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Ted Alspach Presents an End to Bothersome Ties with TieBreaker

W. Eric Martin
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From the designer who brought you the amusing yet unnecessary Start Player comes a new game-like activity of similar questionable merit. Given his skill for dishing the dirt on his own designs, I'll let Ted Alspach pick up the story from this point:

Quote:
What's the number one problem facing gamers in 2011? Cheeto dust. What's the number two problem? Games that end in ties. After a grueling hour of gaming, you discover that you've tied for first place with your arch nemesis, Toady Johansen. Again. You grab for the rulebook, but Toady Johansen is faster than you, and begins reading, "In case of a tie, all players rejoice in their shared victory." You're outraged. Even Toady, who would be languishing in second-to-last place if it weren't for the kingmaking efforts of your other arch nemesis, Art Smithers, is visibly shaken. What is this, the World Cup? Unbelievable.

But now, however, there's a solution to this problem (the tied player one, not that Cheeto issue – that'll have to wait until there are significant technological advances): TieBreaker. TieBreaker is the definitive method for determining who wins a tied game. And even though it's the follow-up from the designer of the award-winning Start Player, TieBreaker isn't at all random; it challenges each tied player to show, once and for all, that he is indeed deserving of victory by having the tied players compete in a simple challenge.

With more than 50 cards and a giant orange TieBreaker meeple, you can always be confident that tied games will be resolved satisfactorily. There will be a winner, and most likely that winner will be you.

Because, regardless of what your so-called politically-correct friends say, it really isn't about how you play the game. It's about crushing Toady Johansen until he cries for his momma.

Alspach's Bézier Games will release TieBreaker in October 2011 in time for Spiel with preorders opening in Q3 2011. For an idea of the "challenges" that await you in TieBreaker, check out the sample depicted below:

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22 Comments
Subscribe sub options Mon Apr 11, 2011 7:00 am
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Jeffrey Allers
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Very funny description, Ted. You've created a nice niche with your B2P games.

Unnecessary? Not any more so than any other board game.
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  • Posted Mon Apr 11, 2011 12:59 pm
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Yours Truly,
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Now if Start Player can just get reprinted!
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  • Posted Mon Apr 11, 2011 1:29 pm
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Bryan Maxwell
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Nightfall needs to ship with a copy of this.
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  • Posted Mon Apr 11, 2011 1:36 pm
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Devin Batutis
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And if both players grab the meeple at the same time? I smell a follow-up from Mr. Alspach...Ultimate Tie-Breaker laugh
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  • Posted Mon Apr 11, 2011 5:26 pm
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Stefan Lopuszanski
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Quote:
"In case of a tie, all players rejoice in their shared victory." You're outraged.


Talk about story of my life. I always read the tie breaker before the game so I know to be outraged before we start.
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  • Posted Mon Apr 11, 2011 5:42 pm
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Ben Harris
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Must have!

This should help to alleviate one of my biggest pet peeves (shared victories)! Now I alone will be victorious!

...then again, I would need to be in the top 2...hmm maybe this isn't a must buy
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  • Edited Mon Apr 11, 2011 6:44 pm
  • Posted Mon Apr 11, 2011 6:43 pm
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Jeffrey Allers
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Finally, I can be the sole winner of games like Pandemic, Ghost Stories, and, The Resistancewhistle
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  • Posted Mon Apr 11, 2011 8:43 pm
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Jason W
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According to the BGG entry it requires 2-infinite players. I'll wait for someone to make the solitaire variant and then give it a shot.
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  • Posted Mon Apr 11, 2011 8:51 pm
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GeekList: Your most outrageous draws ever!
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  • Posted Mon Apr 11, 2011 8:53 pm
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Russ Williams
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TravelSized wrote:
According to the BGG entry it requires 2-infinite players. I'll wait for someone to make the solitaire variant and then give it a shot.

2-infinite?

No, according to the BGG entry it actually only goes up to 99 players, sadly.

My group usually plays with 100 players, so we'll have to wait for the expansion set.
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  • Edited Fri Apr 15, 2011 12:37 pm
  • Posted Tue Apr 12, 2011 8:13 am
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Dither Dither
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Start Player is definitely necessary!
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  • Posted Tue Apr 12, 2011 10:48 am
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Gary Sweatt
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Mr_Nuts wrote:
Nightfall needs to ship with a copy of this.


Nightfall already has a three-part tiebreaker built in. It is not possible for Nightfall to end in a tie.
 
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  • Posted Tue Apr 12, 2011 3:10 pm
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Jason Lott
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My gaming friends and I would die without Start Player. It is very necessary. So necessary that I have the game AND the app. If only my friends could purchase their own copies!

TieBreaker is going right onto my wish list.
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  • Posted Tue Apr 12, 2011 5:41 pm
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Warren Adams
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DancerInDC wrote:
If only my friends could purchase their own copies!
Could being the key word!
 
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  • Posted Wed Apr 13, 2011 3:55 am
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They should start throwing a copy of this in with Middle-Earth Quest. It definitely sounds more fun than duking it out with the Ringwraiths.
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  • Posted Thu Apr 14, 2011 2:54 pm
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Greg Udvari
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This would be a nice addition to Tic-Tac-Toe.
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  • Posted Thu Apr 14, 2011 3:37 pm
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Ted Alspach
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If you missed it, TieBreaker has already racked up two prestigious awards: Board 2 Pieces Game of the Year and the B2P Editor's Choice Award. whistle





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  • Posted Thu Apr 14, 2011 4:12 pm
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Victor R
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Very funny. But a very useful solution.
 
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  • Posted Thu Apr 14, 2011 4:42 pm
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Jeffrey Allers
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Ted, will you be giving away promotional clip-on ties at Essen?
 
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  • Posted Fri Apr 15, 2011 11:20 am
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Why not just put the box on the table, play the tie-breaker game to decide who won?

Not sure about this one. I can't think of a game offhand where we haven't a tie-breaker solution already - excepting co-ops where everybody wins/loses.

Not a cynic, btw - I own Start Player and think it can be useful.
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  • Posted Fri Apr 15, 2011 9:50 pm
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Microver99 wrote:
Why not just put the box on the table, play the tie-breaker game to decide who won?

Not sure about this one. I can't think of a game offhand where we haven't a tie-breaker solution already - excepting co-ops where everybody wins/loses.

Not a cynic, btw - I own Start Player and think it can be useful.


I'm afraid you may not be getting the joke.
 
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  • Posted Sat Apr 16, 2011 6:59 pm
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Bruce Keeney
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This game seems a generation or two late. "The definitive method for determining who wins ties!"
Who would want to win a tie? No one wears ties anymore.
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  • Posted Tue Apr 19, 2011 9:53 pm
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