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How Stella got her shamble back!

Max Holliday
United States
Ogden
UT
designer
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Instead of re-posting an edited version of this blog entry, I'm just going to edit this entry. In the original blog I made an off color joke about my dislike for Tolkienesque fantasy, this was not received well by some so I felt I should remove it from this blog out of respect. I've also removed All comments about this as well, I'm sure this will not make everyone happy but I feel this is the best solution.

So Zombinion… Dominion with Zombies… no I MEAN Zombies with Dominion… A clever idea but without a lot of soul… or should I say flesh! The game was little more than; take the Dominion cards slap on Zombies, it was great! I played it a few time before I saw that the only reason I even wanted to play it was because it had pictures of zombies instead of pictures of… ummm… what are the pictures of in Dominion? I also found that there were a lot of people how wouldn’t even play Zombinion because it had Zombies…

So on one hand the only reason I wanted to play the game was because of the Zombies…

On the other hand lots of people wouldn’t even give it a chance because it had Zombies…

What did this mean for my game?

I went back to scratch on the game started working from the stand point of; why wouldn’t someone want to play?

I felt that at the games core I had something. I didn’t know what but something was there. Something that was fun even if someone didn’t like Zombie game or Zombies but if they hated Zombies than there was nothing I could do… Maybe I should do a version of the game with dragons, I’ll call it ‘The game you wouldn’t play before, but I’m sure you’ll buy it now because it looks like a rip off of Tolkien!’ Did I mention my biggest turn off when it comes to games is dragons… not that I hate Dragons I just hate Tolkien (edit ranting bad joke)

So I re-addressed some of the ideas of theme from the point of view of making a game not about zombies but about the things I love with zombies…

What makes a zombie film? You’re afraid because you don’t know what’s going to happen next. You don’t know who’s going to die next and no one even knows what the hell is going on!

What is a zombie? To answer this one I’m going to have to get all philosophical on you for bit… sorry I’ll try not to get too much on your new shirt!

To the survivor zombies are simple people you once knew, who are now unstoppable and trying to kill you… or is that change you? The old debate over if zombies eat your brains or if they just eat your flesh, is great to illustrate my thoughts… Zombie who just want to come inside and eat your brains… I mean we’re not unreasonable it’s not like we’re going to eat your eyes… sorry I’ll stop singing to myself now…

But Brain eating zombies are just trying to change your mind to think like them. Take… well any group/hoard of people who want to teach that the why think is the right way of thinking, every Sunday at 9am sharp… ‘I’m still drunk Mom, go away!’

Where the zombies who what to eat your flesh what everything in your life! You have to give them your money you have to dress just like everyone else and live nearby so they can see you but they always bring the best cool-aid you must just have to a taste… (later this ties into the 1940&50's theme but not yet...)

Or simply take any revolution at the end it always comes down to ‘are you with us or are we going to have to kill you!’ So this is where the game really changed directions toward becoming what it is today. You don’t have to love zombies; you don’t have to play endless amounts of board/cards games to get it. You just need to what to play a game where you can feel the anxiety of the fear of losing everything you have to the Hoard!

The played well and seemed to work when I played by myself… This is where I pitched the idea to John Huerta…

Next time...

We need to make to art memorable… even if the play-testing isn’t going to well…
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1 Comment
Subscribe sub options Thu Sep 1, 2011 2:52 am
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James Ramey
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Oregon
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+A million geek gold for the Jonathan Coulton reference
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  • Posted Thu Sep 1, 2011 6:04 am
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