Keith HammonsUnited States
Ah, and thus ends my first full year as a boardgamer.
King of Tokyo + Power Up! (Cristian, Donnie, Josh, Keith, Tom) - The Power Up! expansion is a very welcome addition to the base game. Triple hearts are required to draw the new "evolution" card. It happened quite a bit, with each of us drawing between 3 and 4 evolution cards in the game. The powers were suitably strong enough, and with Tom's return we got into a minutes long heated debate about when the evolution cards should be played. 3 of us thought immediately, Tom argued after all die results had been resolved. A visit to the bgg forums provided the answer from an Iello employee - the majority was right. Tom won anyways with a decisive VP win - 19, wipe the board of cards, and luckily had one pop up he could afford for the last point. Only Donnie was knocked out in this one.
Skull and Roses (Cristian, Donnie, Josh, Keith, Kyle, Tom) So tense for such a simple game. Each player gets a skull card and several rose cards. Each player either plays a card face down or "bids" each successive player either ups the bid or passes, trying to bid a number of cards they can flip over without flipping a skull card. Donnie, Cristian, Josh and Kyle each had one point, Tom won with two, and I had none. I think Donnie may have been knocked out of this one also.
The Resistance: Avalon (Brandi, Chris0, Cristian, Donnie, Josh, Keith, Kyle, Tom) I've decided I prefer the original Resistance to Avalon. There is less strategy in this one, and more "social deduction." Still lots of fun though, especially as a good guy. This was probably the easiest V ever as the second round had two minions throw fails when only one was needed. That narrowed the field enough that good was able to take an easy victory!
The Resistance (Brandi, Chris0, Cristian, Donnie, Josh, Keith, Kyle, Tom) Luckily again I was on the side of good. Cristian pulled a meta-game power move. Early on he was given a card that allowed him to look at my character card. Instead of revealing my role immediately he withheld the info. About half the people at the table freaked out. The good ones... He had a moderate amount of trouble getting people to trust him after that, but it was a strong enough move that the course of the game was changed in favor of the good.
7 Wonders + Cities (Chris0, Donnie, Josh, Keith, Tom) A very close game, as Tom and I tied with 38 each for science, though he won by one, and everyone else was within six or so points of the leader. (51-56)