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Alfred, Come Down Here.

A blog to chronicle the gaming exploits of a small group of Portland board gamers who are a little too obsessed with Christian Bale's Batman voice.
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Session Report #6: December 2, 2012

Lee Benson
United States
Portland
Oregon
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Session Report #6: December 2, 2012
aka "Alfred, come down here and bring my boom box."

Howdy howdy howdy and welcome back to Alfred, Come Down Here, the sometimes ludicrous and constantly sophomoric exploits of a group of gamers overzealous in their love of the caped crusader's voice. This week, we thought it would be fun to play some sort of campaign game. The main contenders were Risk: Legacy and Descent. After much debate and more broken fingers, we decided on Risk: Legacy.


The Players
Amanda
Collin
Kyle
Lee
Mike

The Rundown
Collin and I arrived to Mike and Amanda's place on the same bus. Kyle was already there, and as soon as we arrived, we were offered donuts, so we scarfed apple crumbs and Boston creams as we decided on our first game. We thought Escape: The Curse of the Temple would be a good warmup game, so we jumped in. We were having tons of fun and managed to win the first game, so we moved on to using the treasure and curse tiles. After about 10 minutes of trying to figure out which tiles we were supposed to replace (the rules were not superclear), we got started again. We're kicking ass and taking names when the CD stops playing and we have to start the entire escape over. Playing through again, we got a little too spread out. I was stranded with five black masks and Amanda was down to three dice and waiting for a someone to help her finish a gem room when everyone just ran by her to rescue my pathetic self. Suffice it to say, we lost…hard.

Mike had recently taken a trip to his FLGS and picked up High Society. We have no shortage of auction games that our group enjoys, and this one was a welcome addition. The goal of the game is earn the most points by purchasing possessions, but the game adds several clever twists on the auction genre; the main one being that the player with the least amount of money at the end of the game is out of the running altogether. Mike won the first game which had us put every single item up for auction, but our second game ended before we were halfway through the possessions, and Mike was set up for another win.

We were now ready for the main course of the day, Risk: Legacy. We broke Mike's heart when we informed him that we hadn't read the rules. He did a good job walking us through and we took some time deciding which faction powers to use and which to destroy. Gameplay itself went smoothly. Mike was pinned down in Europe, Collin was bunkered in northern Asia, Amanda had South America, Kyle controlled Africa and I was stationed in Australia. Early gameplay had us striking out for small blows in order to earn resource cards. As Amanda grew a massive empire by controlling all of South America and eventually North America, Collin had been forced into a small area and kept adding troops to his home base. After Mike struck at Collin, thinning him out, I was able to run through China and take out Collin's Siberia for a narrow win. As victor, I chose to build a major city named Gateway in Southeast Asia. Everyone but Collin enjoyed it, which is too bad for him, because he's stuck with it!

Next up was Pack & Stack, which everyone had enjoyed last week. It took about two minutes to explain to Kyle and then we jumped in. With five players, everyone only had one truck in front of them, giving us fewer options. A lot of people were forced to draw from the stack, ending up at the mercy of the drawn truck. I won the first game, Collin won the second game (with an impressive score of 82) and I took the third before we broke for dinner.

For dinner, we got one of those sub sandwiches that's like six feet long and we cut it into sections using Mike's katana.

After dinner, we busted out Collin's copy of Loopin' Louie, this time replete with chickens! We started off with one game in children's mode before moving onto the normal game. We haven't laughed this hard during a game since No Thanks!, an Alfred staple. I narrated a game involving Louie as a former WWII pilot from Germany who can't handle his booze. Each of us had one or more wins when we reluctantly put Loopin' Louie away.

Then came Poison, another game making a return from the week before. We managed to play in between refrains of Bell Biv DeVoe's Poison. Gameplay was quite different with five players. I couldn't seem to find a rhythm, but Collin had no problem, scoring 0 points in three different rounds (for those unfamiliar with the game, you want to score as few points as possible). He ended the game with only 13 points, with Mike amazingly close behind with 14.

We were running out of time, so Collin grabbed his recently purchased Looney Pyramids and we played a sample round of Zendo. In this game, you think of a rule, and make one structure that follows this rule and one that doesn't. The other players attempt to figure out what your rule is. I came up with one which may have been a little too difficult for our first time and nobody was able to guess it.

And that was all she wrote folks. Come back next week for more!

The Highlights
Mike's back-to-back wins of High Society.
Lee winning the first game of Risk: Legacy.
Collin's impressively low Poison scores (0-2-0-0-11).
Loopin' Louie, German flying ace has-been.

The Statistics
# of games played
20 plays of 7 distinct games

Median year of games played
2005

Average playing time
24 minutes

Total Time Spent Playing (according to game lengths on BGG)
5 hours

Total Time Actually Spent Playing
About 9 hours

The Ratings
- Equivalent to a BGG rating of 9–10. Loved it and would play it every session.
- Really enjoyed, but wouldn't want to play every week.
- Could take it or leave it.
- Did not enjoy it, but could be talked into playing it again.
- Equivalent to a BGG rating of 1–2. Hated it and would not want to play it again.

Loopin' Louie – Most popular game of the night
Amanda
Collin
Kyle
Lee
Mike
Average (4.6)

Escape: The Curse of the Temple
Amanda
Collin
Kyle
Lee
Mike
Average (4.0)

Pack & Stack
Amanda
Collin
Kyle
Lee
Mike
Average (4.0)

High Society
Amanda
Collin
Kyle
Lee
Mike
Average (4.0)

Poison
Amanda
Collin
Kyle
Lee
Mike
Average (3.8)

Risk: Legacy
Amanda
Collin
Kyle
Lee
Mike
Average (3.6)

Zendo
Amanda
Collin
Kyle
Lee
Mike
Average (2.2)

The Achievements
Game: Pack & Stack
Achievement: Perfect Fit
Description: Fit every block into every available truck space, paying no penalty points.
Unlocked by: Collin and Amanda

Game: Poison
Achievement: Poison Control
Description: Earn 0 points in at least half of the game rounds.
Unlocked by: Collin

Game: Loopin' Louie
Achievement: Chicks of Steel
Description: Win a round with all of your chickens remaining.
Unlocked by: Collin and Amanda
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