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Anthony Boydell
United Kingdom Unspecified Unspecified
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Well, the Surprised Stare Games Ltd gnomes have been working late into the evenings in recent weeks, burning the candle at both ends and generally flogging themselves into a coding frenzy to bring you an update to the web site: www.surprisedstaregames.co.uk
There are now links to pages for Paperclip Railways(Express Edition) including the slightly-tweaked rules (can you see what I changed?), an updated Station list/guide to include the new stuff (but NOT the stats! A-booooo!) and quite a lot of additions to the Promo Cards section including news of a free mini-expansion (called the Freight expansion) which you can pick up printed copies of from our stand at Essen Spiel (subject to availability) OR print'n play yourself in a few weeks time. By way of a little teaser...
Rules for the Freight Expansion: Game Start: - Shuffle the stations and set 10 randomly-selected cards aside, face-down. Shuffle "End-of-line" into it and set them to one side. - Take the SHIP CUBES station cards in the colours of participating players (there are five, return others to box) and make X roughly-equal piles of cards using the station deck, where X is the number of players - For each pile (no.1 to X-1), shuffle in one of the SHIP CUBES cards (unseen, random) and set the pile aside (on top of already set-aside station cards) - When one pile remains, put the last SHIP CUBES card at the bottom of the pile and put the pile -on top- of the set-aside station cards
THUS, THE SHIP CUBES CARDS ARE SPREAD THROUGHOUT THE DRAW DECK WITH END OF LINE SOMEWHERE IN THE LAST ELEVEN!
When a SHIP CUBES station card is drawn from the deck: - Stop the game and enter the FREIGHT PHASE (the game will continue from player to left of the person who drew the SHIP CUBES card) ; the drawer of the card completes their DRAW or DRAW ? Cards action, drawing a replacement for the SHIP CUBES station card they drew
The Freight Phase: Starting with the player of the same colour as the SHIP CUBES card, each player (in turn) MUST remove one cube of their colour FROM any station in play and, tracing a path across clip links, move it to either: - the STARTING CITY of the SHIP CUBES station card colour; score 2 points and return that cube to his/her supply; OR, - any station in play with space in it (Metropolis singularity rule still applies)
Each clip link crossed by the cube on its journey, if it belongs to another player, scores 1 point for that player (you do NOT score points for crossing your own links); adjust the score track accordingly.
In other news... We've also added pages for On The Cards, our big card game in a pocket-sized package from Sebastian Bleasdale. The rules are there, as is the designer diary (for when it's rotated off the BGGNews front-page stack) and lots of other stuff!
And, just in case you find yourself at a loose end, why not take a wander around the Bloody Legacy house? Or have a gander at the learned Coppertwaddle library? Or just snigger at how out-of-date my self-portrait cartoon is on the 'About Us' section!
Don't let those gnomes die in vain..oh, did I say they died? Er, I meant to say: don't let those gnomes 'remain bedridden' in vain.
*Phew* I think I got away with that one.
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