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Gareth Madeley
United Kingdom Wirral Merseyside
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I should stop going on eBay. My collection of games I've found on eBay is growing. My collection of games I've bought from eBay and played is not however.
My last two sets of purchases have been 6 decks for WWE Raw Deal and the books for the "The Enemy Within" Campaign for WFRP. I will probably only play Raw Deal with one person who I will rarely see again unless we organise a meet-up (which is unlikely to happen considering our seeming inability to organise things), and I don't Roleplay or GM (although I did for a month or two GM a game of WFRP 2nd edition, before one of the players moved to New Zealand).
Out of my other purchases off of eBay that I've not played, I doubt I'll play many of them at my usual game group. About seven of them are probably too long for 7 to 11 gaming. And then there's 1829. 1829 looks quite interesting and there are some 18XXers at the Lion. Unfortunately I have carry my games in a backpack and travel on the train, meaning I can't really take 1829 to my gaming group. Curses.
I've also recently been thinking of "semi-cooperative" games. I don't think semi-coops are really semi-cooperative, as you're always cooperating with some people and never with some. Mostly they're really team games. But what about games like God's Playground where you need to cooperate to score highly, but you need to be slightly selfish otherwise the others will gain off your hard work. Surely they're more semi-cooperative?
And then to Battlestar Galactica. I've been playing in a few PBF games of BSG, and one of the problematic parts of it is when the Cylons are revealed, or are obvious. At that point the human players can work together with complete trust, while in the show, at this point, the humans turned on each other, probably with more venom than before. So, what if we (ok, I) try to make BSG (my version of) a semi-cooperative game?
So here's my idea:
Instead of loyalty cards and having a human/cylon split, what if everyone was a human? Each player has a hand of "agenda" cards and they're trying to complete them. Once they've completed one, he can reveal it as an action and then draw a new card. In the case of having rubbish agendas, they can be discarded for an action and draw a new hand. If the cylons win, everyone loses. However, should the Humans survive, the player who has revealed the most agendas by the end of the game would win.
Yes, I know that that's quite a different game in comparison to proper BSG, but I'm just chucking out a random idea.
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