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iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)
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Review: Start Player

Brad Cummings
United States

Connecticut
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The Stats:
Compatibility: iPad, iPhone, and iPod Touch.
Current Price: $0.99
Developer/Publisher: Steve Blanding/House full of Games
Version: 1.0
Size: 5.5MB
Multiplayer: NA
AI: NA
Itunes link: http://itunes.apple.com/us/app/start-player/id404273753?mt=8



The Good:
It is the card game in app form. A perfect reproduction.
The Bad:
The graphic style is not my cup of tea.

Summary:
Buying Start Player as an app is a no-brainer. If you play games in groups and need a tool this app is great and combines several options into one location. Seriously, you are getting a $7 product for $1.

Gameplay:
Start Player is a game tool used to determine which player will start a game. Though not necessary, it provides a random way to choose a start player when the rules do not specify a method.

Unlike the physical card game, the app includes 4 methods for choosing a starting player. First, players can use a spinner and whichever color the spinner stops on that player is the first player. The second is a list of all the players which is randomly sorted to put one of the players on top. The third has each player place a finger on the device on one of the game pieces represented, then the device randomly selects one of the players (this is my favorite of the random methods.

Lastly, the app includes the deck of cards seen in the physical game. A card from the deck is flipped stating a condition such as, “The player who has most recently eaten chocolate is the start player.” This works well and there seem to be a large amount of cards to choose from.

Implementation:
Start Player is a great replacement for the physical game. Unless you really want to shuffle a deck of cards I see no reason to use the physical version (unless you do not have a device…obviously). I also like the inclusion of the other player choosing options. They essentially all boil down to just a random pick but I like their variety. My favorite is the one that has each player place a finger on one of the game pieces and then one of those is selected. It has a “pick the right pony” feeling to it.

This a great example of a board game tool that can be integrated directly into your smartphone, that you usually have with you anyway. I look forward to trying out more of these as they appear in the app store, because yes, we do occasionally get around to playing physical board games.


My only complaint about the app is that aesthetic and that is a minor complaint. It basically boils down to
the fact that the art style and talking game pieces are just not my favorite (but they do sometimes say funny things). This again is only a minor complaint and I do not think it effects the marketability of the app seeing as it is being targeted directly at gamers, rather than attempting to draw in a wider audience.

Conclusion:
Start Player is a must buy for your board game group. It has the full features (plus some) of the physical game at a fraction of the cost.

Rating: 3/4 Good
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23 Comments
Subscribe sub options Fri Jun 3, 2011 5:44 pm
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David Bailey
United States
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Georgia
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Have you tried the http://itunes.apple.com/us/app/starting-player/id375693304?m... app? For a free app, I think it's great. Does Start Player offer more than Starting Player?
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  • Edited Fri Jun 3, 2011 6:56 pm
  • Posted Fri Jun 3, 2011 6:54 pm
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Michael Collarin
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Completely and utterly... awesome!
Now, when is it coming to Android?
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  • Posted Fri Jun 3, 2011 7:12 pm
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Brad Cummings
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dbailey wrote:
Have you tried the http://itunes.apple.com/us/app/starting-player/id375693304?m... app? For a free app, I think it's great. Does Start Player offer more than Starting Player?


It is missing what Start Player the physical version really is: the deck of cards. The deck of cards provides a fun condition that the starting player must meet. I could have been clearer in stating the cards are the heart of the app. It is the physical game Start Player in digital form and includes all of the little game pieces with their commentary which provide flavor to the app, rather than just a random player selector.
 
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  • Posted Fri Jun 3, 2011 7:38 pm
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Steve Blanding
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Redmond
Washington
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meepleWhat I hate about Start Player is that the AI is really, really dumb. The game might just as well be making random choices, for Pete's sake! (Yes, I'm kidding.)

In all seriousness though, thanks for the great review! Ted contributed a ton to the overall design of the app so my job was really easy. All I had to do was follow his spec.

Ted gets a nice percentage of every sale so everybody go buy a few copies and help him out. laugh
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  • Posted Fri Jun 3, 2011 8:36 pm
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Gabe Alvaro
United States
Berkeley
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dbailey wrote:
Does Start Player offer more than Starting Player?

Yeah. A sense of humor, which I think is the point.
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  • Posted Fri Jun 3, 2011 8:50 pm
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Joe Wasserman
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The finger select is my favorite, too, but sometimes it doesn't work for me. It seems to happen when the maximum number of people (5) are using it. When the last person tries to put their finger down, either it doesn't encircle their pawn, or somebody else's turns off. It's frustrating. I can't recall if it's ever happened with fewer than 5.
 
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  • Posted Fri Jun 3, 2011 10:21 pm
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Malachi Brown
United States
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Quote:
Unless you really want to shuffle a deck of cards I see no reason to use the physical version...

If the app only provides a random card each time without a way to force it to cycle through each of them, then you can't play Start Player the only way I really played it... sitting around late at night at a game convention flipping through every card in the deck to see who could "win" the most cards.
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  • Posted Fri Jun 3, 2011 10:44 pm
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Steve Blanding
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Redmond
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Malachi wrote:
If the app only provides a random card each time without a way to force it to cycle through each of them, then you can't play Start Player the only way I really played it... sitting around late at night at a game convention flipping through every card in the deck to see who could "win" the most cards.


That's a good point. It does however make sure that you've seen every card in the "deck" before it shuffles again. And it remembers which card you were shown last and doesn't show you a different one until you ask for another.

Mymil wrote:
The finger select is my favorite, too, but sometimes it doesn't work for me.


The touch-start limit of five icons is because iPhone (and iPod touch) devices can detect no more than five touches at a time. For this reason, once a fifth person has touched an icon it's supposed to start the random selection animation. (iPads can track more touches and so on the iPad it supports more icons.) That said, I've heard some reports that some devices don't even support five touches correctly. I think that older devices might be the culprit here but I haven't been able to reproduce it myself.
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  • Edited Sat Jun 4, 2011 12:10 am
  • Posted Sat Jun 4, 2011 12:08 am
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Mercedes (Mandy)
Japan
Setagaya-ku
Tokyo
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I bought it, but I'd like to get my hands on the card version.
Also I find if I bring out the app, my friends say "you go first".

Maybe this will help...and if other people could test this out...

If my Ipod touch is on a hard surface i.e. table, and we use Finger Start with 4-5 players, it works half or at random times. Once one person puts a finger on, some of the other circles disappear. So it gets a bit frustrating.

But I noticed that when you place the ipod on a soft surface, not the table the 5 player auto-start works all the time. Like place the Ipod on a lap, or cushion.
...................................
and on my wishlist...another version of Finger Start, like the quickest person to press their meeple, goes first....'3,2,1, press!'
 
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  • Posted Sat Jun 4, 2011 3:11 am
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Steve Blanding
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merc007 wrote:
If my Ipod touch is on a hard surface i.e. table, and we use Finger Start with 4-5 players, it works half or at random times. Once one person puts a finger on, some of the other circles disappear. So it gets a bit frustrating.

But I noticed that when you place the ipod on a soft surface, not the table the 5 player auto-start works all the time. Like place the Ipod on a lap, or cushion.


Could it be because the device is rocking? That would cause your finger to slide a bit which might cause the behavior you describe.
 
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  • Posted Sat Jun 4, 2011 3:40 am
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Joe Wasserman
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SteveBl wrote:
Mymil wrote:
The finger select is my favorite, too, but sometimes it doesn't work for me.

The touch-start limit of five icons is because iPhone (and iPod touch) devices can detect no more than five touches at a time.

I don't mind the limit of 5; there's no room for more on an iPhone, like you say.
Quote:
For this reason, once a fifth person has touched an icon it's supposed to start the random selection animation.

Except it doesn't do that for me, it just "turns off" one of the touched icons.
Quote:
That said, I've heard some reports that some devices don't even support five touches correctly. I think that older devices might be the culprit here but I haven't been able to reproduce it myself.

That's me! And I have an iPhone 4, so it's not that the device is old. Maybe it's that they're too new?
 
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  • Posted Sat Jun 4, 2011 6:51 am
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Steve Blanding
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Mymil wrote:
Maybe it's that they're too new?
No. My main phone is an iPhone 4 so that's not it. Strange. Guess you're just special.
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  • Edited Sat Jun 4, 2011 3:41 pm
  • Posted Sat Jun 4, 2011 3:41 pm
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Max Maloney
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Portland
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I really like Starting Player. I know it's first player picking lacks the special cards with their fun questions and art, but the randomizer feature has many other applications for board gaming. Here is a screen from mine:


I use these various randomizer lists. The "Players" list is simply a list of my gamer mates for games that want a full starting turn order instead of only a single player (eg, Caylus).

The Chaos in the Old World list randomizes starting token placement for the regions; the Space Alert list randomizes trajectories; the Ghost Stories list randomizes the villager tiles. These all help with set up and in the latter two lists I can include more options than needed and simply use the first ones selected (eg, there are 7 trajectories in Space Alert and I simply use the first four from the randomizer for setting up the game).

The last one is Cyclades, and is something I use turn-by-turn in that game. It's a list of the gods whose auction order is meant to be shuffled. I find shuffling long, thin pieces of cardboard to be irritating and I don't really want to wear out the gorgeous artwork. So I randomize them with this application. You can also attach pictures to your randomization entries, which I like to do for mine. Here's what that one looks like:

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  • Edited Sun Jun 5, 2011 6:13 pm
  • Posted Sun Jun 5, 2011 6:12 pm
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Tony Sanfilippo
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Have had fun with it but for some reason my 3 GS i-phone won't allow the finger start program to work I can only touch 2 pieces and it still does nothing
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  • Posted Mon Jun 6, 2011 5:11 am
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Steve Blanding
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If any of you who are having problems with the finger start screen are in the Seattle area, send me email (steve at housefullofgames dot com) and I'll be happy to meet up with you and debug it. I've never been able to reproduce these problems on any of my test devices.
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  • Posted Mon Jun 6, 2011 6:32 am
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Joe Wasserman
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SteveBl wrote:
If any of you who are having problems with the finger start screen are in the Seattle area, send me email (steve at housefullofgames dot com) and I'll be happy to meet up with you and debug it. I've never been able to reproduce these problems on any of my test devices.

Want to come down to Portland? Or we could meet up at at next year's Gamestorm for a drive that's only 25 minutes shorter for you.
 
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  • Posted Tue Jun 7, 2011 9:10 am
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Steve Blanding
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Mymil wrote:
Want to come down to Portland?

That's a little farther than I had in mind.
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  • Posted Tue Jun 7, 2011 6:14 pm
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Ken Grazier
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Dormammu wrote:
I really like Starting Player.


And thanks to your little review, I downloaded Starting Player. Very cool app. If I get into doing app dev, I may make something like this where you can say randomize, but give me the top X, which would be good for Dominion (10) or Space Alert (4), in your example.
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  • Posted Wed Jun 8, 2011 9:21 pm
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Kevin Johnson
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Thank you for the review. I've bought this too, it works fine on the iPad but for some reason will not install on my iPod Touch (1st generation) which is a pity as that is a lot more portable.
 
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  • Posted Fri Jun 10, 2011 4:40 pm
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Tony Dehner
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keso55 wrote:
Have had fun with it but for some reason my 3 GS i-phone won't allow the finger start program to work I can only touch 2 pieces and it still does nothing

I have this same problem on the iPad original.
 
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  • Posted Fri Jun 10, 2011 5:11 pm
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Juan Carlos Goyes
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Thanks for the review!!! I will buy it right away!
 
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  • Posted Sat Jun 11, 2011 6:33 pm
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Jordan Zimmerman
United States
Monterey
California
FYI - a major update to Starting Player is now on the app store (still free!): http://itunes.apple.com/us/app/starting-player/id375693304?m...
 
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  • Posted Tue Jun 28, 2011 8:11 am
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A D


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I have a question about the iOS games or conversion of board games onto the iOS platform.

Are the programmers for these games forum members (ie: fans), independent games makers (and not necessarily forum members) or publishers themselves?

I'm currently coding my own iOS game, a sort of turn-based game (no-where on the scale of the games on this site), and am very interested in finding out the background of the various companies, and hopefully learn a little from them in terms of what tools, frameworks they use.

Thanks for your time.
 
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  • Posted Sun Jul 10, 2011 9:47 pm
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