can try to squeeze out of Spider-man's pages? I suspect The Amazing Spider-Man 3 is going to turn out to be a messy conglomeration of villains just like Spider-man 3 was.

Which leaves only X-Men: Days of Future Past. I won't say too much about it since it opened this weekend. 20th Century Fox seems to understand the team movie concept and manages to pull off telling a time travel story quite well, but manages to cancel out the events of all the X movies to date, which I guess is good in the case of the Wolverine movies. Though the mid-credit scene for The Wolverine which had Xavier and Magneto approaching Logan at an airport was completely ignored when the movie came along. The movie was really well done, handling all the "new" mutants and those from the first three movies in the future with just the right amount of time an action while focusing on the story in the 1970s. I stopped reading comics about the time the Apocalypse story happened, so I have no idea what to expect from the next one and the lame post-credits sequence really only meant anything to those who know the comic. Marvel Entertainment does a much better job of bringing in the non-fanboy audience, though the Thor: The Dark World scene with the Collector was a little weak, but did at least explain he was collecting Infinity stones which will be addressed in future movies, including The Guardians of the Galaxy.

Speaking of Wolverine, please stop making movies starring this character. He's just not strong enough to carry his movie, but works really well in an ensemble. Just because he was a comic darling doesn't mean the character will transfer to the screen. Venom and Carnage also fall into this category, Columbia!

How would I rate the three films?
Captain America: The Winter Soldier
The Amazing Spiderman 2
X-Men: Days of Future Past

I'll not even dissect Warner/DC's superhero movie making. Yikes, Batman v Superman: Dawn of Justice sounds like one hot mess and Green Lantern was a failure because it tried to do too much. Maybe they should stick with doing TV series?

I'm really looking forward to more Captain America and Marvel Universe movies, less-than-thrilled by Columbia's plans for the Spiderverse, and hoping the X-men movies follow more on the path of the first two and last two and ignore the ideas from the people who were behind the third one and the Wolverine flicks.
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Mon May 26, 2014 5:25 pm
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Retribution rematch!

Bobby Warren
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Glendale
Arizona
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Stupid mage hunting elves

I played my second game in the “league” against Nick again. So far only Nick, Alex, and I have played and I’m still trying to get the others to play. It's not as easy for everyone to make it free to play earlier in the mornings on Saturday when we have been playing, so maybe we'll have to try at someone's house?

As before we were playing the basic warcaster groups.

My list:

The Butcher of Khardov (-6 pts.)
• Decimator (9 pts.)
• Kodiak (8 pts.)


Nick's list:

Kaelyssa, Night's Whisper (-7 pts.)
• Manticore (8 pts.)
• Chimera (6 pts.)
• Griffon (4 pts.)

Since we're playing simple games, it calls for a simple board layout and I grabbed three pieces of terrain: a wooded section on the NW and SE quadrants with an area of rough terrain in the center. My Khadoran forces up in the center of the south section and Nick's Retribution hid in the NW corner behind the woods. A few turns into the game I moved the Decimator around the east of the difficult terrain to try and shoot the Retribution warjacks and was just out of range. The warjacks then managed to take out the Decimator. Cardinal rule one: never split up the band. I broke it, and it cost me.

We then ended up in combat on the other side of the rough terrain, near the woods. The Kodiak trashed, then picked up and threw the Griffon, just missing the Chimera. The Butcher messed up the Phoenix really bad. There’s a reason he has that name.

Kaelyssa was staying out of charge range of the Khadorans, but failed to take into account the range of the Obliteration spell that the Butcher has. I popped the warcaster’s feat to get the extra damage die and used focus to increase the damage as well. I had an average roll and missed killing Kaelyssa by two points.

At that point it was just a matter of time before Kaelyssa’s ranged superiority finished off the Butcher, and she ended the game with a kill.

Here’s hoping we get in some more games soon and the others play. Beginning in June we’ll be playing 15-pint lists and I will be adding either the Widowmakers, a small unit of snipers, or the Greylord Ternion, a three-man unit of mages.

Geschenkt! shake
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Mon May 26, 2014 7:16 am
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Kickstarter update: the ones which aren't (fully-)delivered

Bobby Warren
United States
Glendale
Arizona
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Generally speaking the things which I have received after backing on Kickstarter have been okay with some being exceptional, and one being utter, useless crap of "mythic" proportions.

The latest surprise was Kaosball, which is a heck of a lot more fun than I thought it would be. I wish I had backed it to get all the teams and am really hoping a couple of the ones I am missing get released soon to the public.

I also really liked Galaxy Defenders more than I thought I would and am looking forward to the Kickstarter for the expansions which should be happening soon.

These are my currently undelivered Kickstarter projects.

Relic Knights

=> Kickstarter Link
Date Funded: 09/09/2012
Month Promised: May 2013
Date Received/Target Date: June 2014
Delivery Status: Late
Comments: These should be shipping soon. It's going to be more than a year late and I've lost interest in it. Maybe getting it in hand will rekindle my interest.


Airborne In Your Pocket

=> Kickstarter Link
Date Funded: 09/12/2012
Month Promised: March 2013
Date Received/Target Date: Summer 2014
Delivery Status: Late
Comments: I still have hope, though backing it for life was a mistake.


Through the Breach: A Malifaux Roleplaying Game

=> Kickstarter Link
Date Funded: 11/28/2012
Month Promised: September 2013
Date Received/Target Date: June 2014
Delivery Status: Late
Comments: The books are done and will be going out to backers soon.


Up Front

=> Kickstarter Link
Date Funded: 01/02/2013
Month Promised: June 2013
Date Received/Target Date: March 2014
Delivery Status: Late
Comments: I still hope it will make it out to backers this year.


Myth

=> Kickstarter Link
Date Funded: 04/24/2013
Month Promised: January 2014
Date Received/Target Date: 3/20/14
Delivery Status: Incomplete and Late
Comments: The single most disappointing piece-of-crap game delivered yet. I sold my copy and just want them to actually deliver the second batch so I can be done with the publisher and their behavior of ignoring and actually insulting backers.


Deadzone

=> Kickstarter Link
Date Funded: 06/02/2013
Month Promised: December 2013
Date Received/Target Date: 12/9/13
Delivery Status: Late
Comments: Who knew someone would pass Mantic as the worst company to deal with concerning Kickstarters? I got my replacement parts more than five months after reporting the missing pieces. Still no second shipment. We've also not been playing because of a rules question that i asked which was never officially answered. We had people agree with me and disagree, so I wasn't keen on asking to play and I found out that is why Mike's also not been asking to play.


Warmachine: Tactics

=> Kickstarter Link
Date Funded: 08/09/2013
Month Promised: August 2014
Date Received/Target Date: August 2014
Delivery Status: On Time
Comments: The extra stuff is out. Still waiting on the game being released.


Dungeon Roll: Winter Promo Pack

=> Kickstarter Link
Date Funded: 11/18/2013
Month Promised: February 2014
Date Received/Target Date: February 2014
Delivery Status: Late
Comments: TMG is behind and we haven't had an update in about a month.


Shadows of Brimstone

=> Kickstarter Link
Date Funded: 11/24/2013
Month Promised: August 2014
Date Received/Target Date: August 2014
Delivery Status: On Time
Comments: Maybe the cooperative adventure game which Myth should have been? I backed to get both the starter games and all the free extra bonus items.


Roll Through the Ages: The Iron Age

=> Kickstarter Link
Date Funded: 12/12/2013
Month Promised: June 2014
Date Received/Target Date: June 2014
Delivery Status: On Time
Comments: Looking forward to this. I have a feeling it might be a short time late -- possibly July.


Among the Stars: The Promos

=> Kickstarter Link
Date Funded: 02/28/2014
Month Promised: June 2014
Date Received/Target Date: June 2014
Delivery Status: On Time
Comments: I backed this to get the promos, Among the Stars and The Ambassadors.


Viticulture: Tuscany

=> Kickstarter Link
Date Funded: 04/09/2014
Month Promised: November 2014
Date Received/Target Date: November 2014
Delivery Status: On Time
Comments: I had picked up the game, but sold it since it was for all intents and purposes a beta edition. I liked it enough and immediately backed the new edition with all the expansions.


Super Dungeon Explore: Forgotten King

=> Kickstarter Link
Date Funded: 04/16/2014
Month Promised: December 2014
Date Received/Target Date: December 2014
Delivery Status: On Time
Comments: I was hesitant to back this, but the extras made it hard to pass up, especially since they are automating the bad guys and the players will be fully cooperating against the bad guys.


Among the Stars: Reprint

=> Kickstarter Link
Date Funded: 05/05/2014
Month Promised: September 2014
Date Received/Target Date: September 2014
Delivery Status: On Time
Comments: This came quickly on the heels of The Promos and I backed it to get some of the extras, specifically the coins and the tuck boxes.


Dragon Slayer

=> Kickstarter Link
Date Funded: 05/06/2014
Month Promised: August 2014
Date Received/Target Date: August 2014
Delivery Status: On Time
Comments: It looks like fun.


Custom Game Dice: Dungeon Dice Official Boosted Level Dice
=> Kickstarter Link
Date Funded: 05/11/2014
Month Promised: October 2014
Date Received/Target Date: October 2014
Delivery Status: On Time
Comments: I backed this to get boosted level dice for Dungeon Dice which was one of the reward levels.


Castle Dice: More Castles!

=> Kickstarter Link
Date Funded: 06/02/2014
Month Promised: December 2014
Date Received/Target Date: December 2014
Delivery Status: On Time
Comments: Even though I haven't played the game a lot I like it enough to get the expansion, which doesn't have an entry in BGG at this point.


Dungeon Dice: Guilds

=> Kickstarter Link
Date Funded: 06/19/2014
Month Promised: February 2015
Date Received/Target Date: February 2015
Delivery Status: On Time
Comments: I backed this on the first day because I wanted to help unlock the extra dice. Since there is no box I may end up dropping it because I really hate the storage bag and the only way I have to vote is with my dollars.
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Wed May 14, 2014 3:15 am
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Mage hunting gone wrong (journeyman Warmachine game 1)

Bobby Warren
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Glendale
Arizona
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Alex and I kept talking about playing more Warmachine/Hordes but never got around to it. We had gotten Ben and Nico to get small starter armies and they started to play, but that lost momentum. A few weeks ago, we talked Nick into trying it out and Nico made it along to play. Initially, we were going to have two games going, but let Nico and Nick play while we helped. Nick liked it and I came up with the idea of us playing a Journeyman League-like series of games.

Each month will be like a "week" of the Journeyman League, but we will not be tracking victories or points and painting will not be required.

The first month is using just a starter box or alternate list created by Privateer Press for their Journeyman League rules. For the second month the players add figures so they make it to 15 points. The third month is 25 points, the fourth month is also 25 points but the warcaster can be changed out. The fifth month is 35 points with the same rules as the previous month, and the sixth month is a 35-point, build whatever list you want to play month.

The idea behind it is a slow-growth of an army so by the end of the time you have a complete army built a step at a time.

I hope doing this will keep me focused on learning one warcaster and faction and the army's tactics and units. I really wanted to play the Trollbloods, but the beasts in the starter are not my style and neither is the alternate list which is available for play. So I decided to go with the alternate Khador list since I chose the Butcher as the caster I wanted to build my collection around. He's already painted as are all the warjacks I would use with him and so are most of the other figures I could see myself using.

Nick picked up the Retribution of Scyrah starter and we had our first game.

My list:

The Butcher of Khardov (-6 pts.)
• Decimator (9 pts.)
• Kodiak (8 pts.)


Nick's list:

Kaelyssa, Night's Whisper (-7 pts.)
• Manticore (8 pts.)
• Chimera (6 pts.)
• Griffon (4 pts.)

There was a little terrain on the board, with a forest strip in the middle. Nick moved up and planned on using the forest a screen to prevent my charging and I moved up with the Decimator at the edge of the forest to try and get some shots off at his figures with the Kodiak coming up into the wooded area because it can ignore the terrain.

This was the first time I have experienced the true durability of a Khador heavy as Nick moved all three of his warjacks in to try and take it out. Instead he managed to take out the gun arm, then the Butcher took out Griffon while the Decimator lived up to the name and used it's saw to rip apart the Manticore then the Chimera.

At that point it was over and it took a couple of turns for me to corner Kaelyssa and finish her off.

Later in the day Nick also lost to Alex's Lylyth (Everblight).

It was so nice not having to face Alex because I was am just tired of seeing his experienced Khador lists and Thagrosh beast list for Hordes. Hopefully Nico (Cryx), Ben (Menoth), Alex's friend Rob (Cyriss), and Mike (Khador/Retribution/Trollbloods/Circle) will all be able to join us. As we try to play more often.

P.S. This blog entry has nothing to do with Geschenkt, though I did play it twice later in the same day. devil
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Tue May 6, 2014 11:47 pm
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Games played in April 2014

Bobby Warren
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Glendale
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I sure haven't felt like writing much about the games I've played and I can't say why. My notes look quite sparse to me this month...

I played 30 games a total of 49 times and four expansions a total of 10 times. Five of the games and one of the expansions were new to me and I played 11 of the games and one the expansions in March. Here’s what I played:

7 Wonders
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Played with Cities.

I broke out the Cities expansion for the first time in a while. It was fun playing with it again.


Among the Stars
Times Played: 1
Last Month Played: 3/2014
My Rating: 8

Nico had not included any of the extra objective cards, but I pulled them out of the cards he had segregated from the expansions and added them into the game. It's better than having so many of the ones which give players extra points for the most of a particular color.

I'm trying to decide on what metal coins I need to buy. For $15 you get 32 of the one-credit coins and 16 of the five-credit coins. For $5 more I can get 10 more of another denomination, 2-credits, 3-credits, or 10-credits. I think it might be best to get the 2-credit coins for the game.


Archipelago
Times Played: 1
Last Month Played: 8/2013
My Rating: 8

Alex broke this out because we had the time to play. It's been a while since we played and it took me a while to get back into the flow of the game. Nick hadn't played before and Michael and Alex (obviously) had played.

I forgot to pay attention to the public goal, which was most temples, and might have done better if I had. My secret goal was the most iron and that is one of those goals that I really dislike because they pull much-needed resources from the available pool.


Augustus
Times Played: 2
Last Month Played: 3/2014
My Rating: 8

Ave! Bingo!

Caesar! Salad!


Bang! The Dice Game
Times Played: 2
Last Month Played: 1/2014
My Rating: 6

Two games.

Maybe sometime we'll see a Renegade win a game of this?


Circus Flohcati
Times Played: 2
Last Month Played: 2/2011
My Rating: 8

It's been a while. While I do like the Star Wars: Attack of the Clones Card Game, the extra time it takes to play changes the pleasant filler into a game that can overstay it's welcome. This lasts just about the right amount of time.


DC Comics Deck-Building Game: Heroes Unite
Times Played: 2
Last Month Played: 3/2014
My Rating: 7

We played with a mix of the super villains and heroes from the two sets and cards from the new one.


Duke, The
Times Played: 2
Last Month Played: 2/2014
My Rating: 7

I picked it up one day when I was looking for something to play with Nick. I don't think I will be picking up any of the expansions but none of them are needed to enjoy the game. At some point we will need to play with the special tiles which come with the game.


Dungeon Dice
Times Played: 2
Last Month Played: New to me
My Rating: 7

Mike, Nico, and I received our copies and we played a few games. It was more fun than I expected it to be, though I can't see many stores carrying it because the game does not come in a package suitable for retail shelves.


Eminent Domain
Times Played: 2
Last Month Played: 3/2014
My Rating: 7

Expansion played: Escalation.

Michael, Nick and I played a couple time with the expansion. I am not sure if the scenarios are something I would default to every time.


Exxtra
Times Played: 1
Last Month Played: 3/2014
My Rating: 8

Patty wanted us to teach some of their customers how to play, so a few of us joined them in a game and showed them how to play. They, of course, wanted a copy, but it is out of print. So now two copies are needed.


Galaxy Defenders
Times Played: 1
Last Month Played: 3/2014
My Rating: 8

We lost for the first time. We made it to the Gray, but didn't have the time to get him off the ship.


Geschenkt
Times Played: 5
Last Month Played: 3/2014
My Rating: 9

These were played in two sittings.

The first time we played with three players, Michael won the first, I won the next two, and poor Kevin kept getting the most tokens but the worst cards.

The second time we played with five players, I won one and Nick one.


Ghost Stories
Times Played: 1
Last Month Played: 5/2013
My Rating: 5

Alex, Nick and I tried to chase off the Wu-Feng's minions and failed, miserably.


Glass Road
Times Played: 2
Last Month Played: 3/2014
My Rating: 8

Steph had not played and joined Nick and I in a game. I don't remember if she liked it or not.

Later in the month I played with Michael and Nick. Can you guess Nick's opinion of the game?


Kaosball
Times Played: 1
Last Month Played: New to me
My Rating: 7

Mike and I played a game without the ringers and team upgrades. He was the Ogres and I played the Daemons. I think we both missed chances to use our team abilities, but we still had more fun with the game than I thought I would shortly after I backed it.


Keltis: Das Würfelspiel
Times Played: 1
Last Month Played: 1/2014
My Rating: 7

The harder side of the board is a better game experience than the plain side. We always play it and this time was no different,


Lords of Waterdeep
Times Played: 1
Last Month Played: 12/2013
My Rating: 7

I thought for sure that Steph was going to win the game because she was buying so many buildings and it was obvious which of the secret goals she had. In the end, it was a close, close game and I won, she was a point behind, and Nick just a couple of points behind her. This felt like a well-earned win and I would have been happy finishing second or third this time.


Machi Koro
Times Played: 2
Last Month Played: New to me
My Rating: 7

Cheese!

The Cheese factory led me to a win in both games. I doubt the others will let me get three Livestock cards next time.


Marvel Dice Masters
Times Played: 1
Last Month Played: New to me
My Rating: 7

Because there are going to be multiple versions of this, I am just going to refer to it as Marvel Dice Masters and track my playings under the initial release instead of trying to keep track of which expansions are added in a particular game. That's just crazy.

Mike bought the game and we played an introductory game with him controlling Captain America and Beast while I had Spider-man and the Human Torch. I liked the game. I also don't see a problem with the collectability since the same dice are used for the various rarity of cards.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Mike really kicked my butt in this game.


Pathfinder Adventure Card Game: Rise of the Runelords
Times Played: 5
Last Month Played: 3/2014
My Rating: 8

Expansion Played: The Skinsaw Murders

Michael, Nick and I played all five of the scenarios from the Skinsaw Murders pack this month. Valeros, Harsk, and Ezren actually are a decent group of three heroes for playing through the campaign.

And I found out about this upcoming Ranzak character promo and am disappointed that my FLGS does not participate in the Free RPG Day. Maybe someone nice will get one and pity me?

Ra: The Dice Game
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

I don't remember too much about the game we played.

A river flooded. Monuments were built.

The gods were both happy and unhappy.

Someone won. Someone lost.

You know, the usual.


Raj
Times Played: 2
Last Month Played: 5/2012
My Rating: 8

Beat the Buzzard is easier to transport, but I prefer the tiles of Raj.


Royal Turf
Times Played: 1
Last Month Played: 11/2012
My Rating: 8

Four players. It's always a fun game and we ended up having a close game.


Russian Railroads
Times Played: 1
Last Month Played: 3/2014
My Rating: 8

I had a plan, and once we got started I let myself be distracted from that plan. Maybe next time?


Splendor
Times Played: 1
Last Month Played: New to me
My Rating: 7

This was a surprisingly good game which plays quickly and looks like it will scale to play with two to four players. I don't think I will be getting this any time in the near future because Nico has it and I suspect Mike will be buying it. Still, I could see it as a impulse purchase while looking for something quick to play.


Suburbia
Times Played: 2
Last Month Played: 3/2014
My Rating: 9

Expansion Played: Suburbia, Inc.

I am not bringing this every week as I was for a while. It's not that I'm tired of playing it, but I have more games that I want to get played. Playing twice in a month is a good number.


Trains
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Mike and I played a game. It was a difficult mix of cards and did not flow well, but I still enjoyed it.


Viva Pamplona!
Times Played: 1
Last Month Played: 10/2011
My Rating: 6

Near the end of the game Michael had all three of his runners in the space with Toro when he rampaged, which meant a lot of points for him. This is not a great game, but it is always fun to break out once or twice a year.
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Thu May 1, 2014 9:48 pm
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Games played in March 2014

Bobby Warren
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Glendale
Arizona
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Two highly-anticipated cooperative games from Kickstarter made it to the house and one was awesome and the other wasn’t. Well, not awesome yet.

I played 24 games a total of 43 times and one expansion just once. Five of the games and one of the expansions I recorded playing last month. Seven of the games were new to me and I played five of the games last month. Here’s what I played:

Among the Stars
Times Played: 2
Last Month Played: 2/2014
My Rating: 8

Playing it some more with Nico’s copy as I wait for the Kickstarted copy with the expansions to be shipped. Come on Artipia’s printer -- print those parts! The good news for those of you waiting for a copy of the game is they will be reprinting the game sooner than they initially planned.


Augustus
Times Played: 3
Last Month Played: 1/2014
My Rating: 8

Two games. Nick and I each won one of the games. A third game was played the following week with Paul, yes Paul, winning.


Bluff
Times Played: 1
Last Month Played: 5/2013
My Rating: 8

It’s hard to believe that Nico had never played this.


Briefcase
Times Played: 1
Last Month Played: New to me
My Rating: 5

Nico picked this up and we opened it and learned it from the rules. I am not a fan. There were too many turns where the hands were unplayable because of the extreme number of obstacle cards that start in the decks.

I am not planning on buying this though I would play Nico’s copy again to see if maybe my opinion will change.


Cheeky Monkey
Times Played: 2
Last Month Played: 6/2013
My Rating: 7

A couple of games played at my friend Kris’ memorial with some of the others there.


CV
Times Played: 1
Last Month Played: New to me
My Rating: 5

Nico had picked this up and we went through the rules and gave the game a go. I thought it was a little too random for the depth of game it was. Other games handle using dice for deeper games much better than this does.


DC Comics Deck-Building Game: Heroes Unite
Times Played: 5
Last Month Played: New to me
My Rating: 7

The biggest difference between this set and the original set is there are a lot of cards which rely on the cards in the player’s discard deck. Some of the cards are worth VPs based on the number of different cards of a type in the deck at the end of the game.

This set highlights how crappy the second-tier DC heroes and villains are. I kept looking at the cards and thought how crappy and unknown they are.


Eight-Minute Empire: Legends
Times Played: 1
Last Month Played: New to me
My Rating: 6

Mike taught this game to Dave and I. It was quick and decent-enough, though it seems like going first really hurts when setting up for scoring at the end of the game.


Eldritch Horror
Times Played: 1
Last Month Played: 12/2013
My Rating: 7

Cthulhu defeated the group of us.

Six players is too many. Not because of the down time, because it was interesting enough to see what was happening when the other players acted. The issue is the sheer amount of time the game takes with six. Playing with three or four is probably the maximum number for me.


Eminent Domain
Times Played: 1
Last Month Played: 2/2014
My Rating: 7

When Nick pulled out his copy to play, Dave hadn’t played so he taught it with only the base game. I ended up with the win in large part because I was able to get the research rolling quicker than either of them. I finished with the seven-point tech and all the five-point techs for the advanced worlds, which was a big part of my winning differential.


Exxtra
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Nico is looking for a copy of this or the English version. Anyone have a copy for sale?


Galaxy Defenders
Times Played: 5
Last Month Played: New to me
My Rating: 8

This arrived on February 27 and I was excited to get to play this as soon I could.

Dave joined me at Mike’s and we gave it a go with the first scenario. Mike’s HtH expert died fairly quickly but Dave’s sniper and my hulk managed to pull off a victory.

We played again the following week, this time trying mission 2 with different characters. This time it was my Marine that bit the dust as we were about half way through the mission That brings up the one issue I have with the game and that is player elimination. Mike suggested that the person eliminated still participate by handing dice for the aliens. Thinking about it, I will probably keep the eliminated player(s) engaged by letting them control aliens somehow. For example, when I was eliminate, I passed the start player to Dave. At that point I had three or four of the Alien cards and continued to control them when Dave’s cards would activate. That gave me a reason to stay engaged in the game. Well, that and Dave drove us to Mike’s so I couldn’t just leave.

The three of us played the third scenario with Nico joining us and we managed to beat it. At one point, Mike’s Hulk was the target of eight of the ten aliens that were on the board, which happened to be all the aliens which could be on the board. He survived a few turns, but ended up dying just before we managed to pull of the win. We’re three for three though the first two games were really tight. This game was easier than the others because most of the aliens appeared at the furthest teleporter from the players.

Game four was me teaching Alex, Nick, and Michael to play so we played the first mission. We cruised through the first few rounds and then it became tough because had a big alien surge. We managed to all survive but Alex’s Marine was knocked to bleeding once, but we received a med kit and was able to get him on his feet and he managed to live as we closed the last teleporter.

The last game was mission 9 since I wanted to try something which had more experienced agents. This one also has the one red, elite alien from the main game’s box. The agents have to move through the buildings and streets, which are infested with aliens, and get to the open desert past them where mines have been set up which will damage the elite alien. We managed a win, so right now I am undefeated though all the games were tough. Of course, me saying this means we will lose every game for six months...


Geschenkt
Times Played: 3
Last Month Played: 9/2013
My Rating: 9

Three times in one setting with Mike winning the first one and then Dave dominating the next two.


Glass Road
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

The amount of time it takes to play with the depth of play means it get plays regularly.

Of course, after playing it early in the month, I say “it gets plays regularly” and we play it once…


Guildhall
Times Played: 1
Last Month Played: 10/2013
My Rating: 8

I pulled a random assortment of cards and that wasn’t such a good idea when teaching the game to two new people. The mix had us taking long turns with lots of extra actions and the game ended prematurely because the store closed on us. Nick had scored about 15 points and was likely going to win anyway. Hopefully Dave and John aren’t down on the game after playing with the poor mix of cards.


High Command: Warmachine
Times Played: 2
Last Month Played: 8/2013
My Rating: 6

Mike and I played a couple of games one evening because we were trying to decide if we wanted to get the expansions. I am still in the “maybe” category but I think Mike will be buying some of them.

We did have fun playing both games, though the first time Mike counted is unbought cards’ VPs and came up with a huge score, and the second time I didn’t count my cards from the occupying forces pile. Who said age isn’t catching up with us?


Lost Legends
Times Played: 1
Last Month Played: 1/2014
My Rating: 6

Since Dave was making his last Thursday trip to Mike’s, I broke this out because Mike wanted to play and three players is the best number.

I had familiarized myself with the rules again but we still made some rules errors, though we’re a lot closer to actually playing it correctly than before.


Myth
Times Played: 1
Last Month Played: New to me
My Rating: 4

It arrived. The mess of rules made learning it really difficult. Mike, Dave, Jerry and I tried to play and while we were making progress we quit before completing our quest because it was practically impossible to play as written. Mike has spent a lot of time reading the rules, the FAQs, the various postings in the forums, and possibly even sacrificing to the gods to try to understand how to play and he might be there.

Alex and Ben also tried playing it a couple of times and failed to completely grasp the game because of the poor rules. In the competition of new cooperative games, Galaxy Defenders is the clear winner.

The odds are pretty good that I will be selling my copy off when the rest of the pledge is delivered. Playing a game shouldn’t be so much work and even though an updated rulebook is on the way, I just don’t think I need to own this since both Mike and Alex do and are making the effort to learn it. Things could change between now and then.


Oasis
Times Played: 1
Last Month Played: 1/2010
My Rating: 7

Überplay’s offering from Moon and Weissblum saw the table again. It’s a game which gives the illusion of control but really it’s quite random and very hard for a player to actually focus on one type of good or another.


Pathfinder Adventure Card Game: Rise of the Runelords
Times Played: 5
Last Month Played: 11/2013
My Rating: 8

It was jus Michael, Nick and I one Saturday afternoon and we decided to play this since it had been a while. Since the three of us are the most-usual suspects on a Saturday, we started out own campaign and ended up plwing through the entire first adventure pack in a few hours. I’m playing Valeros, the fighter; Michael is playing Harsk, the ranger; and Nick is playing Ezren, the wizard.

A couple of the scenarios came down to the last minute, but won each of them on the first try. Next up for the three of us is the second scenario pack.


Russian Railroads
Times Played: 1
Last Month Played: New to me
My Rating: 8

A solid game that I did not have any fun playing. What? I didn’t have fun and rated it an 8? Yup!

I was too focused on learning how things interact and strategies for the game and didn’t enjoy myself, but I know I will enjoy the heck out of it in the future.


Snowdonia
Times Played: 1
Last Month Played: 12/2013
My Rating: 8

Fog was the word of the game. When the weather is foggy rails can’t be laid and rubble can’t be cleared, so the game slows down. At one point we had five straight turns of fog, followed by two turns of rain, and two more turns of fog. That caused lots of groaning and complaining, but the games events do move the game along when it stalls. If it wasn’t for the events the game would have been interminable, which makes the design even more solid in my book.


Suburbia
Times Played: 1
Last Month Played: 1/2014
My Rating: 9

Expansion Played: Suburbia, Inc. for all the games.

I didn’t bring this along as much this month because the box size interferes with packing Galaxy Defenders in my carrying case. I need to figure something out for April so I get it played more because I still really enjoy playing it.


Würfel Bohnanza
Times Played: 1
Last Month Played: 2/2014
My Rating: 8

Five-players doing the bean dice thing. I won.
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Mon Mar 31, 2014 10:16 pm
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Games played in February 2014

Bobby Warren
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Glendale
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I started off the end of the month in Denver finishing off my visit with Dave. The rest of month was pretty typical with me missing a couple of Thursdays with Mike because of illness.

My Galaxy Defenders pledge from Kickstarter arrived on the 27th and I expect it to see several plays in March. Dave will also be visiting here, looking possibly for a place to move in the Valley or somewhere north of here, so we’ll probably play a few games while he is visiting.

I played 26 games a total of 46 times and recorded playing six expansions a total of 10 times. Three of the games and three of the expansions were new to me and I played seven of the games last month. Here’s what I played.


10 Days in Asia
Times Played: 2
Last Month Played: 12/2010
My Rating: 8

Two playings of this version of the series. The goal of playing each of the series five times this year stands at:

. . .10 Days in Africa x0
. . .10 Days in Asia x2
. . .10 Days in Europe x2
. . .10 Days in the USA x0
. . .10 Days in the Americas - not counting this one


7 Wonders
Times Played: 1
Last Month Played: 12/2013
My Rating: 8

We played using Nick's unexpanded game. I really need to bring my copy sometime soon just so we can play with one, or both, of the boxed expansions.


Among the Stars
Times Played: 2
Last Month Played: New to me
My Rating: 8

I had really wanted to try this out and now with The Promos being up on Kickstarter, I really wanted to get in a game of this to see if I would stick with my pledge for the game, the The Ambassadors, and The Promos. Nico was supposed to bring it along for several weekends, but vacations, family, illness, and a Magic pre-release have interfered in getting it played for a while. Finally, we get it to the table the last weekend before the Kickstarter campaign ended.

We ended up playing with some of the cards from The Ambassadors, but just the ones which would let us play with five people since that was the number we had and I really wanted to get the game played. I really did enjoy the game and am looking forward to getting my copies ASAP.

Come on Konstantinos, send out those pledges now!


Attika
Times Played: 2
Last Month Played: 7/2011
My Rating: 9

Mike actually asked that I bring this all-time favorite of mine to his place. For the first few turns we forgot that you coupled place tiles drawn directly on the board, but it didn't make much difference as I don't think either of us had much to place.

I later taught the game to Nick. He ended up with a "cheap" victory, i.e., a temple connection, when I got too focused on stopping him from sneaking around the back and I painfully missed one of the open spaces from the front. I'm such a moron.


DC Comics Deck-Building Game
Times Played: 5
Last Month Played: 1/2014
My Rating: 7

Dave and I played five games in a couple of days. The expansion should be here now…


Descent: Journeys in the Dark - 2nd Edition
Times Played: 1
Last Month Played: 11/2013
My Rating: 6

Campaign scenario six, Dawnblade. We lost both the intro and the final part.

Because the Overlord will maximize his monster choices we see a lot of the same monsters every time. I am getting tired of seeing them. Adding more monsters might make a little difference, but in the end he will pick the strongest each time. That means one or two monsters might end up being replaced by another and that/those will end up being used practically every game.


The Duke
Times Played: 2
Last Month Played: 7/2013
My Rating: 7

Mike and I split a couple of games of this using only the basic tiles from the game.


Eminent Domain
Times Played: 1
Last Month Played: 1/2014
My Rating: 7

Greg had not played before so I did not want to introduce the expansion in the game. I forgot how fast the game can end with four players and need to remember to let an additional stack of roles end before the game-end comes around.


Exxtra
Times Played: 2
Last Month Played: 10/2013
My Rating: 8

We had five players and needed a fairly quick game to play, so I broke this one out. Greg and Paul had not played before and we got in a couple of games before time ran out and Paul had to leave for the day.


Finstere Flure
Times Played: 1
Last Month Played: 3/2013
My Rating: 7

Seven people and some new players that were too focused on winning and not focused enough on feeding the others to the monsters, even if it means a sacrifice. I was playing a game on my phone because it took time to get to me. Michael ended up getting two guys off the board, ending the disappointing game.


Flash Point: Fire Rescue
Times Played: 3
Last Month Played: 12/2013
My Rating: 9

Expansion Played: Veteran and Rescue Dog for all the games.

Dave and Patty had not played before and they each joined us for a game on a Saturday, then Dave played again with us because we continued to fail at saving the people and the building.


Glass Road
Times Played: 4
Last Month Played: 1/2014
My Rating: 8

I taught this to Dave and we had a fairly close game.

It's also become a favorite of Nick's, so we played it several times on Saturdays during the month with him, Michael, Eric, and Greg P. (who corrected us on one of the buildings we were playing incorrectly). It would be fun to try playing the extra round to see how it changes the game.


King of Tokyo
Times Played: 2
Last Month Played: 11/2013
My Rating: 8

Expansion Played: Power Up! for one of the games and Halloween for both of the games.

We played a game with the extra characters and cards from the Halloween expansion but we did not include the Power Up! cards.

The second game played was with both expansions.


Mystery Rummy 4: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 12/2013
My Rating: 8

Just Mike and I playing it as have all my recorded playings since sometime in 2009. Now there is word that Escape from Alcatraz, another in the series, is coming out later in the year. Hopefully it will be as strong as this one and not weak like Bonnie and Clyde.


Notre Dame
Times Played: 1
Last Month Played: 2/2012
My Rating: 8

I decided to start bringing this along because it scales well with three to five players, and five players we had.

I was a little rusty with the rules and started teaching it wrong, but realized the errors I was making and was able to correct them early on and we played correctly. It's another terrific older game that just doesn't get the play that it should these days.


Pandemic
Times Played: 1
Last Month Played: 12/2013
My Rating: 8

Expansion Played: On the Brink.

We successfully managed to let the diseases destroy the world's population.


Quarriors
Times Played: 1
Last Month Played: 1/2014
My Rating: 8


Expansions Played: Rise of the Demons, Quarmageddon, and Quest of the Qladiator.

Just a reminder that I am not logging the expansions on BGG.

This was a three-player game to start the day one Saturday. I brought it along since I had been playing it so much solo on the iPad.


Ra: The Dice Game
Times Played: 1
Last Month Played: 1/2014
My Rating: 8

Rivers have become more prevalent in our games of late.


Race for the Galaxy
Times Played: 2
Last Month Played: 10/2013
My Rating: 8

Expansion Played: Alien Artifacts.

The first game was without the Orb and the second time we played was with it. I really like the new cards in the set -- they are different enough from those in the first expansion cycle but not too radically different to change the game experience.

On the other hand, the Orb is what I was afraid it might be after seeing the rules. It makes the game drag and laying the cards on the table and aligning them just interrupts the flow of the real game.


Rat Hot
Times Played: 1
Last Month Played: 11/2013
My Rating: 7

I know the number of rats in each color are equal, but sometimes it sure seems that one color or the other sure gets screwed by number of rats which show up. This time it was Mike who seemed to have the rats causing him the pain the entire game.


Roma
Times Played: 1
Last Month Played: 10/2005
My Rating: 6

The copy I got in trade was the original printing with iconography instead of text and I was disappointed to see it. I re-read the rules and taught it to Dave. It still feels like something is missing. Yet I am still tempted to replace it with the newer edition which has text on the cards instead of the language-neutral iconography. I'm one sick puppy.


Shadowrift
Times Played: 2
Last Month Played: New to me
My Rating: 6

It's a fairly fiddly game with three decks of cards being drawn from with queues being adjusted for each of them, along with the players handling their own personal decks in this deck-building game. The only quibble with the design of the game is some of the cost icons in the card text are really tiny and probably should have been done differently. Other than that, it's an impressive initial effort in game publishing.

We played a few things wrong in our first game and I am looking forward to playing it again a couple of more times before I will make a judgment on it.

The second time we played it was with Jerry as well. This time we did a better job of surviving, but the game still ended up winning. The third time we play the game we are going to play with another monster set which is easier to beat, which Mike said is the Drow.


Shadows over the Empire
Times Played: 1
Last Month Played: 1/2014
My Rating: 6

Mike and played this with two-players. He's not as big a fan as I am. I think it plays okay with two players and am looking forward to playing it more with four people.


Steam Park
Times Played: 1
Last Month Played: New to me
My Rating: 4

I would have thought that the real-time aspect of the game would be what I disliked about it, but it wasn't. The worst part of this game was the total random nature of pulling a figure out of the bag that would stay in the player's park, which is a lot of the scoring.

If there was a better way for gaining the figures I would likely rate the game significantly higher than I did.


Trains
Times Played: 2
Last Month Played: 11/2013
My Rating: 8

Dave and I played one game on each side of the board. In our second game I tried making the big money strategy work by buying up draw cards and Dave was focused on the Tourist Trains and as the game came to an end he had score in the mid-20 point range from them. In the mid game, I was also way ahead on boards points, but Dave started gaining on me as the game came to an end. I thought he might have beat me as he ended up with 80-something points, which is a fairly high score in my experience. In the end, I ended up two points ahead of him.


Tsuro
Times Played: 1
Last Month Played: 3/2006
My Rating: 3

Patty sat down and taught me a combat variant she came up with.


Tzolk'in: The Mayan Calendar
Times Played: 1
Last Month Played: 11/2013
My Rating: 7

Expansion played: Tribes & Prophecies.

Kevin had been asking to play and I thought he had played it previously, so I broke it out with the expansion and got it set up. This is when I realized he hadn't played before, but I decided to teach it with the expansion anyway. He had a really hard time feeding his people and it hurt him in the long run.

I failed at coming up with a cohesive plan for the first few turns and never was able to get a strategy rolling, until the last couple of turns which had me trying to pump up my spots on the temples for the final scoring. Unlike a lot of recent games, this one feels more strategic because finding and focusing on a strategy appears to be more important than just reacting to what is available and what the other players do.

I did like the tribes and the prophecies. The new buildings were okay though I prefer having the known qualities of the basic buildings over having more buildings with completely different abilities. Maybe if we played the game more often I would appreciate them more?


Würfel Bohnanza
Times Played: 1
Last Month Played: 1/2014
My Rating: 8

I actually heard someone say they were tired of beans this month. Sacrilege!
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9 Comments
Fri Feb 28, 2014 6:24 am
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Fiveish games I want to get played.

Bobby Warren
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Glendale
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I was looking at a couple of games on the shelves and realized I hadn't played them since getting them last year. At the time, both were imports, though one of the them had English rules. I was really excited to get them both and figured they would have both been played by now, but I was wrong.

Here are five (well seven) games I wanted to get played for the first time.

Number one

Santa Cruz is one of those imports I really expected to see published and distributed in the U.S. and it never made it. I picked it up last year in large part because I really like Marcel-André Casasola Merkle's Attika and Taluva.

I read the rules, took it one Saturday and it didn't get played. It has sat on the shelf since then because of new hotness which has pushed it on the back burner.

No more, I tell you! It will be played.

Number two

Bora Bora was the second of those imports which I picked last year but haven't played it yet. I did start reading the rules once and quickly decided I would rather wait for someone could teach the game. Now it is available in the U.S. it looks like jumping to get it early was an epic fail on my part.

Mike has played it as have Greg and Steve, who I don't see that often. Hopefully one of them will be around sometime when I have it with me or they have their copies. It's also possible that Mike and I could play it two-player sometime.

Number three

Ground Floor was acquired in a math trade and I picked it up direct, and in person, from designer David Short in the dark, distant land of Tucson. I read the rules and punched the copy and it looks like it would be fun.

The killer for it being played is the listed amount of time it takes to play, which is up to two hours. I suspect it will take a little more time to get this played the first time or two. That means I really want to get it played with no more than four players for the first game and would prefer to play with three to learn it.

Number four

Strasbourg is my latest acquisition on the list. I recently traded for it because, like so many others, I am digging Stefan Feld games. I like the early committal of influence cards which will be used during a round.

The big coincidence is I traded a game (Diamonds Club) which has random column tiles which are put on a board for this, which has the same feature.

Number(s) five

The last is a three-in-one selection. These are the other games from alea which I have never played.

I've had Fifth Avenue since 2008, Mammoth Hunters since 2007. And die Sieben Weisen since 2004! The only one which has even been opened is die Sieben Weisen.

Getting die Sieben Weisen played would let me get the Alea Small Box Challenge micro badge and getting the other two played would make me eligible for the Alea Big Box Challenge micro badge.

Of the three games, the one I am expecting to like the most is Mammoth Hunters. Mike played Fifth Avenue before and hated it, so I am sure he'll not be in the game I play of that.

die Sieben Weisen is a game I just haven't been that interested in playing. I've read the rules several times and it just doesn't seem to be something I wouldn't enjoy all that much.
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9 Comments
Wed Feb 12, 2014 2:15 am
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