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Melissa Welborn
United States Anderson South Carolina
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This afternoon we just had a marathon gaming session with Cuba, followed by Puerto Rico. I noticed that playing Cuba puts my nerves completely on edge. I have difficulty choosing a strategy and spend a good portion of the first part of the game completely befuddled about what to do.
The strategy I chose at last was to farm tobacco, convert them to cigars with the cigar factory, and have fun with them in the cigar café. That worked fine, but it was a very cash-poor strategy. I considered adding a bank or some other cash-generating machine, but needed two tobacco fields, and with the placement of the café and factory, I had few options to add another building.
In the end, I did well, scoring second. But how do I explain this overwhelming feeling that what I was doing wasn’t good enough? With Agricola, I know I need to fill all the spaces, have at least one of each animal, grain and vegetable... With Puerto Rico, I know I need to have an engine to generate coin to buy more buildings to earn points...With Cuba, there are so many ways to earn money and get points, I get overwhelmed.
So, from someone who can play Dominion with the best (Larry, of course), do marvelously well at train games, average at Stone Age and Agricola ... Cuba leaves me frustrated and stressed.
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