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The Casual Christian Female Gamer

My opinions on games from my point of view as a fairly casual gamer, a Christian, and a female. YMMV.
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Lost Cities the Board Game (& Keltis for iOS)

Selah Fairport
United States
Allen
Texas
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Game: Lost Cities: The Board Game

Overview:
I was introduced to the Lost Cities card game at the local game group. I played some tutorial hands online and enjoyed it. But I didn't really feel a strong connection to the card game version. Then I saw that the board game had been reprinted and was attracted to that version. I liked the integration with the board, and the addition os special pieces like bonus points, artifacts to collect, and spots that five you an extra move. I decided to order the game to try it.

I have taught this game to several people. They usually don't understand it until the first round of the game is complete, which then gives them two more rounds to actually actively play and strategize. My friends and I felt like there were too many pieces to deal with at set-up, so we've gone to using pen and paper for scoring instead of the point tokens. This has increased ease of set-up and reset a great deal. This also helped avoid having to have a banker, and having to get people to swap out coins for different size tokens when the bank is depleted of specific token sizes.

We have squeezed in a fifth player once (using a quarter and four pennies for player pieces; started paths one stepping stone above the normal start to compensate for lower ratio of cards to players), but the game is not designed for that.

The Good:
The board always changes since the special pieces are randomly laid out each round. The game is easy to learn. There can also be a perception that you are playing against the game instead of blocking, attacking, or beating out other players.

The Bad:
Sometimes the luck of the cards just doesn't pan out, leaving you in a place where your skill can't really help you get far. This can be frustrating for people who don't like luck to outweigh skills in a game.

The Verdict: Play, possibly Purchase
While my friends enjoy this game, and even like to borrow it, it hasn't been as infectious as other games in creating new owners.

iOS: Keltis
I have also found a similar iOS version called Keltis which I like to use for solo or two player games. This game is a purchase for people who typically can have 3-4 players present most of the time. It is currently offered for the iPhone, but I find enjoy it on the iPad too. There is another version called Keltis Oracle, but I found the runes/cards too hard to read (especially colors). Up to four humans can play, and it contains a nice solo campaign mode too.
http://itunes.apple.com/us/app/keltis/id361373711?mt=8
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2 Comments
Subscribe sub options Sun Jul 24, 2011 7:31 am
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Armando Gurrola
United States
El Paso
Texas
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Like the card game....but seems too light of a game to make a board gamer verion. I'll pass but cool for your insights on it.
 
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  • Posted Sun Jul 24, 2011 7:58 am
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Selah Fairport
United States
Allen
Texas
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I think what helps make it a board game (rather than a card game that now has a board) is the artifacts. These are special tiles that you attain by reaching them first on your path. All other special tiles remain on the board so that any player that passes them may use them. If you fail to gather enough artifacts you may end up losing points from your overall score.

When we want to be really competitive we have allowed the first person to reach any special tiles to remove that tile to increase the urgency of getting to the good stuff first. But this can get pretty tense so we don't do it often and only when everyone at the table is in the mood for it!
 
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  • Posted Sun Jul 24, 2011 8:10 am
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