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Last weekend the company I work for organized a team building trip. The first evening one of the new guys opened a new box of Saboteur. Some of us sit down and started playing. I had two interesting experiences:
1. There were many different program options for the next day (cooking, football, running, hiking in the hills). Those who chose hiking in the hills (the choice was made days before) were also the ones who were playing the game. They (we) are not friends and not people working at the same department. What can be the connection? I just don’t know but it was interesting.
2. While we were playing, some guys and girls from the sales and customer service departments came and went by, looked at what we were doing and some of them even looked at the rules of the game. I remind you it’s a game that’s got a 1.3 weight rating at BGG and it has a two-page “rulebook”. They were showing the rules to each other, saying things like “Look at this. Start to read it. You won’t understand a word.” They meant “My God, this thing looks incredibly complex, I would never have the energy to learn it”.
I would really love to see those who say “Agricola can be played by a 6-year-old kid” or even those who said “7 Wonders is a simple family game, it should have been nominated for SdJ instead of KdJ” see these guys and girls and realize how much they can’t see anymore the reaction of average, non-boardgaming people to games that seem rather simple for us, geeks.
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I find it harder to explain certain games than to give a presentation in public.