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New Game Round-up: More Thunderstone in More Environments, Bronze to Cardboard & New Allies for Axes

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• Alderac Entertainment Group has announced a new expansion for Thunderstone from designer Mike Elliott. Thunderstone: Heart of Doom features seven new heroes, five new monster groups and thirteen new village cards for players to use while they prepare to confront "the destructive entity known only as Doom". Heart of Doom is scheduled for an October 2011 release, with previews on the AEG website to begin in September. (Alderac had also previously announced Nightfall: Blood Country as an October 2011 release.)

• In other Thunderstone news, AEG has partnered with Zabu Studio "to bring their best-selling Thunderstone franchise to the Facebook, iOS, and Android platforms". From the press release:

Quote:
Thunderstone Online will offer a custom designed campaign mode where the player will start as a humble villager, then battle his way through different challenges and to unlock more and more village cards. There will also be a single player skirmish mode where the player can battle the AI with all the cards in his disposal. Multiplayer mode will also be offered (both online synchronous and asynchronous). The base offering will be free to play, and players may pay for additional expansion packs which will include new cards and campaigns.


• Valley Games tweets that it's picked up WarTime by designer Joshua Tempkin after first seeing the game at the World Boardgaming Championships in 2010. No other details now.

• In 2012, Spiral Galaxy Games will release a board game called Bronze, based on the computer game of the same name. Here's a description of that computer game from its publisher, Shrapnel Games:

Quote:
Gameplay revolves around land acquisition and has a very Eurogame feel to it. Each construction on a tile has a unique function. One building might convert enemy Farms through religion, while another may create an alliance. Mining villages add to your treasury depending on what type of ore deposit they are built near. Towns will claim all the territory surrounding them. Armies will convert enemy buildings, while Citadels can protect against this effect. Knowing what to build and where is the key to winning. Since each of the twelve civilizations plays differently, it's important to also understand how each civilization uses its construction abilities.

The Bronze board game will feature six civilizations that use mostly the same powers as the digital game, and game play will be for two players instead of 1-4. The press release also notes: "Terrain and buildings will be the same as the computer game, although the Embassy will not be included. The visuals will be reworked to give them greater detail, so expect the cardboard version to look similar but not identical to the digital version."

• Dice Hate Me's Chris Kirkman has posted more artwork and a develoment update for Princes of the Dragon Throne from Clever Mojo Games.

• The designers of "Oh My God! There's An Axe In My Head." The Game of International Diplomacy – Chris Adams and David Fooden – have reclaimed rights to the game after Bucephalus Games sat on the title (and many other designs) for a couple of years with no sign of the game actually moving toward publication. Adams and Fooden subsequently founded their own publishing company, Game Company No. 3 and have a Kickstarter project underway to finally bring OMGTAAIMH to print.

• Mayfair Games has announced – re-announced? – a Q4 2011 release date for the second edition of Nippon Rails, which includes a puzzle-cut map game board, a modern box instead of ye olde tube, and rules for 2-3 players with a variant allowing for play with up to six.

• Steve Jackson notes that the uber-fancy sixth edition of Ogre won't be out until 2012 at the earliest.
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Subscribe sub options Wed Aug 17, 2011 3:56 pm
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Nate Downs
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Is Bucephalus officially gone yet? I would really like to see Kachina's expansion get shopped around, or kick started, too...
 
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  • Posted Wed Aug 17, 2011 4:21 pm
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Allan Clements
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If I could, I would buy a thunderstone android app several times over!
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  • Posted Wed Aug 17, 2011 5:02 pm
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Scott Caputo
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Hi Nate,
In case you missed the post I made on BGG, I have officially reclaimed the rights to Kachina back from Bucephalus Games due to non-payment of royalties for an extended period of time. I am currently looking for a new publisher for Kachina whom I hope will want to republish the game with the expansion included. No news yet, but I will let you all know when it happens.
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  • Posted Wed Aug 17, 2011 5:31 pm
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Mark Rosado
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Finally a way to take my Thunderstone cards with me, without having to haul thousands of cards everywhere. sweet!!
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  • Posted Wed Aug 17, 2011 5:33 pm
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Kevin Tostado
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When will the online version of Thunderstone be available?
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  • Posted Wed Aug 17, 2011 5:43 pm
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W David MacKenzie
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scottwildcatman wrote:
In case you missed the post I made on BGG, I have officially reclaimed the rights to Kachina back from Bucephalus Games...
That's good news. I really enjoy Kachina on iOS and would love to see it in print again.
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  • Posted Wed Aug 17, 2011 5:55 pm
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Travis Sonsalla
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Tostie14 wrote:
When will the online version of Thunderstone be available?


http://www.yucata.de has a beta version of Thunderstone available now.
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  • Posted Wed Aug 17, 2011 5:59 pm
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Lee Fisher
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Valley is still in a position to "pick up" anything?
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  • Posted Wed Aug 17, 2011 6:37 pm
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Doug Cooley
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I am *so* happy about Thunderstone. I love the game, but the cards are in *three* boxes now (I like using premium sleeves for this sort of thing) with not much room for another expansion. Having this playable in an app is what I've been waiting for since Doomgate Legion. It will supplant Ascension as my #1 time waster, no question. If you need a beta tester for a first gen iPad device, let me know.
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  • Posted Wed Aug 17, 2011 6:43 pm
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W. Eric Martin
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Tostie14 wrote:
When will the online version of Thunderstone be available?

The press release included no dates for release.
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  • Posted Wed Aug 17, 2011 6:58 pm
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I can't wait to play Thunderstone on my Android!
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  • Posted Wed Aug 17, 2011 7:03 pm
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Rob Rob
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Quote:
Steve Jackson notes that the uber-fancy sixth edition of Ogre won't be out until 2012 at the earliest.

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  • Posted Wed Aug 17, 2011 7:18 pm
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jefF, There are some who call me... DuneKitteh
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re: Ogre 6e

Quote:
"I warned everyone in May that it might not happen in 2011, and now I can say it definitely won't." - SJ


Yeah, when a publisher says with 6 months left in a year that it "might not happen" this year then you can pretty much translate that to "yeah, not a chance in hell it's happening this year."

Oh, if only there were some innocuous not-going-to-affect-the-sales-of-Ogre6e-in-the-least PnP option available (i.e. not blasted into oblivion like facing an OGRE MK VI) to tide everyone over. shake

I guess it's just as well that my post GenCon want list and spending budget has me tied for the remainder of this year - now, if only the kickstarters could stop popping up and throwing that off (yeah, I'm looking at you Oh My God! Another Awesome Game That I Want ) ... man, ANOTHER one that's coming due before the next payday... should be called Oh My God! Help My Bank Account.
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  • Posted Wed Aug 17, 2011 7:27 pm
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Damien Martin
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W Eric Martin wrote:
In other Thunderstone news, AEG has partnered with Zabu Studio "to bring their best-selling Thunderstone franchise to the Facebook, iOS, and Android platforms".


Why facebook? Why oh why? I would love to play this game, but my refusal to join facebook (or even google+) is stronger.

Couldn't you give me a flash game/ web browser verson instead?

/shakes fist in rage at facebook.
One of these day's facebook, one of these day's POW right in the kisser...

oh and in another questions, does IOs mean Iphone or Ipad or both?
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  • Posted Wed Aug 17, 2011 11:58 pm
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Lee Fisher
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Ykikamucow wrote:
W Eric Martin wrote:
In other Thunderstone news, AEG has partnered with Zabu Studio "to bring their best-selling Thunderstone franchise to the Facebook, iOS, and Android platforms".


Why facebook? Why oh why? I would love to play this game, but my refusal to join facebook (or even google+) is stronger.

Couldn't you give me a flash game/ web browser verson instead?

/shakes fist in rage at facebook.
One of these day's facebook, one of these day's POW right in the kisser...

oh and in another questions, does IOs mean Iphone or Ipad or both?


As noted above it is on yucata, unless you really want a solo playable version.
 
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  • Posted Thu Aug 18, 2011 2:04 am
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Reis Hansen
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Ykikamucow wrote:
W Eric Martin wrote:
In other Thunderstone news, AEG has partnered with Zabu Studio "to bring their best-selling Thunderstone franchise to the Facebook, iOS, and Android platforms".


Why facebook? Why oh why? I would love to play this game, but my refusal to join facebook (or even google+) is stronger.

Couldn't you give me a flash game/ web browser verson instead?

/shakes fist in rage at facebook.
One of these day's facebook, one of these day's POW right in the kisser...

oh and in another questions, does IOs mean Iphone or Ipad or both?

You could do what I did and join Facebook with a name no one would ever want to be friends with just to play the games
 
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  • Posted Thu Aug 18, 2011 3:09 am
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David Anderson
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I was hoping the next Thunderstone release would incorporate Richard Launius' "Epic Thunderstone Variant".
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  • Posted Thu Aug 18, 2011 6:05 am
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Eric Chu
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Is it me or I cannot find anything about this new Axis and Allies game?

But the rest is cool, especially thunderstone.
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  • Posted Thu Aug 18, 2011 6:46 am
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Jim Bolland
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Ykikamucow wrote:
oh and in another questions, does IOs mean Iphone or Ipad or both?


iOS is iPad, iPhone, and iPod Touch.
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  • Posted Thu Aug 18, 2011 7:28 am
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W. Eric Martin
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Chuie wrote:
Is it me or I cannot find anything about this new Axis and Allies game?

The Allies for the Axes that I refer to are designers Chris Adams and David Fooden, who are making the move toward self-publication of their design, "Oh My God! There's An ....
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  • Posted Thu Aug 18, 2011 8:15 am
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Chris Schenck
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Ahh, ok I get it. Well drat, I was hoping for news about a new A&A game as well.
 
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  • Posted Thu Aug 18, 2011 2:52 pm
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Chris Adams
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It was kind of now or next Christmas with OMG! There's An Axe In My Head. And we want people playing it all through the Mayan Apocalypse.

As for joining our Kickstarter campaign, I sympathize with budgets. Sometimes you just can't bring yourself to let the dog and children starve again this month. But here's a cheat hint for our drive: you could get a friend who wants one, have them pledge at the two-game level now, pay them back when you can, and each of you will save $5.

I hear from Dave that he will be demoing it at PAX, in case you want to see it in person. More on that shortly.

-Chris Adams
 
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  • Posted Thu Aug 18, 2011 5:09 pm
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Damien Martin
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loon wrote:
Ykikamucow wrote:
oh and in another questions, does IOs mean Iphone or Ipad or both?


iOS is iPad, iPhone, and iPod Touch.


Thanks!
 
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  • Posted Thu Aug 18, 2011 11:01 pm
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Eric Chu
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W Eric Martin wrote:
Chuie wrote:
Is it me or I cannot find anything about this new Axis and Allies game?

The Allies for the Axes that I refer to are designers Chris Adams and David Fooden, who are making the move toward self-publication of their design, "Oh My God! There's An ....


LoL ah axes. i need to read properly.
 
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  • Posted Fri Aug 19, 2011 4:23 am
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Jonathan Young
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in case you haven't checked it out, Bronze is a great little game for PC. It has a very good demo for free although the full price games is over-priced. Interesting to see it become a board game as it already looks like one. It would be perfect on iOS / Android too, so hopefully that'll happen some time too.
 
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  • Posted Fri Aug 19, 2011 4:58 pm
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