The Hotness
Games|People|Company
Dominion: Dark Ages
Total War
Mage Knight: Board Game
Fantastiqa
Libertalia
The Lord of the Rings: Nazgul
Descent: Journeys in the Dark (Second Edition)
Eclipse
Mice and Mystics
Doctor Who: The Card Game
Lords of Waterdeep
Star Wars: X-Wing Miniatures Game
Agricola: All Creatures Big and Small
Dungeon Fighter
Android: Netrunner
Virgin Queen
A Game of Thrones: The Board Game (Second Edition)
Glory to Rome
Infiltration
Collapsible D: The Final Minutes of the Titanic
Dominion
The Lord of the Rings: The Card Game
Twilight Struggle
City of Horror
Snowdonia
1989: Dawn of Freedom
Goa
Sherlock Holmes Consulting Detective
Agricola
Among the Stars
7 Wonders: Cities
7 Wonders
The Swarm
Through the Ages: A Story of Civilization
Arkham Horror
Village
Ora et Labora
Battles of Westeros: House Baratheon Army Expansion
Race for the Galaxy
War of the Ring
Trajan
Kingdom Builder
The Castles of Burgundy
Zombicide
Twilight Imperium (third edition)
Space Alert
Dungeon Command: Sting of Lolth
Hacienda
Battlestar Galactica
Ground Floor

A Gnome's Ponderings

I'm a gamer. I love me some games and I like to ramble about games and gaming. So, more than anything else, this blog is a place for me to keep track of my ramblings. If anyone finds this helpful or even (good heavens) insightful, so much the better.
Recommend
8 
 Thumb up
 tip
 Thumb up

Why do I play games? Part Three: Competition

Lowell Kempf
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
Why do we play games? There are a lot of different reasons. I’m sure that everyone has their own reasons and I’m also sure that we all have more than one reason. I’ve been having fun mulling over why I personally play games and so I’m going to keep on going.

I’ve already written about how I can be drawn into the story a game tells, particularly when I’m playing a role playing game like Dungeons and Dragons. I’ve written about how I enjoy the intellectual stimulation of the mechanics of a game, both learning how a game works and how to actually make the wheels spin.

Now, I am forced to admit to a bigger driving force in my love of gaming, one that was actually kind of hard for me to admit to myself. No, not my compulsion to buy games. I already came to terms with the fact that I can be a crazed consumer thanks to books. No, I am talking about competition.

I’ve never thought of myself as a competitive person. I like to help people and even go out of my way to do it. I try to be a team player, be conscious of other people’s feelings and needs and every job performance review I have ever had has had ‘a good team player’ on it.

However, when I taught Pandemic to my fiancé and her response was “Eh, it’s nice but it’s more fun to beat you,” I realized that she was right. Like a bolt of lightning out of the blue sent by Zeus (who was a competitive guy if ever there was one), I realized part of the very nature of board games is the fun of beating the other guy!

That was also when I realized that a real component to that fun was the other guy. I do enjoy the occasional video game or cooperative game or puzzle but those are not things I really pursue or feel driven to do. That’s because beating a game or a system is not nearly as fun as beating another player. Competition is only competition when you’ve got an opponent.

Sometimes, competition is treated like a dirty word. And, let’s face it, there is something to be said about the fact that we are all in it together. Society can’t work if everyone is for themselves and never supports the basic infrastructure that we all live in.

However, at the same time, competition is also one of the biggest driving forces we have. Let’s face it, you want to get ahead and you get rewarded for getting ahead. If you break the rules to get ahead, then you’re a criminal. On the other hand, if you work within the rules (or at least don’t get caught)and get ahead, then you are a success.

So, competition is an innate part of human nature. There’s no point in denying that, just as working together in a group is also a part of our nature. Games provide us with a safe outlet for that competitive drive we have going, one where hopefully no one gets hurt and everyone has fun. Not everyone can play professional basketball but most people can play a board game.

And when you sit down at a table to play a game, be it Settler of Catan or Poker, everyone is sitting down for the same reason. To win. So people know what they’re in for and hopefully, people won’t have hard feelings when you do your darnest to metaphorically kick their teeth in.

I’m not saying I’ve never had hurt feeling in a game. However, most of the time, if I’ve at least left bite marks on the ankle of the winner, I’m happy. Yeah, a hard fought win is the sweetest but it still feels good to know that you went down kicking and biting. If there’s no money riding on the game, it doesn’t matter if you won or lose but if you did your best to break the other guy’s kneecap.

Of course, there is a line. I used play with someone who would intentionally annoy and irritate other players to throw them off their game and make sure they couldn’t focus. After all, there was nothing in the rules that said that they couldn’t do that. And there is nothing that says I have to play with a jerk like that. When competition gets in the way of the common goal of having fun, then it has gone too far.

Competition had another great benefit. In addition to giving you a goal and making it more fun, it also encourages improving your game. I like to tell myself that the analytic skills that I am developing will have real-life applications. After all, studies have shown that the analytic and pattern recognition skills that Go develops have lifelong mental health benefits. Even if I’m fooling myself about that, getting better at a game makes me more competitive and gives me more satisfaction when I play.

That said, while competition is a big part of why I play games, I have at least one more good reason to go.
Twitter Facebook
10 Comments
Subscribe sub options Tue Aug 23, 2011 4:48 pm
Post Comment
Kevin B. Smith
United States
Margate
Florida
designer
Avatar
mbmbmbmbmb
Quote:
And when you sit down at a table to play a game, be it Settler of Catan or Poker, everyone is sitting down for the same reason. To win.

I will respectfully disagree, slightly. When I sit down to play a game, it is not to win. It is to do my best. I actually feel slightly bad when I win, because I probably care about winning less than the other people at the table, and I would rather they win so they can be happy. However, since my goal is to do my best, I won't let them win, because then I would be unhappy.
Quote:
That’s because beating a game or a system is not nearly as fun as beating another player. Competition is only competition when you’ve got an opponent.

Again, that's not true for me. I want to beat the system. I love cooperative games, and I enjoy games with indirect interaction between the players. I really don't like games with "take that" play and direct attacks. Even in a competitive game (like last night's Bombay), my goal was to "beat" the game, by getting the most points I could given my situation. Whether or not I beat the other players was really unimportant.

Now, solitaire games are not as much fun for me, for two reasons:

1. I enjoy the social interaction at the table. I like to watch people think, and I like to watch people have fun. I like to discuss strategies and joke about what might have been. I celebrate great moves (by anyone), and empathize when things go wrong.

2. Other players add interest to the game. They make it less predictable. Some games have a good system for creating an interesting game in a solitaire setting, but most do not.
Quote:
So, competition is an innate part of human nature.

I think I can agree with that, but only when the definition of "competition" fits what I said above.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 1:36 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Russ Williams
Poland
Wrocław
Dolny Śląsk
Avatar
mbmbmb
peakhope wrote:
Even in a competitive game (like last night's Bombay), my goal was to "beat" the game, by getting the most points I could given my situation. Whether or not I beat the other players was really unimportant.

Suppose you were in the last move of a game, and you have 99 points and your opponent has 100 points. You have 2 possible moves available, which have the following effects:
1. You gain 10 points and your opponent gains 10 points, so you lose with 109 points.
2. You gain 2 points and your opponent gains 0, so you win with 101 points.
Would you really choose move #1 because 109 > 101?
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 1:41 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Kevin B. Smith
United States
Margate
Florida
designer
Avatar
mbmbmbmbmb
russ wrote:
peakhope wrote:
Even in a competitive game (like last night's Bombay), my goal was to "beat" the game, by getting the most points I could given my situation. Whether or not I beat the other players was really unimportant.

Suppose you were in the last move of a game, and you have 99 points and your opponent has 100 points. You have 2 possible moves available, which have the following effects:
1. You gain 10 points and your opponent gains 10 points, so you lose with 109 points.
2. You gain 2 points and your opponent gains 0, so you win with 101 points.
Would you really choose move #1 because 109 > 101?

A clever and challenging question.

I suspect I would choose the "win", because that's what I am supposed to choose. To take option #1 would be considered "throwing the game", and would result in a "cheap win" for my opponent. Personally I would rather lose 109-110. At least, I think that is the case.

If I could make the choice in a way that my opponent would never know what my alternative was, I might take the loss. I'm not sure. I'll have to watch for that situation in future games.

You have raised the question of whether "doing my best" means getting the most points, or getting more points than everyone else.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 2:11 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Russ Williams
Poland
Wrocław
Dolny Śląsk
Avatar
mbmbmb
peakhope wrote:
You have raised the question of whether "doing my best" means getting the most points, or getting more points than everyone else.

Exactly - the official victory condition of a (typical competitive score-based) game is, in raelity, "to have more points than the opponents" at the end. But many people (unconsciously) conflate that with "have as many points as I can".

I would say that "doing my best" surely means doing your best to win the game, i.e. finish it with more points than the other players.

Consider this thought experiment:
Pick your favorite score-based game. Add an optional rule:

On your turn, you may optionally choose to give yourself 1 point and give all of your opponents 2 points. You may do this as many times as you like.

If "doing your best" means "getting as many points as possible", you can do as "well" as you'd like (making your score arbitrarily high) by invoking the optional rule as often as you'd like. But that's certainly playing horribly in terms of actually winning the game.
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 2:19 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Kevin B. Smith
United States
Margate
Florida
designer
Avatar
mbmbmbmbmb
...which is why I prefer games with minimal and/or indirect interaction.
 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 3:38 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lowell Kempf
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
My goodness. I've inspired a conversation.

It is perfectly reasonable to agree to disagree. After all, I'm ultimately just talking about my own personal reasons why I play games and I freely admit that other people can have completely different reasons.

To respond directly to the comments at hand, I would have to say that I view games as a vehicle for me to try and beat the other players, with the exception of games like Pandemic. Learning how to work the system is important and fun (see part two of this topic) but competition is more important than that for me.

Some of the people I play with will always consider the delta and will make a move that hurts them, as long as it hurts someone else more. I'm not the biggest fan of this style of play but it does have its time and place.

The social element, though, is probably my biggest driving force to game and sometimes that has to trump competition. But that's another blog entry.
1 
 Thumb up
 tip
 Thumb up
  • Posted Wed Aug 24, 2011 3:52 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Patrick Carroll
United States
Carver
Minnesota
flag msg tools
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
badge
"That's how the light gets in." (Leonard Cohen)
Avatar
mbmbmbmbmb
Gnomekin wrote:
My goodness. I've inspired a conversation.

And maybe started a battle of the blogs.


Like you, I'm willing to allow for others having different motivations for playing games. But I sometimes try to comprehend the big picture--for instance, when I came up with my pet gaming theory.

Quote:
The social element, though, is probably my biggest driving force to game and sometimes that has to trump competition. But that's another blog entry.

And probably the antithesis of most of my blog entries.

For me, the social element is minimal; I keep looking for ways to work around it. What I like about games, basically, is the opportunity to lose myself in a miniature, neatly structured, artificial world where the things that happen somehow seem meaningful or even wonderful and my decisions somehow seem important. In that world, my imagination and rational mind are both engaged, and I can enjoy a respite from everyday life for a while.


 
 Thumb up
 tip
 Thumb up
  • Edited Wed Aug 24, 2011 8:50 pm
  • Posted Wed Aug 24, 2011 8:34 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Guido Gloor
Switzerland
Ostermundigen
Bern
flag msg tools
The statement below is false.
badge
The statement above is correct.
Avatar
mbmbmbmbmb
It's very odd that your two blogs are the only personal BGG ones I'm subscribed to...
 
 Thumb up
 tip
 Thumb up
  • Edited Wed Aug 24, 2011 8:37 pm
  • Posted Wed Aug 24, 2011 8:37 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Lowell Kempf
United States
Chicago
Illinois
Avatar
mbmbmbmbmb
haslo wrote:
It's very odd that your two blogs are the only personal BGG ones I'm subscribed to...


Wow. I have subscribers?

I do regularly read Solitary Soundings. While it is safe to say that we have very different goals when it comes to gaming, the writing is very strong and thoughtful.
2 
 Thumb up
0.25
 tip
 Thumb up
  • Posted Thu Aug 25, 2011 5:45 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Patrick Carroll
United States
Carver
Minnesota
flag msg tools
"If a thing is worth doing, it is worth doing badly." (GK Chesterton)
badge
"That's how the light gets in." (Leonard Cohen)
Avatar
mbmbmbmbmb
Gnomekin wrote:
I do regularly read Solitary Soundings. While it is safe to say that we have very different goals when it comes to gaming, the writing is very strong and thoughtful.

FWIW, I'm just about to start another blog--but it many not be to your taste. It's about video games, and I'm doing it in VGG.
 
 Thumb up
 tip
 Thumb up
  • Posted Thu Aug 25, 2011 6:47 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote

Subscribe

Categories

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.