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Spiel des Jahres 2011 - The Winners

Laszlo Molnar
Hungary
Budapest
Hungary
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I guess after my blog posts Predictions before the Spiel des Jahres nominations are out and Thoughts after the Spiel des Jahres nominees were announced I should write this follow-up as the winners were announced today.
So, as you quite probably know, Qwirkle won Spiel des Jahres and 7 Wonders won Kennerspiel des Jahres (not really "Complex game of the year" award as many think; it's more "The game of the year that is accessible to those who are not absolute beginners").

In my predictions I said I can see 7 Wonders easily winning the "more serious" award and I was right; of course it wasn't hard to predict (it might be a bit better feat that i predicted this even before the nominations were announced).
A month ago I wrote
Quote:
Now all I want to see if my prediction about 7 Wonders
Quote:
I predict hardcore gamers getting upset because of this nomination/win.

turns out to be true or not.

and I see I was quite right so I feel satisfied.

On the other hand, there is the surprising news of Qwirkle winning Spiel des Jahres. I predicted Asara winning although I thought Forbidden Island also might have a chance (friendly theme, a family-friendly version of an already Spiel des Jahres-nominated game...). While I really like Asara I think it was the Fresco of this year, being a fairly simple Euro that was still not outstanding enough to win. I feel a bit sad as I liked Asara more than Fresco as its core "worker-card placement" mechanism was a nice idea that made the game feel fresh (while I could not find any novel idea in Fresco, a game I also like).
So what about Qwirkle? Do I think this one didn't deserve the award? I can't tell. Probably it deserved it. I taught the game to my wife who enjoyed it pretty much and said she wants to play it again soon. So it quite probably fits the award.

It's just... I can't help but think about how unlucky Herr Knizia was because Ticket to Ride was published in the same year as Ingenious. Ingenious would have won the award in many years of the 2000s but not in 2004. Qwirkle (originally published 2 years later) takes more than one idea from Ingenious, feels like Ingenious, is (just a bit) more luck-dependent than Ingenious and is clearly inferior to Ingenious. It's not a bad game... I just didn't see this one winning.

Whatever. Congratulations to the winners, and I still think the jury knows their job exceptionally well!
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Subscribe sub options Mon Jun 27, 2011 9:21 pm
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Derek Thompson
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Beech Grove
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Definitely agree that Ingenious got the shaft. Many people think that Keltis was a legacy nod for Knizia (although I rather like Keltis), so I was kind of expecting the same "legacy win" for Matt w/ Forbidden Island (bridesmaid 3 years in a row!?)
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  • Posted Mon Jun 27, 2011 11:27 pm
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E D
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wilton
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I too am disappointed but thanks too BGG, my gaming world isnt limited to sdj winners
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  • Posted Tue Jun 28, 2011 2:03 am
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Laszlo Molnar
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aldaryn wrote:
Definitely agree that Ingenious got the shaft. Many people think that Keltis was a legacy nod for Knizia (although I rather like Keltis), so I was kind of expecting the same "legacy win" for Matt w/ Forbidden Island (bridesmaid 3 years in a row!?)

Agreed on each:
- Ingenious got the shaft
- I like Keltis and unlike most geeks I do think it deserved the award
- The main reason why I thought Forbidden island might have a chance was Matt leacock's 3 nominations in a row, even making his Spiel des Jahres-nominated game more SdJ-compatible this time. I don't think anyone should win a prize for legacy, though...
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  • Posted Tue Jun 28, 2011 6:43 am
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Laszlo Molnar
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unveilmyeyes wrote:
I too am disappointed but thanks too BGG, my gaming world isnt limited to sdj winners

Of course nor is mine. I still like watching the trends and what "common people" are going to play in the next years.
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  • Posted Tue Jun 28, 2011 6:44 am
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Peti
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Well, it seems to me, that for the SdJ jury's more important to introduce the non-gamer families as many type of games as possible than choose the "best" game. This year an abstract game was introduce.

I think it is good. If only eurogames were chosen, those who buy every year only the Spiele des Jahres game would think "hmm, well it's good, but it is similar to the other, so why should I buy this type again?". See the last 3 winners: Dominion, Dixit, Qwirkle. These 3 completely different games may show how many possibilities there are.
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  • Posted Tue Jun 28, 2011 1:01 pm
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Buz
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I still follow the SdJ because I play with so many new gamers that I need a light complement to my meatier stash of games. Dixit, for example, wasn't even on my radar but it's one of two games that my mom and sisters will play. So while I'd still love to see a recurring complex game award, I think the SdJ still has a useful niche. I'm interested to see where the Kennerspiel goes in the future.
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  • Posted Tue Jun 28, 2011 5:25 pm
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