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Peter Oggelsby
Australia
Perth
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Commanding a battle force consisting of squads of men and supported by armor is one of my gaming 'loves'.
The other is the title of this entry, personal scale games where you control a figure or two in a detailed game. Off the top of my head I have two favorites in this style of gaming, Inquisitor and Warcraft Miniatures.
What did both these games have in common? The fact that they both died tragic deaths prematurely. Games Workshop stopped covering Inquisitor and sent it the way of the Fanatic Press far too early after its release, where as Upper Deck Entertainment killed WoW Minis just months before the release of what I was hoping to be the most kick ass set of figures ever - Souls of Vengeance.
Warcraft Miniatures was going to be 'the one' for me, so saying I was heartbroken to hear that they werent going to release SoV is an understatement. I still have a pic of a flyer for it, and man, Illidan and Maiev looked soooooo cool.
The rules of the game were great, the base10 engine they used was amazing - they could have imported it into a RPG and it would rock.
This game died far before its potential was reached, being promised detailed PvE rules and raids. Just the amount of untapped ideas for figures makes me ache inside.
I still have to teach this game to my Fiance' but she will pick it up easily I feel.
R.I.P Warcraft Miniatures, you will be missed (Curious note, I tend to play mostly official things, despite working on alot of ideas for expanding this game on the old Wowminimods website. - heres praying for an official revival though I doubt it)
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