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How-To Publish Games, The Tasty Minstrel Way

Tasty Minstrel Games was started in early 2009 with initial releases (Homesteaders and Terra Prime) coming out in January 2010. Despite many problems to overcome, TMG quickly grew in popularity. This blog is meant to make some of TMG's business practices open source.
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Conventional Wisdom - Yes This Is About Conventions

Michael Mindes
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The conventional wisdom of the board game industry (as represented mostly by GAMA advice) is that convention attendance is essential to the success of any new board game publisher. As with most conventions, I like to challenge, explore, and test against the idea myself.

When Tasty Minstrel Games started, we had 2 games that we launched, Homesteaders and Terra Prime. Neither of which comfortably fit into the mold of what would sell well at a convention. Or at least this is what I thought, and certainly not at the conventions popularly championed of Origins and GenCon.

When I looked at it, I saw the expense of going to GenCon. $1,000 for an entrepreneur booth, $700 for 2 flights, $800-900 for a hotel, food, and transportation of games to and from the convention. Yikes! With little knowledge running around about the company and our games, I compared it to supporting multiple smaller conventions.

Smaller Conventions

For the $3,000 I would have expected to spend on GenCon, I could instead support 50 smaller conventions by sending out games for their libraries and to be given away. Support those 50 and have money left over.

Looking at it this way, I decided to provide support for the smaller and more intimate conventions rather than go to GenCon. I believe this worked out well, as Geekway to the West provided a good boost to Homesteaders, and BGG.con provided a good boost to both Terra Prime and Homesteaders.

When To Do Larger Conventions?

First, I must say that after attending GenCon, it looks like a good showing at GenCon can propel a game forward toward greatness or at least great sales. This worked well for Ascension: Chronicle of the Godslayer and I hope that it works well for Martian Dice.

Tasty Minstrel Games attended GenCon for the first time ever in 2011. And despite air shipping costs, dryage fees that look like extortion (cost to get pallets from Indianapolis into the convention center), flights for 3 people, booth costs, and hotel; the show was profitable for us to be at. I mean profitable in the sense that we made actual dollars, add onto that the marketing and relationship building benefits and it was quite a success.

We decided to go to GenCon in 2011 partially as a test. I didn't want to consistently be missing on a great opportunity to build the business of TMG. Also, I felt like we had a good number of games which would allow us to keep people at our booth which would attract more people due to the social proof of crowds.

It is interesting to understand how social proof works and then observe it working at a convention. One example is where 2-3 people would crowd around Seth to learn about Eminent Domain. As he would continue, the crowd would often grow to 6-8 people. Another example is the staff uniforms and staff quantity of the larger publishers. Regardless of the number of people actively checking out wares at the booths of Fantasy Flight Games, Mayfair Games, or Catalyst Game Labs it always looked like they were busy. At least on the rare occasions I got out of the booth to use the restroom.

BACK ON TRACK - I would say that a convention like GenCon makes absolute sense if you have a game which can be taught quickly and involves GenCon beneficial attributes (like Dice, RPGs, Cool Art, Minis, etc). It also makes more sense if you have more titles to sell than just one.

Conclusion

You will need to be well prepared for a convention the size of GenCon if you want to have a successful showing. It also pays to plan for next year right after the show if you did have a good show, that way your great ideas can be acted upon instead of being lost to the vagaries of time and memory.

I know that Tasty Minstrel Games will be at GenCon in 2012 with either double or triple the space, a larger catalog of games, and a better plan for having a great show. After next year's con, maybe I will share some of the secrets.
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Subscribe sub options Mon Sep 19, 2011 1:00 pm
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Kevin B. Smith
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So with hindsight, do you think your "small conventions" strategy in past years was the best move? Or would you do that part differently if you were back in that same situation, now that you have experienced GenCon first-hand?
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  • Posted Mon Sep 19, 2011 1:08 pm
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Lance
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Quote:
Neither of which comfortably fit into the mold...


HA!

In all seriousness - nice post! Hopefully I won't have a pregnant wife next year and I can make it to GenCon finally!
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  • Posted Mon Sep 19, 2011 1:11 pm
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Mihai Stanimir
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TMG should definitely be present at Essen 2011. I know I will.
 
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  • Posted Mon Sep 19, 2011 1:23 pm
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Michael Mindes
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peakhope wrote:
So with hindsight, do you think your "small conventions" strategy in past years was the best move? Or would you do that part differently if you were back in that same situation, now that you have experienced GenCon first-hand?


I still think that the small conventions are the way to go. I think you really need heavy preparation at GenCon, and we benefited significant due to our large number of titles and existing brand when we went.

The social proof of having people at your booth is incredible, and it is easier to have more people she there is more for them to be interested in AND people already want to see you.
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  • Posted Mon Sep 19, 2011 3:00 pm
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Seth Jaffee
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I agree with Michael that going to Gen Con the first year out with no name recognition and 2 titles would not have been as good for TMG as this year's Gen Con was. This year TMG had 6 titles at the show. Not every game is for everyone, but as I looked up and down the booth I noticed that each TMG game - for it's audience - was really top notch. I was proud of every single one.

Having all 6 of those games at the show - especially considering 4 of them were new, 1 was completely novel (realtime boxing?), 1 was very quick to teach, and all of them looked gorgeous - made for a much more successful con (I suspect). And it didn't hurt that this year TMG has a lot more name recognition than it did 2 and even 1 year ago.

As for Essen, TMG will not be there. Perhaps Michael will respond with his reasoning behind his 180 degree flip on Gen Con while still not attending Essen. I believe it's because of increased cost and logistics - I don't think TMG is prepared for it yet. Perhaps in 2012.
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  • Posted Mon Sep 19, 2011 5:32 pm
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Chris McGowan
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I have followed TMG from early on (Homesteaders) and I try to support the "little guy" and enjoy seeing the growth TMG has experienced. I truly hope they become a "big guy" in the game industry.

I also enjoy seeing the marketing ideas they have employed - support small conventions, free game Fridays, email lists, etc - and their success or failure or legality.

Glad to hear GenCon went well. Look forward to getting my preorder of Belfast and JAB (Along with Homesteaders reprint) soon.

Curious to see if a game I have followed for a few years - Wizard's Tower - gets picked up by TMG. If so, then you can count me in for a copy.
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  • Posted Mon Sep 19, 2011 5:57 pm
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Bryan Fischer
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The group at Nevermore Games has been following these posts, Michael, and I just want you to know that you are answering a lot of questions for us. Thank you and we look forward to running into you guys at a convention with our much smaller catalogue
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  • Posted Mon Sep 19, 2011 7:59 pm
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UndeadViking wrote:
Quote:
Neither of which comfortably fit into the mold...


HA!

In all seriousness - nice post! Hopefully I won't have a pregnant wife next year and I can make it to GenCon finally!

Haha! You beat me to it.

I was going to add, "...but the mold fit into them"

TMG has a great assortment of existing games, and a surprisingly large (from such a small company) set of games I am eager to play, particularly Eminent Domain and Belfort!

Keep up the great work!
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  • Edited Mon Sep 19, 2011 9:08 pm
  • Posted Mon Sep 19, 2011 9:05 pm
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I know Seth frequently makes the Strategicons which is cool. And brings games for their games library. They are small but I've been going for years, along with my gaming group. I seem to always have terrible timing when Seth does demos so I don't think we've ever played together. Hopefully some day.

I would think the small cons are very cost effective. Room, flight, and con badge. And not getting a both in the dealer room but instead running constant demos is probably a good way to market. I'd suggest finding one of the dealers in the dealer's room to stock your games so those demoing them can find them right away to purchase. A good choice is Ken at Weekend Warrior. He's been there for decades and always has a popular booth.

The last con had Eminent Domain & Belfort in the library so got to check them out early. Glad to hear my copies (along with Homesteaders & Martian Dice) will be here in a week or two.
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  • Edited Mon Sep 26, 2011 2:31 am
  • Posted Mon Sep 26, 2011 2:28 am
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Michael Mindes
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ScottE wrote:
I know Seth frequently makes the Strategicons which is cool. And brings games for their games library. They are small but I've been going for years, along with my gaming group. I seem to always have terrible timing when Seth does demos so I don't think we've ever played together. Hopefully some day.

I would think the small cons are very cost effective. Room, flight, and con badge. And not getting a both in the dealer room but instead running constant demos is probably a good way to market. I'd suggest finding one of the dealers in the dealer's room to stock your games so those demoing them can find them right away to purchase. A good choice is Ken at Weekend Warrior. He's been there for decades and always has a popular booth.

The last con had Eminent Domain & Belfort in the library so got to check them out early. Glad to hear my copies (along with Homesteaders & Martian Dice) will be here in a week or two.


The problem with that is the following math with low estimated costs:

Flight = $200
Room x3 nights = $400
Other Con stuff = $50
+ time away from family, day job, and so forth.

For, me it makes more sense to spend the money to get our products at more conventions. Plus if my other marketing efforts are properly in tune, then people will check our games out of the library, or our games will be promoted by the convention itself.

Similar results, but without the extra costs or time commitments. It is a conscious choice that needs to be made by anybody that has decided to publish games.
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  • Posted Mon Sep 26, 2011 6:41 am
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What about hiring a local representative to present and demo the products at GenCon for the company? Replace the transportation and lodging costs with local talent, and get the product in front of people. It seems like with Skype, you could interview people and find the one you want.
A flaw with this is the missing personal enthusiasm(buy a copy so I can eat) of the designer/publisher. Can't buy that.
 
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  • Posted Wed Sep 28, 2011 9:51 pm
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topdeckgames wrote:
What about hiring a local representative to present and demo the products at GenCon for the company? Replace the transportation and lodging costs with local talent, and get the product in front of people. It seems like with Skype, you could interview people and find the one you want.
A flaw with this is the missing personal enthusiasm(buy a copy so I can eat) of the designer/publisher. Can't buy that.


I have better than that for next year. Myself and Seth there again plus local-ish excited volunteers to demo our games.
 
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  • Posted Wed Sep 28, 2011 10:24 pm
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Awesome! I am planning on attending as well, and am looking forward to ED.
 
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  • Posted Wed Sep 28, 2011 11:10 pm
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Tim Seitz
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topdeckgames wrote:
Awesome! I am planning on attending as well, and am looking forward to ED.

Don't it's a horrible condition. It totally puts a wet blanket on the whole sex life.
 
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  • Posted Wed Sep 28, 2011 11:59 pm
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out4blood wrote:
topdeckgames wrote:
Awesome! I am planning on attending as well, and am looking forward to ED.

Don't it's a horrible condition. It totally puts a wet blanket on the whole sex life.

Aaaaaand this is why "EmDo" is the accepted abbreviation for Eminent Domain
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  • Posted Thu Sep 29, 2011 12:31 am
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