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American Geek Mom

Mommy by Day...Gamer Geek by Night!
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Calliope Games: Not Your Average Game Company

American Geek Mom
United States

New Hampshire
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Like my motto states, I'm a Mommy by Day...Gamer by Night! (Well, at least when my son goes to bed on time. We have been struggling with bedtime lately, but that's a subject for another post.)

So, what does that mean for my game closet? What it means is that I have a new view of the games we buy. When I look over a new game, I am not only looking for a fun game that's innovative and elegant, but a game that is also easy to set up, quick to play (around 30 minutes), and plays well with 2 players. As my son grows, I am also beginning to look for games that he can play along with us.

As all parents know, there is a precious amount of time for families to spend together and even less for mommy and daddy to be alone and relax. Usually it is that tiny little window between the kids' bedtime and mom and dad collapsing on the couch. I have found that this is anywhere between 2-3 hours, and it still includes tidying up after the kids are asleep. That is not a very large window to pull out a game and play. But hope is not lost!

A new company has surfaced with parents and families in mind. At Gen Con this year I had the opportunity to talk with Ray Wehrs, president of Calliope Games. Their mission is to provide games that get kids and parents together for face-to-face entertainment. To do this, their games play in under 30 minutes, support 2 or more players, are easy to learn, and work well with a wide range of ages. And here's the best part. They make games that are fun for both adults and kids to play together! It's not a case of parents needing to dumb down the rules or for kids to feel frustrated that they can't play and win. These games are designed for both kids and adult to feel challenged and motivated to improve their strategies.

A great example of this philosophy can be seen in their first game, Tsuro: The Game of the Path. Some of you may be familiar with this fun tile laying game. The rules are simple: Place a tile and follow the path. The last person left on the board wins! The challenge is to keep your stone away from danger and to send the other stones on a path to the edge. It sounds easier than it is, and for those who like puzzles and mazes, this is a great game.

Ray showed me three other games that are hitting your local game store shelves with the same great mission: Fun for Everyone!

Double Double Dominoes is a new approach to traditional dominoes. More like a combination of dominoes and scrabble. Players score points by matching their dominoes to spaces on the board. Probably the most challenging of Calliope's games, this is a great one for older kids and for mom and dad to play together over dessert. A 5-6 player expansion is in the works as well and can be expected to hit stores in 2012.

Got 'Em! turned out to be an addictively fun game for me. Again the rules are simple. You try to wall in your opponent while keeping your own pawn out of harms way. There are two modes to the game offering slightly different levels of luck vs. strategy.

In Brainy Got 'Em, players are forced to use what? Their brains of course! And corner their opponents by outsmarting them. On your turn you place a wall and move your pawn 1 plus the number of walls that surround you. Simple, right!

Your other option is to play Bright Got 'Em. In this version, cards are used to determine your movement and wall placement. Each card tells you what color square you may place a wall on and the number of spaces you may move. There are even some cards that allow you to remove walls and improve your escape. This version is slightly more luck based since you will be relying on the cards to determine where you may place walls and move. Both modes are great fun and don't be surprised if you get beat by your kids!

The final game that Ray showed me was the most animated of them all. For those of you who love Munchkin and the art of John Kovalic, this game will make you giggle with delight. Ugh! is a push your luck card game set in the Stone Age. You each play as a cavemen collecting cards that represent your jobs, pets, and homes, but be careful for the dreaded Ugh! cards (which is exactly what you will say when you draw one!) Everyone takes turns drawing up to 3 cards and scoring sets. The player with the most points when the deck runs out wins!

So as you begin thinking about family gatherings this fall, consider picking up some o these great titles from Calliope Games at your Friendly Professional Games Store. Give them a try! You won't be disappointed.

If you would like to see pictures of the games and hear our full interview with Ray visit http://americangeekmom.blogspot.com/2011/08/calliope-games-n...
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3 Comments
Subscribe sub options Wed Aug 31, 2011 4:23 pm
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Jim Reichert
United States

Washington
designer
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Hey there, American Geek Mom! My wife and I are the designers of "Ugh!" and it was truly a labor of love. We're really glad you're enthused about it.

Want to know a secret, though? My wife and I designed it specifically for the two of us because there was such a shortage of games that non-competitive couples could play, just to spend quality time together. Our primary motivation for going through all the trouble of designing a game like this was a few heated arguments over a few hands of a game-that-shall-not-be-named.

After that, we drew other couples in and found that the game worked with up to five players. More importantly, the game is straightforward enough to play over drinks. While the game is marketed to kids, it was definitely developed with making (and RETAINING!) gaming friends in mind.

My favorite play-test involved cajoling a bunch of middle-aged Korean women into playing the game. At first they were stoic and reserved-- but by the end they were sticking their tongues out at one another, laughing it up. Soon after, their nieces and nephews were hopping up into their laps, wanting to help them make decisions and turn cards.

That was a transformative experience for Lori and I.

So, if you ever get a chance to play it, have some grown-ups over for some drinks and give it a whirl. Because all cards, except the draw deck, are face up there is never a dull moment. You and your cohorts can always be giving advice (or peer pressure) for the current player to "press their luck!"

As an aside, working with Calliope and Ray Wehrs has been wonderful. We really see eye-to-eye on what our game is about.

I look forward to hearing more reviews from you-- my wife and I are always looking for new light-spirited games.


 
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  • Edited Wed Aug 31, 2011 9:01 pm
  • Posted Wed Aug 31, 2011 8:59 pm
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Lori Reichert
United States

Washington
designer
Hello American Geek Mom!
Wow...thank you for your review on the game "Ugh!" By the way, I love your alias: rock it!

This is a great game for kids who are practicing multiplication as well! Heck, for some adults too, hee hee hee...

Cheers! - Lori
 
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  • Posted Wed Aug 31, 2011 9:47 pm
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American Geek Mom
United States

New Hampshire
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My husband and I are always on the look-out these days too for great 2 player games. I also happen to be an educator and I'm constantly looking for great games for the classroom. This one seems like a great one! I can't wait to get it to the table with our gaming group so we can post a Session Impressions review for Ugh! Stay Tuned :-)
 
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  • Edited Wed Aug 31, 2011 10:52 pm
  • Posted Wed Aug 31, 2011 10:20 pm
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