Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.
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Games Played in October 2012

Bobby Warren
United States
Glendale
Arizona
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Last month I played 21 different games a total of 35 times and four expansions a total nine times. Four of the games were new to me. I played six of the games and all four of the expansions in September.

DreadBall was one of the games that got played, using the rules without the referee, the cards, and campaign/season experience. Everyone in the group that has played is excited for it to be released, which should happen either at the end of November or very early on i December.

I also made some progress in getting all the alea games played, including playing the solved game and the first one in the series. Here's hoping the last couple of months lead to getting the unplayed games to the table.

Here is what I played and some thoughts on the games.

D-Day Dice
Times Played: 2
Last Month Played: 9/12
My Rating: 9

Expansions Played: Operation Neptune

Mike and I tried out the Juno Beach II map and lost the first try and managed a win on the second.


Descent: Journeys in the Dark (Second Edition)
Times Played: 1
Last Month Played: 9/12
My Rating: 7

Nico hadn't played before and was interested in it, so Alex taught it to him with Alex running the overlord and Nico and I playing the heroes in the introductory scenario.


Dreadball
Times Played: 5
Last Month Played: New to Me
My Rating: 9

Game 1: Ben's Marauders at my Humans. We played a few turns to get a feel for the game and the Orx obviously cheated to put several of the humans into the injury box and actually knocked a couple of them out of the game.

Game 2: Mike's Marauders hosting my Forge Fathers. This time the middle of the field was a mass of players being knocked down and standing up. The hits were less lethal than the last game but we also scored less. It would best be described as a defensive struggle. About halfway through the game, Mike missed his first scoring attempt. I picked up the ball and took a couple of turns to get it on his side and I just squeaked out a two-point strike. Mike had a chance his last turn to go for a three-point score, but would have needed several rolls to go well for him, and he couldn't quite pull it off.

Game 3: Michael played the Forge Fathers and I played the Marauders. We each had several chances at scoring, but only one Goblin managed to actually put the ball through the goal.

Game 4: I played the Humans against the Alex's Veer-myn. I learned that knocking down the rats can be difficult because they dodge quite well, but they just aren't that good at passing and scoring. In the end, Alex ended up with the narrow victory.

Game 5: A rematch against Alex, this time I played the Forge Fathers against his rat bastiches. It played a lot differently than with the Humans, and I actually scored twice, once for one point and once for four. Alex scored once for two points and had a couple of other chances to score and missed. It was amazing how many times we failed when rolling 3 dice needing a 3+ and four dice needing a 4+. It was a hoot!

My initial thoughts after sampling the simplified version is that DreadBall is everything I hoped for: fast, furious, and fun! I also can't wait for the full game with all the rules. I should be getting the full rule book on 11/2/12 and hope the game will be here by the end of the month.

My initial rating is a 9 because it reflects how much I want to play it now. In the long run I can see it fluctuating up to a 10, down to an 8, or even staying put at a 9.


Elder Sign
Times Played: 1
Last Month Played: 7/12
My Rating: 8

It was a tough game which looked to be a loss, but we pulled it out in the end even though two of us lost characters during the game.


Flash Point: Fire Rescue
Times Played: 1
Last Month Played: 8/12
My Rating: 9

Eric and Alex hadn't played this, so I taught it. We had a good mix of characters and Eric did a great job of keeping the fire suppressed by rolling what he needed when firing the truck's water cannon. It ended up being a fairly easy win, which is not a bad thing when introducing a game.


Heckmeck am Bratwurmeck
Times Played: 1
Last Month Played: 7/12
My Rating: 8

I was surprised that Greg P. had never played this.


High Score
Times Played: 1
Last Month Played: 12/10
My Rating: 8

A fun geek bingo game which went over well, even though the king of improbability was rolling the dice.


Kingdom of Solomon
Times Played: 1
Last Month Played: New to Me
My Rating: 6

This is a worker placement game which I thought was just okay. One of the problems is there are limited buildings which are available and turn order becomes too important.


Mystery Rummy: Al Capone and the Chicago Underworld
Times Played: 1
Last Month Played: 9/12
My Rating: 8

Mike's mastery of me in this game continued.


Puerto Rico
Times Played: 1
Last Month Played: 7/04
My Rating: 4

Yes. I played it. Yes, I had fun. No, I don't want to play it again anytime soon. Alex and Eric hadn't played before and it had been eight years since I played, so Nico explained it. I ended up doing what Ryan Sturm (of the How to Play podcast) always suggests when he is explaining a game. I did what others weren't doing, which was focus on a heavy building strategy. I ended up winning, though it was close.


Quarriors
Times Played: 1
Last Month Played: 9/12
My Rating: 8

Expansions Played: Rise of the Demons & Quarmageddon for all games.

John and I played this while waiting for others to arrive.


Ra
Times Played: 1
Last Month Played: 12/09
My Rating: 7

Having Mike to explain this made getting it played easier. He really knows the game and could probably explain it to the three blind mice and they would know how to play. They wouldn't beat him, like the four of us who played Mike couldn't beat him, but they would know how to play.


Race for the Galaxy
Times Played: 5
Last Month Played: 8/12
My Rating: 8

Expansion Played: The Gathering Storm for all the games.

Five games against Michael. This was my Saturday as I easily won four games and lost the fifth by a couple of points in one of those rare game where both of us had our strategies working smoothly.


Seasons
Times Played: 3
Last Month Played: New to Me
My Rating: 7

Mike and I played a two-player game and then wondered why people would say it was best with two players. I ended up playing a four-player game the next day with Nico, Alex, and Eric. It took a long time to play, but I wasn't bored during the game. If it wasn't the first game for two of them, and my second game I am sure it would have played significantly faster. I suspect three players might be the sweet spot, but I would play with four any time.


Smash Up
Times Played: 3
Last Month Played: New to Me
My Rating: 7

Light and fun. Some of the deck combos didn't seem as synergistic as most of the others.


Stone Age
Times Played: 1
Last Month Played: 12/11
My Rating: 7

I turned in 7 gold for 42 points, but didn't manage to win because I just couldn't generate as many end-game points as Mike did.


Thurn and Taxis: Power & Glory
Times Played: 1
Last Month Played: 4/10
My Rating: 8

Michael, John and I played this. I managed to hoard all the Rostock cards for most of the game, keeping them from getting the all-colors bonus. In the end, it was a close game with John and I tied at 18 points and Michael pulling out the victory with 19.


Tinners' Trail
Times Played: 1
Last Month Played: 10/10
My Rating: 7

Greg P., Eric and I played this. Eric hadn't played and Greg explained it, which gave me a rules refresher. I managed a very successful second round and rode that success to close win.


Vegas
Times Played: 1
Last Month Played: 8/12
My Rating: 8

My copy arrived and I was able to get it played the first time I took it on a Saturday.


Warmachine
Times Played: 1
Last Month Played: 9/12
My Rating: 8

Alex and I played again. I played pretty much the same army I played last time with a small tweak, while Alex played Khador with pVlad as his caster. It was a glorious blood bath which I lost. I managed to choke off his advance and we ended up slugging it out back and forth. If I would have rolled more than 6 on a three-die damage roll, I might have pulled it out because I would have had Gorten and Jonne against Vlad. Instead, the Berserker survived the hit from Gorten and polished the tough little caster.

I made a few tactical errors, though not as many as before. If I would have kept the spell up which prevented my units from falling down, I would have survived longer and might have finished off Alex's warjacks which would have meant a victory. I also underestimated the Greylords unit which did a lot of damage to my Forge Guard.

I am looking forward to playing it again.


Würfel Bohnanza
Times Played: 2
Last Month Played: 9/12
My Rating: 8

Beans and dice. But not dice made of beans. Maybe that will be the expansion?
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